Player Matchup

Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DreladredEx
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,375 Elo+
Solo
The Morrigan
The Morrigan
Fearmydarkness
The Morrigan
Level 108
God Stats
3W - 0L
1,761 SR
Queue Stats
3W - 0L
1,752 Elo+
Party 2
Heimdallr
Heimdallr
TheStrongestApe
Heimdallr
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,608 Elo+
Party 2
Nox
Nox
traviiu
Nox
Level 45
God Stats
2W - 1L
1,130 SR
Queue Stats
3W - 4L
1,474 Elo+
Party 2
Team Averages
Level 84
1,478 SR
1,542 Elo+

VS

Team Averages
Level 28
1,527 SR
1,487 Elo+
Mercury
Mercury
DarkVenum
Mercury
Level 43
God Stats
2W - 3L
1,634 SR
Queue Stats
16W - 18L
1,545 Elo+
Party 3
Sun Wukong
Sun Wukong
Eikuze
Sun Wukong
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 10L
1,556 Elo+
Party 3
Artemis
Artemis
ElPapaDeBambi
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
Fafnir-Dono
Cupid
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Zyara
Kukulkan
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 18L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 1 / 0
6,732
673
2,436
4,454
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
10
3 / 1 / 1
5,994
599
4,725
4,819
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Fearmydarkness
The Morrigan
11
2 / 0 / 5
6,720
672
1,827
3,994
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TheStrongestApe
Heimdallr
13
6 / 0 / 4
7,887
789
6,327
7,160
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
9
3 / 2 / 5
5,808
581
3,313
5,526
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarkVenum
Mercury
9
1 / 4 / 1
5,412
541
1,667
8,870
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Eikuze
Sun Wukong
9
0 / 1 / 0
4,676
468
690
4,954
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
8
2 / 3 / 1
4,653
465
3,245
5,937
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 3 / 2
4,522
452
2,341
5,737
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Zyara
Kukulkan
7
0 / 4 / 0
4,401
440
1,863
5,059
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
0
1
L
Mercury
DarkVenum
Mercury
1
4
1
0.38
W
Medusa
3
1
1
3.5
L
Sun Wukong
Eikuze
Sun Wukong
0
1
0
0
L
Artemis
2
3
1
0.83
L
1
3
2
0.67
W
The Morrigan
Fearmydarkness
The Morrigan
2
0
5
4.5
W
Heimdallr
TheStrongestApe
Heimdallr
6
0
4
8
L
Kukulkan
Zyara
Kukulkan
0
4
0
0
W
Nox
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,628
Damage
9,806
25,953
Taken
30,557
11,507
Mitigated
11,499
9,961
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,436
549
0
1,302
4,454
3,380
290
0
4,314
717
45,892
L
Mercury
DarkVenum
Mercury
1,667
572
0
500
8,870
2,979
0
509
8,355
0
36,192
W
Medusa
4,725
1,900
0
1,976
4,819
1,461
602
441
4,378
0
33,328
L
Sun Wukong
Eikuze
Sun Wukong
690
159
0
1,443
4,954
2,818
0
81
4,873
0
20,575
L
Artemis
3,245
1,371
0
1,327
5,937
2,041
0
1,415
4,522
0
16,472
L
2,341
869
316
1,766
5,737
1,873
0
1,244
4,493
0
15,054
W
The Morrigan
Fearmydarkness
The Morrigan
1,827
702
0
1,652
3,994
1,756
709
296
3,658
36,064
7,665
W
Heimdallr
TheStrongestApe
Heimdallr
6,327
3,157
0
4,531
7,160
2,853
676
1,175
5,807
0
54,662
L
Kukulkan
Zyara
Kukulkan
1,863
397
0
240
5,059
1,788
0
1,652
3,407
16,306
0
W
Nox
3,313
191
0
500
5,526
2,057
316
237
5,289
18,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,141
Gold Earned
23,664
318
Minions Killed
195
0
Camps Cleared
0
987,566
Distance Traveled
948,480
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,732
673
77
8
0
193,247
3
L
Mercury
5,412
541
68
7
0
275,119
0
W
Medusa
5,994
599
44
4
0
189,170
0
L
Sun Wukong
4,676
468
45
5
0
187,618
0
L
Artemis
4,653
465
28
3
0
155,759
0
L
Cupid
4,522
452
19
2
0
177,235
0
W
The Morrigan
6,720
672
67
7
0
214,652
0
W
Heimdallr
7,887
789
92
9
0
200,982
1
L
Kukulkan
4,401
440
35
4
0
152,749
0
W
Nox
5,808
581
38
4
0
189,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role