Player Matchup

Surtr
Surtr
F4M0US AL1EN
Surtr
Level 141
God Stats
24W - 16L
1,468 SR
Queue Stats
57W - 54L
1,462 Elo+
Party 1
Janus
Janus
JM4TIN
Janus
Level 65
God Stats
8W - 7L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Cupid
Cupid
Vio La Sauce
Cupid
Level 109
God Stats
1W - 1L
1,184 SR
Queue Stats
27W - 20L
1,462 Elo+
Party 1
Team Averages
Level 105
1,384 SR
1,475 Elo+

VS

Team Averages
Level 53
1,517 SR
1,408 Elo+
Fenrir
Fenrir
Big x Soulja
Fenrir
Level 65
God Stats
15W - 13L
1,486 SR
Queue Stats
245W - 236L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dark_0sito_
Cu Chulainn
Level 59
God Stats
4W - 3L
1,564 SR
Queue Stats
23W - 17L
1,392 Elo+
Solo
Ishtar
Ishtar
acizzro
Ishtar
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 77L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 6
8,672
867
9,491
15,065
11,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
JM4TIN
Janus
13
3 / 0 / 10
7,953
795
7,675
2,133
775
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 9
7,835
784
9,336
8,645
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 3 / 0
7,374
737
6,359
8,619
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Dark_0sito_
Cu Chulainn
12
0 / 5 / 2
7,055
706
6,590
15,342
12,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
acizzro
Ishtar
8
0 / 5 / 1
6,162
616
2,260
7,644
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
3
4
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
0
1
L
Cu Chulainn
Dark_0sito_
Cu Chulainn
0
5
2
0.2
W
7
2
6
5
W
Janus
JM4TIN
Janus
3
0
10
8
W
3
2
9
3.75
L
Ishtar
acizzro
Ishtar
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
15,209
25,843
Taken
31,605
16,057
Mitigated
20,114
7,297
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,359
1,285
64
1,162
8,619
4,698
0
2,737
5,882
0
21,308
L
Cu Chulainn
Dark_0sito_
Cu Chulainn
6,590
572
0
674
15,342
12,382
87
3,067
12,275
0
25,511
W
9,491
3,353
238
4,354
15,065
11,750
693
14
14,386
418
27,403
W
Janus
JM4TIN
Janus
7,675
892
0
310
2,133
775
937
0
2,097
24,746
0
W
9,336
4,535
733
1,662
8,645
3,532
1,246
20
8,178
0
26,694
L
Ishtar
acizzro
Ishtar
2,260
1,177
0
877
7,644
3,034
0
2,214
5,430
0
14,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,460
Gold Earned
20,591
118
Minions Killed
114
0
Camps Cleared
0
523,655
Distance Traveled
469,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,374
737
42
4
0
190,888
0
L
Cu Chulainn
7,055
706
37
4
0
164,855
0
W
Surtr
8,672
867
40
4
0
196,916
0
W
Janus
7,953
795
42
4
0
173,470
0
W
Cupid
7,835
784
36
4
0
153,269
0
L
Ishtar
6,162
616
35
4
0
113,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role