Player Matchup

Rama
Rama
Silver III
 
Rama
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
 
Fafnir
Bronze III
Level 283
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Bhujerbaa
Baron Samedi
Bronze III
Level 105
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 6L
1,415 MMR
Solo
Achilles
Achilles
Bronze III
JarBear___22
Achilles
Bronze III
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 26L
1,400 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Richener_Carrosa
Tsukuyomi
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,400 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 151
1,543 SR
1,443 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,557 SR
1,409 MMR
Kumbhakarna
Kumbhakarna
Silver III
Hyfronx
Kumbhakarna
Silver III
Level 165
God Stats
14W - 5L
1,774 SR
Queue Stats
74W - 71L
1,421 MMR
Solo
Freya
Freya
Bronze III
JuniorGryphon66
Freya
Bronze III
Level 32
God Stats
1W - 1L
1,494 SR
Queue Stats
68W - 96L
1,400 MMR
Party 1
Nu Wa
Nu Wa
Silver III
NotKinley
Nu Wa
Silver III
Level 67
God Stats
3W - 3L
1,519 SR
Queue Stats
12W - 17L
1,407 MMR
Solo
Mulan
Mulan
Bronze III
Woah Kemosabe
Mulan
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 54L
1,400 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Yоkai
Xbalanque
Bronze III
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 112L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 2 / 0
7,490
535
6,112
16,979
7,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
 
Fafnir
7
0 / 0 / 1
5,573
398
1,783
4,428
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Bhujerbaa
Baron Samedi
12
0 / 2 / 0
6,758
483
7,240
10,579
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
JarBear___22
Achilles
12
3 / 1 / 0
7,583
542
8,810
13,215
11,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
1
0 / 0 / 0
4,113
294
0
835
203
Bans
ChronosCernunnosThanatosIshtarMaui

VS

Bans
IzanamiGuan YuThothArachneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hyfronx
Kumbhakarna
12
0 / 1 / 4
7,257
518
2,475
11,317
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 0 / 0
7,768
555
4,912
8,733
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
NotKinley
Nu Wa
13
1 / 1 / 1
7,461
533
7,019
7,784
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 1
7,570
541
5,623
13,365
8,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Yоkai
Xbalanque
13
1 / 0 / 1
7,737
553
11,459
10,489
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
5
5
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
0
0.5
L
Fafnir
 
Fafnir
0
0
1
0.5
L
Baron Samedi
Bhujerbaa
Baron Samedi
0
2
0
0
W
Kumbhakarna
Hyfronx
Kumbhakarna
0
1
4
2
L
Achilles
JarBear___22
Achilles
3
1
0
3
W
3
0
0
3
W
Nu Wa
NotKinley
Nu Wa
1
1
1
1.5
L
Tsukuyomi
0
0
0
0
W
0
3
1
0.17
W
Xbalanque
Yоkai
Xbalanque
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
31,488
46,036
Taken
51,688
27,966
Mitigated
28,442
21,276
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,112
5,094
0
10,288
16,979
7,883
0
2,367
14,612
0
72,204
L
Fafnir
 
Fafnir
1,783
733
0
1,738
4,428
2,959
0
1,209
3,219
5,434
0
L
Baron Samedi
Bhujerbaa
Baron Samedi
7,240
104
148
3,916
10,579
4,952
0
7,562
3,017
54,751
0
W
Kumbhakarna
Hyfronx
Kumbhakarna
2,475
85
124
3,204
11,317
8,880
290
3,116
8,201
13,959
0
L
Achilles
JarBear___22
Achilles
8,810
1,428
0
5,186
13,215
11,969
0
2,392
10,823
3,982
51,027
W
4,912
1,308
0
4,556
8,733
3,578
22
1,364
7,369
60,330
0
W
Nu Wa
NotKinley
Nu Wa
7,019
1,132
0
2,818
7,784
2,910
1,716
3,814
3,970
70,283
940
L
Tsukuyomi
0
0
0
0
835
203
0
835
0
0
0
W
5,623
539
0
4,142
13,365
8,779
0
733
12,632
0
56,629
W
Xbalanque
Yоkai
Xbalanque
11,459
5,501
0
6,205
10,489
4,295
0
945
9,544
0
72,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
37,793
314
Minions Killed
425
0
Camps Cleared
0
896,338
Distance Traveled
1,292,915
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,490
535
120
9
0
239,307
0
L
Fafnir
5,573
398
6
0
0
157,143
1
L
Baron Samedi
6,758
483
94
7
0
248,849
0
W
Kumbhakarna
7,257
518
19
1
0
265,300
6
L
Achilles
7,583
542
94
7
0
244,764
1
W
Freya
7,768
555
88
6
0
283,863
0
W
Nu Wa
7,461
533
116
8
0
219,707
0
L
Tsukuyomi
4,113
294
0
0
0
6,275
0
W
Mulan
7,570
541
100
7
0
269,407
0
W
Xbalanque
7,737
553
102
7
0
254,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role