Player Matchup

Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
Bhujerbaa
Ares
Bronze III
Level 105
God Stats
0W - 2L
1,546 SR
Queue Stats
3W - 6L
1,461 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Decaying_Senpai
Xbalanque
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,461 MMR
Party 1
Raijin
Raijin
Silver II
The_Kid_Rare
Raijin
Silver II
Level 157
God Stats
1W - 1L
1,733 SR
Queue Stats
49W - 62L
1,453 MMR
Party 1
Da Ji
Da Ji
Bronze III
at0m1c_Warden
Da Ji
Bronze III
Level 66
God Stats
2W - 4L
1,167 SR
Queue Stats
4W - 13L
1,464 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,489 SR
1,468 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 143
1,449 SR
1,469 MMR
Rama
Rama
Bronze III
 
Rama
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Bronze III
BornSolace
Janus
Bronze III
Level 167
God Stats
2W - 4L
1,285 SR
Queue Stats
169W - 155L
1,424 MMR
Party 3
Thanatos
Thanatos
Bronze III
GANKSSSSSSSSSSSS
Thanatos
Bronze III
Level 70
God Stats
8W - 2L
1,500 SR
Queue Stats
57W - 35L
1,461 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
IDPFTW
Gilgamesh
Bronze III
Level 161
God Stats
10W - 4L
1,746 SR
Queue Stats
44W - 27L
1,508 MMR
Party 3
Maui
Maui
Silver II
Λnkh
Maui
Silver II
Level 159
God Stats
9W - 8L
1,214 SR
Queue Stats
389W - 370L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 4 / 0
5,398
540
4,208
11,478
9,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
6
0 / 2 / 0
4,087
409
1,726
3,969
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Decaying_Senpai
Xbalanque
6
0 / 7 / 0
4,385
439
3,831
10,323
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
9
0 / 2 / 0
5,104
510
726
4,405
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,411
441
1,376
8,450
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
FenrirHe BoAo KuangKing ArthurHades

VS

Bans
ArachneLancelotNemesisMercuryIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
5 / 0 / 1
7,133
713
5,229
6,780
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
11
2 / 0 / 3
6,503
650
3,729
2,623
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
10 / 0 / 2
7,208
721
9,172
7,380
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
IDPFTW
Gilgamesh
12
2 / 0 / 2
7,023
702
4,901
9,321
7,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Maui
Λnkh
Maui
8
0 / 0 / 7
5,735
574
1,755
6,382
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
19
19
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
0
0
W
Rama
 
Rama
5
0
1
5.5
L
Ares
0
2
0
0
W
Janus
2
0
3
3.5
L
Xbalanque
Decaying_Senpai
Xbalanque
0
7
0
0
W
10
0
2
11
W
Gilgamesh
IDPFTW
Gilgamesh
2
0
2
3
L
Raijin
0
2
0
0
L
0
4
0
0
W
Maui
Λnkh
Maui
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,867
Damage
24,786
38,625
Taken
32,486
17,449
Mitigated
17,749
9,861
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,208
1,862
0
3,943
11,478
9,274
0
2,260
9,218
0
37,151
W
Rama
 
Rama
5,229
4,346
0
5,025
6,780
2,665
2,728
901
5,879
0
53,606
L
Ares
1,726
261
0
1,251
3,969
2,417
0
484
3,485
10,946
0
W
Janus
3,729
530
0
544
2,623
827
564
632
1,991
51,073
0
L
Xbalanque
Decaying_Senpai
Xbalanque
3,831
2,275
0
1,637
10,323
2,584
0
511
9,812
0
21,852
W
9,172
2,793
0
8,668
7,380
2,784
0
454
6,926
0
41,407
W
Gilgamesh
IDPFTW
Gilgamesh
4,901
1,683
0
2,362
9,321
7,225
0
0
9,321
5,787
47,063
L
Raijin
726
60
0
510
4,405
902
0
1,313
3,092
34,232
0
L
1,376
425
0
2,520
8,450
2,272
0
1,322
7,128
0
17,283
W
Maui
Λnkh
Maui
1,755
579
0
2,257
6,382
4,248
200
943
5,439
12,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,385
Gold Earned
33,602
209
Minions Killed
357
0
Camps Cleared
0
921,393
Distance Traveled
1,034,039
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,398
540
64
6
0
177,717
0
W
Rama
7,133
713
93
9
0
177,619
2
L
Ares
4,087
409
5
1
0
194,021
0
W
Janus
6,503
650
96
10
0
210,311
0
L
Xbalanque
4,385
439
44
4
0
184,702
0
W
Thanatos
7,208
721
55
6
0
229,210
0
W
Gilgamesh
7,023
702
89
9
0
183,301
0
L
Raijin
5,104
510
63
6
0
179,441
2
L
Da Ji
4,411
441
33
3
0
185,512
3
W
Maui
5,735
574
24
2
0
233,598
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role