Player Matchup

Sol
Sol
ChunkyWunky
Sol
Level 36
God Stats
3W - 2L
1,611 SR
Queue Stats
15W - 14L
1,382 Elo+
Party 3
Scylla
Scylla
EMPgaming
Scylla
Level 53
God Stats
2W - 1L
1,538 SR
Queue Stats
36W - 32L
1,451 Elo+
Party 3
Sun Wukong
Sun Wukong
Foximann
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,519 Elo+
Solo
Thanatos
Thanatos
Rëlic
Thanatos
Level 51
God Stats
24W - 14L
1,791 SR
Queue Stats
63W - 55L
1,698 Elo+
Party 2
Surtr
Surtr
SteQuOnXbox420
Surtr
Level 46
God Stats
3W - 3L
1,215 SR
Queue Stats
57W - 52L
1,210 Elo+
Party 2
Team Averages
Level 46
1,531 SR
1,452 Elo+

VS

Team Averages
Level 65
1,594 SR
1,462 Elo+
Tsukuyomi
Tsukuyomi
Cheekbustah
Tsukuyomi
Level 48
God Stats
8W - 4L
1,616 SR
Queue Stats
53W - 49L
1,568 Elo+
Solo
Cupid
Cupid
XxDreamBlazexX
Cupid
Level 29
God Stats
2W - 6L
1,632 SR
Queue Stats
6W - 11L
1,278 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Zannark_King
Morgan Le Fay
Level 112
God Stats
30W - 18L
1,500 SR
Queue Stats
155W - 140L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
fanta7327
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 93L
1,495 Elo+
Party 1
Geb
Geb
gámetrix
Geb
Level 117
God Stats
5W - 1L
1,721 SR
Queue Stats
64W - 59L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,384
580
6,222
5,331
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
EMPgaming
Scylla
11
0 / 1 / 3
6,571
597
3,700
4,687
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Foximann
Sun Wukong
11
2 / 1 / 1
6,757
614
5,176
10,078
6,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Rëlic
Thanatos
11
9 / 1 / 2
6,878
625
7,585
10,348
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 1 / 5
6,141
558
5,893
10,232
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cheekbustah
Tsukuyomi
9
1 / 6 / 3
5,760
524
6,353
10,852
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
4,867
442
1,239
7,320
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Zannark_King
Morgan Le Fay
11
1 / 2 / 1
6,193
563
4,553
4,041
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
fanta7327
Jormungandr
11
0 / 2 / 1
5,924
539
6,416
9,187
8,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 2 / 1
5,921
538
3,950
10,319
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
4
4
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cheekbustah
Tsukuyomi
1
6
3
0.42
W
1
0
6
4
W
Scylla
EMPgaming
Scylla
0
1
3
1.5
W
Sun Wukong
Foximann
Sun Wukong
2
1
1
2.5
W
Thanatos
Rëlic
Thanatos
9
1
2
10
W
3
1
5
5.5
L
0
3
0
0
L
Morgan Le Fay
Zannark_King
Morgan Le Fay
1
2
1
0.75
L
Jormungandr
fanta7327
Jormungandr
0
2
1
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,576
Damage
22,511
40,676
Taken
41,719
20,715
Mitigated
22,621
17,535
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cheekbustah
Tsukuyomi
6,353
1,849
0
2,891
10,852
3,327
0
1,983
8,791
0
30,857
W
6,222
2,745
0
2,639
5,331
1,629
1,017
1,301
4,030
47,181
0
W
Scylla
EMPgaming
Scylla
3,700
397
0
750
4,687
1,552
0
1,541
3,146
44,466
0
W
Sun Wukong
Foximann
Sun Wukong
5,176
1,942
0
2,044
10,078
6,369
0
5,882
4,196
0
49,556
W
Thanatos
Rëlic
Thanatos
7,585
2,735
0
8,093
10,348
3,857
0
3,008
7,340
0
36,630
W
5,893
1,995
301
3,708
10,232
7,308
0
2,823
7,409
554
26,765
L
1,239
531
294
2,024
7,320
2,039
228
2,261
5,059
0
25,569
L
Morgan Le Fay
Zannark_King
Morgan Le Fay
4,553
210
0
342
4,041
1,269
0
1,202
2,764
52,555
0
L
Jormungandr
fanta7327
Jormungandr
6,416
2,629
0
1,651
9,187
8,902
0
0
9,187
46,934
364
L
3,950
464
0
2,494
10,319
7,084
0
4,593
5,652
21,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,731
Gold Earned
28,665
364
Minions Killed
291
0
Camps Cleared
0
1,119,403
Distance Traveled
1,155,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,760
524
47
4
0
264,741
0
W
Sol
6,384
580
82
7
0
210,321
0
W
Scylla
6,571
597
96
9
0
190,678
0
W
Sun Wukong
6,757
614
104
9
0
222,252
0
W
Thanatos
6,878
625
48
4
0
259,919
0
W
Surtr
6,141
558
34
3
0
236,233
0
L
Cupid
4,867
442
39
4
0
203,019
0
L
Morgan Le Fay
6,193
563
104
9
0
241,007
0
L
Jormungandr
5,924
539
81
7
0
197,651
0
L
Geb
5,921
538
20
2
0
248,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role