Player Matchup

Hades
Hades
Ursaoloko
Hades
Level 68
God Stats
12W - 2L
1,724 SR
Queue Stats
163W - 173L
1,463 Elo+
Solo
Charybdis
Charybdis
X--Dr-Thunder--X
Charybdis
Level 151
God Stats
2W - 0L
1,630 SR
Queue Stats
13W - 19L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
Xyz-321-abc
Gilgamesh
Level 119
God Stats
3W - 4L
1,382 SR
Queue Stats
1,158W - 1,146L
1,368 Elo+
Solo
Arachne
Arachne
juanvega92
Arachne
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,574 Elo+
Party 1
Ymir
Ymir
slycomposure
Ymir
Level 12
God Stats
4W - 8L
1,310 SR
Queue Stats
4W - 8L
1,507 Elo+
Party 1
Team Averages
Level 92
1,509 SR
1,465 Elo+

VS

Team Averages
Level 69
1,418 SR
1,432 Elo+
Freya
Freya
GhostPirateJoe
Freya
Level 69
God Stats
5W - 8L
1,500 SR
Queue Stats
27W - 33L
1,269 Elo+
Solo
Mulan
Mulan
GrimWarden34
Mulan
Level 100
God Stats
27W - 25L
1,219 SR
Queue Stats
194W - 171L
1,557 Elo+
Solo
King Arthur
King Arthur
MOEMPYS
King Arthur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chiron
Chiron
jaghataikahn
Chiron
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,286 Elo+
Solo
He Bo
He Bo
weed420pot
He Bo
Level 96
God Stats
1W - 3L
1,371 SR
Queue Stats
67W - 72L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ursaoloko
Hades
15
1 / 1 / 9
8,980
998
4,443
6,954
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
16
5 / 0 / 18
10,418
1,158
14,617
9,968
4,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Xyz-321-abc
Gilgamesh
16
3 / 2 / 16
9,841
1,093
7,458
12,460
15,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
juanvega92
Arachne
17
16 / 2 / 9
12,828
1,425
19,796
12,352
7,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 0 / 19
11,029
1,225
9,040
9,049
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

304

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,716
968
8,784
13,124
5,454
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 5 / 5
9,239
1,027
12,905
16,537
14,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MOEMPYS
King Arthur
14
0 / 7 / 1
7,942
882
3,380
12,781
8,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
14
3 / 3 / 2
9,956
1,106
13,076
8,310
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
14
1 / 5 / 3
8,734
970
7,939
10,370
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
27
Kills
5
5
Deaths
27
71
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
0
5
5
0.5
L
King Arthur
MOEMPYS
King Arthur
0
7
1
0.07
W
Hades
Ursaoloko
Hades
1
1
9
5.5
W
Charybdis
5
0
18
14
W
Gilgamesh
Xyz-321-abc
Gilgamesh
3
2
16
5.5
L
Chiron
3
3
2
1.33
W
Arachne
juanvega92
Arachne
16
2
9
10.25
W
2
0
19
11.5
L
He Bo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,354
Damage
46,084
50,783
Taken
61,122
40,804
Mitigated
35,696
8,419
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,784
2,861
0
936
13,124
5,454
0
2,025
11,007
17,303
0
L
12,905
3,297
0
3,434
16,537
14,185
0
4,837
11,281
0
29,622
L
King Arthur
MOEMPYS
King Arthur
3,380
97
0
120
12,781
8,690
0
2,910
9,571
0
14,835
W
Hades
Ursaoloko
Hades
4,443
472
285
1,641
6,954
4,356
0
1,932
4,808
20,062
0
W
Charybdis
14,617
9,065
0
331
9,968
4,212
0
2,729
7,026
0
29,939
W
Gilgamesh
Xyz-321-abc
Gilgamesh
7,458
1,334
0
1,027
12,460
15,434
0
4,980
7,216
0
17,129
L
Chiron
13,076
6,614
1,158
1,022
8,310
3,462
0
1,730
6,456
0
43,247
W
Arachne
juanvega92
Arachne
19,796
16,987
0
2,980
12,352
7,446
0
5,015
7,212
0
31,510
W
9,040
1,119
0
2,155
9,049
9,356
0
2,067
6,764
23,096
0
L
He Bo
7,939
540
191
615
10,370
3,905
0
1,981
8,305
25,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,096
Gold Earned
44,587
169
Minions Killed
174
6
Camps Cleared
6
880,096
Distance Traveled
703,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,716
968
13
1
3
149,679
0
L
Mulan
9,239
1,027
42
5
3
162,241
0
L
King Arthur
7,942
882
18
2
0
87,732
0
W
Hades
8,980
998
49
5
0
167,572
0
W
Charybdis
10,418
1,158
37
4
0
155,010
0
W
Gilgamesh
9,841
1,093
16
2
3
184,411
0
L
Chiron
9,956
1,106
70
8
0
152,363
0
W
Arachne
12,828
1,425
31
3
3
212,093
0
W
Ymir
11,029
1,225
36
4
0
161,010
0
L
He Bo
8,734
970
31
3
0
151,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role