Player Matchup

Kukulkan
Kukulkan
HolyWizdon
Kukulkan
Level 157
God Stats
9W - 10L
1,377 SR
Queue Stats
124W - 134L
1,601 Elo+
Party 2
Hachiman
Hachiman
OpenPantry
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
TePaseoOe
Jormungandr
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 115L
1,270 Elo+
Solo
Surtr
Surtr
giantsdms
Surtr
Level 149
God Stats
8W - 7L
1,297 SR
Queue Stats
148W - 134L
1,427 Elo+
Party 2
Artio
Artio
plat1num_senpa1
Artio
Level 159
God Stats
3W - 8L
1,500 SR
Queue Stats
122W - 208L
1,272 Elo+
Party 2
Team Averages
Level 109
1,435 SR
1,414 Elo+

VS

Team Averages
Level 84
1,509 SR
1,485 Elo+
Achilles
Achilles
Bukkefar
Achilles
Level 49
God Stats
10W - 8L
1,696 SR
Queue Stats
39W - 46L
1,693 Elo+
Party 1
Loki
Loki
GuldGimi
Loki
Level 73
God Stats
4W - 13L
1,350 SR
Queue Stats
84W - 94L
1,334 Elo+
Party 1
Khepri
Khepri
HauntdDreamz715
Khepri
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
arkazero
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,694 Elo+
Solo
Persephone
Persephone
mugue26333
Persephone
Level 118
God Stats
28W - 29L
1,500 SR
Queue Stats
317W - 305L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HolyWizdon
Kukulkan
14
4 / 0 / 4
8,559
611
10,994
9,303
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
OpenPantry
Hachiman
11
0 / 1 / 4
6,777
484
7,031
6,605
2,235
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
TePaseoOe
Jormungandr
9
0 / 1 / 1
6,312
451
1,969
5,268
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Surtr
giantsdms
Surtr
15
10 / 2 / 2
9,273
662
12,228
14,953
7,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

14
3 / 0 / 4
8,076
577
11,653
16,586
17,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bukkefar
Achilles
11
1 / 2 / 2
6,282
449
6,180
12,382
12,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
11
0 / 4 / 2
6,599
471
1,848
12,332
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 3
6,005
429
4,228
11,377
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
arkazero
Jing Wei
10
2 / 4 / 1
6,328
452
4,130
10,412
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
mugue26333
Persephone
11
1 / 7 / 1
7,246
518
5,930
12,279
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
4
4
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bukkefar
Achilles
1
2
2
1
L
Loki
0
4
2
0.25
L
0
0
3
1.5
W
Kukulkan
HolyWizdon
Kukulkan
4
0
4
6
W
Hachiman
OpenPantry
Hachiman
0
1
4
2
W
Jormungandr
TePaseoOe
Jormungandr
0
1
1
0.5
L
Jing Wei
arkazero
Jing Wei
2
4
1
0.63
W
Surtr
giantsdms
Surtr
10
2
2
5.5
L
Persephone
mugue26333
Persephone
1
7
1
0.21
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,875
Damage
22,316
52,715
Taken
58,782
34,556
Mitigated
37,131
19,947
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bukkefar
Achilles
6,180
1,288
0
3,372
12,382
12,163
0
6,453
5,929
60
34,449
L
Loki
1,848
637
0
4,422
12,332
4,398
0
4,390
7,942
0
45,915
L
4,228
705
0
1,255
11,377
11,510
0
2,945
8,432
26,040
0
W
Kukulkan
HolyWizdon
Kukulkan
10,994
898
0
2,750
9,303
3,920
567
5,280
4,023
61,163
0
W
Hachiman
OpenPantry
Hachiman
7,031
3,604
0
3,212
6,605
2,235
63
1,819
4,786
0
45,052
W
Jormungandr
TePaseoOe
Jormungandr
1,969
856
0
489
5,268
3,058
0
1,194
4,074
27,412
0
L
Jing Wei
arkazero
Jing Wei
4,130
3,413
0
4,097
10,412
4,152
479
4,441
5,971
0
32,458
W
Surtr
giantsdms
Surtr
12,228
4,713
0
3,723
14,953
7,958
104
1,336
13,485
923
73,735
L
Persephone
mugue26333
Persephone
5,930
309
0
1,808
12,279
4,908
458
6,752
5,520
47,951
0
W
11,653
1,782
488
9,285
16,586
17,385
126
589
14,996
50,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
32,460
364
Minions Killed
317
0
Camps Cleared
0
1,380,719
Distance Traveled
1,280,326
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,282
449
52
4
0
264,769
0
L
Loki
6,599
471
85
6
0
253,699
0
L
Khepri
6,005
429
28
2
0
266,435
0
W
Kukulkan
8,559
611
98
7
0
292,434
9
W
Hachiman
6,777
484
73
5
0
271,566
5
W
Jormungandr
6,312
451
34
2
0
228,622
0
L
Jing Wei
6,328
452
58
4
0
247,446
0
W
Surtr
9,273
662
100
7
0
316,658
0
L
Persephone
7,246
518
94
7
0
247,977
0
W
Artio
8,076
577
59
4
0
271,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role