Player Matchup

Shiva
Shiva
Bronze III
BIackkWolf
Shiva
Bronze III
Level 98
God Stats
16W - 6L
1,692 SR
Queue Stats
237W - 217L
1,556 MMR
Party 1
Fenrir
Fenrir
Bronze III
Entelligent
Fenrir
Bronze III
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
169W - 140L
1,400 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
VLPHARED
Baron Samedi
Bronze III
Level 157
God Stats
3W - 4L
1,692 SR
Queue Stats
171W - 157L
1,494 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,628 SR
1,484 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,567 SR
1,408 MMR
Arachne
Arachne
Silver II
ChaoticMindd
Arachne
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,224 MMR
Solo
Odin
Odin
Bronze III
FlabbyChad
Odin
Bronze III
Level 156
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Ra
Ra
Bronze III
SirSavage72
Ra
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
4 / 0 / 8
8,466
847
11,725
6,624
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
7 / 0 / 5
8,920
892
9,582
10,535
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
VLPHARED
Baron Samedi
13
1 / 0 / 9
8,465
847
5,691
6,704
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Ao KuangChaacAchillesAtlasBaba Yaga

VS

Bans
IshtarCabrakanSkadiXing TianIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChaoticMindd
Arachne
9
0 / 4 / 0
6,135
614
4,912
9,897
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 0
6,292
629
6,158
10,345
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 6 / 0
6,896
690
5,590
9,326
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
4
0
8
8
L
Arachne
ChaoticMindd
Arachne
0
4
0
0
W
Fenrir
7
0
5
9.5
L
0
2
0
0
L
0
6
0
0
W
Baron Samedi
VLPHARED
Baron Samedi
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
16,660
23,863
Taken
29,568
20,657
Mitigated
14,791
11,169
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
11,725
1,922
551
1,294
6,624
5,232
568
1,288
5,336
0
34,269
L
Arachne
ChaoticMindd
Arachne
4,912
2,511
0
1,352
9,897
4,582
0
1,530
8,184
0
11,948
W
Fenrir
9,582
3,141
0
4,973
10,535
9,326
1,631
3,391
7,144
0
36,215
L
6,158
1,361
0
0
10,345
6,800
0
2,291
7,868
0
13,765
L
5,590
382
595
1,547
9,326
3,409
0
1,894
7,192
37,109
418
W
Baron Samedi
VLPHARED
Baron Samedi
5,691
782
1,055
3,296
6,704
6,099
659
880
5,824
31,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
19,323
168
Minions Killed
116
0
Camps Cleared
0
557,122
Distance Traveled
561,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,466
847
73
7
0
191,897
0
L
Arachne
6,135
614
20
2
0
198,656
0
W
Fenrir
8,920
892
42
4
0
199,398
0
L
Odin
6,292
629
23
2
0
186,205
0
L
Ra
6,896
690
73
7
0
176,617
0
W
Baron Samedi
8,465
847
53
5
0
165,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role