Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
IlIRemIlI
Terra
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 24L
1,399 Elo+
Party 2
Izanami
Izanami
thunderjuggs
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,705 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,521 Elo+

VS

Team Averages
Level 106
1,545 SR
1,568 Elo+
Hera
Hera
 
Hera
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TangoDashOne
Hercules
Level 106
God Stats
15W - 9L
1,247 SR
Queue Stats
208W - 191L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Voluge526
Cthulhu
Level 135
God Stats
7W - 1L
1,740 SR
Queue Stats
229W - 223L
1,608 Elo+
Solo
He Bo
He Bo
Zarayah
He Bo
Level 45
God Stats
1W - 1L
1,740 SR
Queue Stats
6W - 4L
1,834 Elo+
Solo
Chernobog
Chernobog
mackieandcheez
Chernobog
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 36L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
2 / 0 / 0
4,173
835
671
1,898
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
 
Chiron
6
0 / 0 / 0
3,714
743
1,172
1,190
281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
 
Mercury
5
0 / 0 / 2
3,427
685
238
3,016
786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Terra
IlIRemIlI
Terra
5
0 / 0 / 1
3,477
695
539
2,848
1,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
thunderjuggs
Izanami
5
1 / 0 / 0
3,262
652
1,296
2,112
541
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
4
0 / 2 / 0
2,896
579
336
1,902
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
TangoDashOne
Hercules
5
0 / 2 / 0
2,976
595
186
3,477
1,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Voluge526
Cthulhu
4
0 / 1 / 0
2,997
599
802
3,596
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Zarayah
He Bo
1
0 / 0 / 0
915
183
0
0
0
Chernobog
mackieandcheez
Chernobog
4
0 / 0 / 0
2,792
558
1,453
2,278
460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
0
2
W
Chiron
 
Chiron
0
0
0
0
W
Mercury
 
Mercury
0
0
2
1
L
Hera
 
Hera
0
2
0
0
W
Terra
IlIRemIlI
Terra
0
0
1
0.5
L
Hercules
TangoDashOne
Hercules
0
2
0
0
L
Cthulhu
Voluge526
Cthulhu
0
1
0
0
L
He Bo
Zarayah
He Bo
0
0
0
0
L
Chernobog
mackieandcheez
Chernobog
0
0
0
0
W
Izanami
thunderjuggs
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,916
Damage
2,777
11,064
Taken
11,253
3,381
Mitigated
4,359
4,438
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
671
159
0
919
1,898
730
0
653
1,245
19,350
0
W
Chiron
 
Chiron
1,172
245
35
477
1,190
281
0
0
1,155
0
20,022
W
Mercury
 
Mercury
238
123
0
390
3,016
786
0
0
3,016
0
14,309
L
Hera
 
Hera
336
27
0
290
1,902
415
0
381
1,472
9,431
0
W
Terra
IlIRemIlI
Terra
539
60
1,016
1,339
2,848
1,043
0
253
2,595
4,739
0
L
Hercules
TangoDashOne
Hercules
186
57
0
1,048
3,477
1,525
0
0
3,477
0
10,832
L
Cthulhu
Voluge526
Cthulhu
802
96
220
1,561
3,596
1,959
0
689
2,886
7,658
0
L
He Bo
Zarayah
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
mackieandcheez
Chernobog
1,453
882
0
1,034
2,278
460
0
70
2,208
0
13,552
W
Izanami
thunderjuggs
Izanami
1,296
963
66
196
2,112
541
0
232
1,880
0
16,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,053
Gold Earned
12,576
136
Minions Killed
57
0
Camps Cleared
0
507,416
Distance Traveled
344,348
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,173
835
32
6
0
95,557
0
W
Chiron
3,714
743
33
7
0
95,027
0
W
Mercury
3,427
685
31
6
0
120,350
0
L
Hera
2,896
579
19
4
0
55,961
0
W
Terra
3,477
695
8
2
0
103,374
1
L
Hercules
2,976
595
18
4
0
101,297
0
L
Cthulhu
2,997
599
8
2
0
102,942
0
L
He Bo
915
183
0
0
0
0
0
L
Chernobog
2,792
558
12
2
0
84,148
0
W
Izanami
3,262
652
32
6
0
93,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role