Player Matchup

Danzaburou
Danzaburou
AJRJMJ
Danzaburou
Level 60
God Stats
1W - 2L
1,303 SR
Queue Stats
166W - 155L
1,481 Elo+
Party 1
King Arthur
King Arthur
Deathball666_
King Arthur
Level 35
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 5L
1,193 Elo+
Party 2
Baron Samedi
Baron Samedi
Jake1-up
Baron Samedi
Level 119
God Stats
3W - 3L
1,243 SR
Queue Stats
207W - 210L
1,472 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UWildWyd
Kumbhakarna
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
YokiJoi
Ne Zha
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
174W - 133L
1,564 Elo+
Solo
Team Averages
Level 62
1,372 SR
1,442 Elo+

VS

Team Averages
Level 103
1,438 SR
1,407 Elo+
Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BoB_FN_ICEE
Vulcan
Level 122
God Stats
6W - 18L
1,190 SR
Queue Stats
6W - 18L
1,161 Elo+
Solo
Cabrakan
Cabrakan
TUGEYFUGE73
Cabrakan
Level 64
God Stats
7W - 2L
1,500 SR
Queue Stats
119W - 102L
1,616 Elo+
Solo
Hel
Hel
dmngzz7
Hel
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 101L
1,492 Elo+
Solo
Cernunnos
Cernunnos
ilyCxsh-
Cernunnos
Level 74
God Stats
9W - 4L
1,500 SR
Queue Stats
104W - 106L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AJRJMJ
Danzaburou
11
0 / 8 / 5
7,816
372
9,375
20,867
8,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Deathball666_
King Arthur
13
3 / 7 / 3
9,030
430
13,088
23,467
26,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Jake1-up
Baron Samedi
13
3 / 7 / 8
9,515
453
12,098
18,210
8,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
UWildWyd
Kumbhakarna
12
1 / 6 / 5
8,153
388
3,033
24,466
21,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
YokiJoi
Ne Zha
16
10 / 6 / 5
11,199
533
17,427
24,996
12,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 4 / 11
10,753
512
15,695
22,084
31,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
15
5 / 4 / 4
10,234
487
16,574
9,861
4,304
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
TUGEYFUGE73
Cabrakan
18
11 / 6 / 9
11,726
558
18,712
21,471
16,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
16
8 / 2 / 11
10,465
498
16,156
12,373
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ilyCxsh-
Cernunnos
17
4 / 1 / 11
10,371
494
17,967
14,897
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
17
Kills
34
34
Deaths
17
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
4
11
2.88
L
Danzaburou
AJRJMJ
Danzaburou
0
8
5
0.31
W
Vulcan
5
4
4
1.75
L
King Arthur
Deathball666_
King Arthur
3
7
3
0.64
L
Baron Samedi
Jake1-up
Baron Samedi
3
7
8
1
W
Cabrakan
TUGEYFUGE73
Cabrakan
11
6
9
2.58
L
Kumbhakarna
UWildWyd
Kumbhakarna
1
6
5
0.58
L
Ne Zha
YokiJoi
Ne Zha
10
6
5
2.08
W
Hel
8
2
11
6.75
W
Cernunnos
ilyCxsh-
Cernunnos
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,021
Damage
85,104
112,006
Taken
80,686
77,177
Mitigated
63,741
22,838
Healing
31,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
15,695
3,600
0
5,760
22,084
31,280
1,245
2,716
19,158
0
69,704
L
Danzaburou
AJRJMJ
Danzaburou
9,375
1,874
1,108
5,434
20,867
8,669
0
8,567
12,300
21
49,385
W
Vulcan
16,574
10,107
360
1,552
9,861
4,304
1,166
2,012
7,781
60,683
0
L
King Arthur
Deathball666_
King Arthur
13,088
1,755
0
966
23,467
26,437
38
8,889
14,578
25
47,794
L
Baron Samedi
Jake1-up
Baron Samedi
12,098
1,514
1,895
2,932
18,210
8,625
0
10,663
7,547
58,302
0
W
Cabrakan
TUGEYFUGE73
Cabrakan
18,712
2,503
0
7,625
21,471
16,674
30
5,307
15,875
98,194
0
L
Kumbhakarna
UWildWyd
Kumbhakarna
3,033
360
0
2,831
24,466
21,229
0
12,649
11,817
20,558
0
L
Ne Zha
YokiJoi
Ne Zha
17,427
5,712
0
7,672
24,996
12,217
0
10,524
14,472
25
66,792
W
Hel
16,156
999
2,983
5,151
12,373
5,068
602
1,571
10,788
59,452
150
W
Cernunnos
ilyCxsh-
Cernunnos
17,967
10,121
465
7,685
14,897
6,415
104
2,899
11,882
0
99,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
53,549
295
Minions Killed
506
0
Camps Cleared
0
1,860,911
Distance Traveled
1,970,733
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,753
512
113
5
0
403,601
0
L
Danzaburou
7,816
372
59
3
0
378,863
0
W
Vulcan
10,234
487
96
5
0
373,653
4
L
King Arthur
9,030
430
60
3
0
330,240
0
L
Baron Samedi
9,515
453
80
4
0
345,764
0
W
Cabrakan
11,726
558
110
5
0
402,180
2
L
Kumbhakarna
8,153
388
19
1
0
378,184
2
L
Ne Zha
11,199
533
77
4
0
427,860
0
W
Hel
10,465
498
67
3
0
413,260
2
W
Cernunnos
10,371
494
120
6
0
378,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role