Player Matchup

Medusa
Medusa
GrishaJaeger1
Medusa
Level 59
God Stats
1W - 2L
1,306 SR
Queue Stats
88W - 97L
1,449 Elo+
Party 1
Surtr
Surtr
NEAxFEAR3
Surtr
Level 8
God Stats
2W - 0L
1,706 SR
Queue Stats
2W - 0L
1,612 Elo+
Party 4
Ullr
Ullr
Rara3005
Ullr
Level 28
God Stats
3W - 3L
1,706 SR
Queue Stats
82W - 74L
1,394 Elo+
Party 1
Bacchus
Bacchus
Scοrchie
Bacchus
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 134L
1,483 Elo+
Party 4
Anubis
Anubis
josepiee
Anubis
Level 42
God Stats
12W - 5L
1,718 SR
Queue Stats
25W - 23L
1,658 Elo+
Solo
Team Averages
Level 43
1,587 SR
1,519 Elo+

VS

Team Averages
Level 37
1,465 SR
1,461 Elo+
Surtr
Surtr
OlDirtySpecter
Surtr
Level 68
God Stats
11W - 6L
1,568 SR
Queue Stats
28W - 25L
1,442 Elo+
Party 3
Arachne
Arachne
RookTF69
Arachne
Level 26
God Stats
1W - 2L
1,478 SR
Queue Stats
12W - 10L
1,442 Elo+
Party 3
Maui
Maui
SliceAltara
Maui
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 56L
1,455 Elo+
Party 2
Ishtar
Ishtar
YokaiTF69
Ishtar
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
254W - 251L
1,442 Elo+
Party 3
Tiamat
Tiamat
mrpanther1
Tiamat
Level 29
God Stats
5W - 13L
1,282 SR
Queue Stats
36W - 41L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 1
11,282
594
20,045
19,383
9,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
NEAxFEAR3
Surtr
17
4 / 1 / 10
10,809
569
13,377
18,873
11,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ullr
18
5 / 1 / 10
12,034
633
19,464
13,520
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Scοrchie
Bacchus
15
1 / 0 / 12
9,840
518
10,015
14,857
21,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
josepiee
Anubis
18
6 / 2 / 8
11,840
623
17,217
16,815
11,152
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,212
432
10,054
26,637
24,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
RookTF69
Arachne
15
2 / 5 / 3
9,448
497
12,930
21,866
10,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 3
7,847
413
5,648
18,234
22,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
YokaiTF69
Ishtar
13
3 / 3 / 2
8,258
435
9,383
16,170
7,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
mrpanther1
Tiamat
13
1 / 10 / 0
8,137
428
6,325
16,374
8,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
27
Kills
7
7
Deaths
27
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
3
1
3.83
W
Surtr
NEAxFEAR3
Surtr
4
1
10
9
L
1
4
0
0.25
W
Ullr
5
1
10
10
L
Arachne
RookTF69
Arachne
2
5
3
0.7
W
Bacchus
Scοrchie
Bacchus
1
0
12
7
L
0
5
3
0.3
L
Ishtar
YokaiTF69
Ishtar
3
3
2
1.33
W
Anubis
josepiee
Anubis
6
2
8
5
L
Tiamat
mrpanther1
Tiamat
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,118
Damage
44,340
83,448
Taken
99,281
59,918
Mitigated
73,176
37,309
Healing
21,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,045
11,615
0
9,094
19,383
9,341
3,309
2,334
16,998
0
89,919
W
Surtr
NEAxFEAR3
Surtr
13,377
6,002
0
10,241
18,873
11,814
1,932
1,866
16,711
1,235
91,788
L
10,054
2,381
0
7,392
26,637
24,119
0
4,415
21,910
196
63,408
W
Ullr
19,464
9,068
0
1,581
13,520
6,306
4,240
1,180
11,633
0
106,767
L
Arachne
RookTF69
Arachne
12,930
7,911
0
5,205
21,866
10,569
0
4,790
17,076
0
81,136
W
Bacchus
Scοrchie
Bacchus
10,015
1,202
408
4,996
14,857
21,305
807
2,105
12,614
32,360
0
L
5,648
1,525
363
1,495
18,234
22,307
0
4,105
14,129
19,482
0
L
Ishtar
YokaiTF69
Ishtar
9,383
4,912
0
4,837
16,170
7,827
0
4,994
11,176
0
53,056
W
Anubis
josepiee
Anubis
17,217
879
0
10,989
16,815
11,152
3,389
4,573
12,140
105,682
0
L
Tiamat
mrpanther1
Tiamat
6,325
807
0
1,947
16,374
8,354
0
9,268
7,106
51,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,805
Gold Earned
41,902
630
Minions Killed
423
0
Camps Cleared
0
1,881,118
Distance Traveled
1,784,281
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,282
594
116
6
0
345,949
0
W
Surtr
10,809
569
140
7
0
418,602
0
L
Surtr
8,212
432
99
5
0
344,436
0
W
Ullr
12,034
633
172
9
0
340,990
0
L
Arachne
9,448
497
115
6
0
440,358
4
W
Bacchus
9,840
518
39
2
0
443,809
5
L
Maui
7,847
413
26
1
0
335,571
0
L
Ishtar
8,258
435
82
4
0
337,513
1
W
Anubis
11,840
623
163
9
0
331,768
0
L
Tiamat
8,137
428
101
5
0
326,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role