Player Matchup

Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
 
Rama
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Ej21vf
Tsukuyomi
Bronze III
Level 121
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
GodsArchAngels
Kumbhakarna
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Reeperd
Merlin
Bronze III
Level 126
God Stats
35W - 27L
1,696 SR
Queue Stats
423W - 440L
1,508 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 134
1,583 SR
1,502 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,537 SR
1,504 MMR
Zeus
Zeus
Bronze III
GainsAnGames
Zeus
Bronze III
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 47L
1,500 MMR
Solo
Achilles
Achilles
Silver I
GodLikeCyan
Achilles
Silver I
Level 128
God Stats
6W - 9L
1,500 SR
Queue Stats
438W - 432L
1,511 MMR
Solo
Pele
Pele
Bronze III
OGMudBeauxne
Pele
Bronze III
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
206W - 176L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
Persianist
Cupid
Bronze III
Level 165
God Stats
4W - 4L
1,500 SR
Queue Stats
468W - 423L
1,500 MMR
Party 1
Maui
Maui
Silver II
thevanqisher
Maui
Silver II
Level 128
God Stats
6W - 6L
1,683 SR
Queue Stats
113W - 104L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 1
5,828
583
2,277
6,514
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
 
Rama
5
0 / 5 / 0
4,107
411
2,763
8,045
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Ej21vf
Tsukuyomi
10
3 / 3 / 3
6,073
607
5,334
7,802
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
GodsArchAngels
Kumbhakarna
8
2 / 3 / 2
5,515
552
2,051
7,347
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
Reeperd
Merlin
9
1 / 1 / 1
5,512
551
4,955
4,672
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaLancelotPoseidonAo Kuang

VS

Bans
ThorHe BoAmaterasuAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,790
579
2,944
5,006
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
GodLikeCyan
Achilles
10
0 / 3 / 0
5,772
577
4,482
9,394
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 3
5,972
597
4,230
7,850
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
11
8 / 1 / 1
6,719
672
7,820
8,087
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 5
5,608
561
2,925
6,997
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
12
12
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
1
1.5
L
Rama
 
Rama
0
5
0
0
L
Tsukuyomi
Ej21vf
Tsukuyomi
3
3
3
1.5
W
1
2
0
0.5
W
Achilles
GodLikeCyan
Achilles
0
3
0
0
L
Kumbhakarna
GodsArchAngels
Kumbhakarna
2
3
2
1
W
2
1
3
3.5
W
Cupid
8
1
1
8.5
L
Merlin
Reeperd
Merlin
1
1
1
1.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,380
Damage
22,401
34,380
Taken
37,334
15,586
Mitigated
16,652
7,867
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,277
826
0
1,345
6,514
4,936
0
0
6,514
0
37,255
L
Rama
 
Rama
2,763
2,553
0
1,886
8,045
2,179
0
1,188
6,857
0
21,678
L
Tsukuyomi
Ej21vf
Tsukuyomi
5,334
1,306
0
3,101
7,802
2,758
0
244
7,558
0
34,080
W
2,944
235
0
1,927
5,006
1,632
0
3,203
1,722
36,896
0
W
Achilles
GodLikeCyan
Achilles
4,482
1,493
0
2,068
9,394
4,116
0
28
9,366
0
43,663
L
Kumbhakarna
GodsArchAngels
Kumbhakarna
2,051
571
0
1,375
7,347
4,100
0
1,508
5,839
6,809
0
W
4,230
1,392
0
1,577
7,850
2,601
0
775
7,072
0
46,132
W
Cupid
7,820
4,468
172
3,926
8,087
2,848
0
858
7,229
0
45,954
L
Merlin
Reeperd
Merlin
4,955
238
0
160
4,672
1,613
0
2,929
1,743
33,323
0
W
2,925
1,456
0
2,187
6,997
5,455
0
1,985
4,939
17,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
29,861
241
Minions Killed
330
0
Camps Cleared
0
950,034
Distance Traveled
990,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,828
583
80
8
0
206,624
0
L
Rama
4,107
411
27
3
0
118,015
0
L
Tsukuyomi
6,073
607
58
6
0
240,229
0
W
Zeus
5,790
579
72
7
0
175,683
0
W
Achilles
5,772
577
84
8
0
202,227
1
L
Kumbhakarna
5,515
552
8
1
0
196,895
0
W
Pele
5,972
597
74
7
0
242,954
0
W
Cupid
6,719
672
87
9
0
175,452
0
L
Merlin
5,512
551
68
7
0
188,271
0
W
Maui
5,608
561
13
1
0
193,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role