Player Matchup

Ravana
Ravana
Deadlytoxins736
Ravana
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 211L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
HarryZidler
Gilgamesh
Level 169
God Stats
12W - 4L
1,186 SR
Queue Stats
331W - 335L
1,559 Elo+
Party 1
Tiamat
Tiamat
WitchKasha
Tiamat
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
334W - 342L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
brosmunch
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,495 Elo+
Solo
Medusa
Medusa
leDMsupreme
Medusa
Level 151
God Stats
12W - 7L
1,496 SR
Queue Stats
574W - 563L
1,414 Elo+
Party 1
Team Averages
Level 102
1,436 SR
1,460 Elo+

VS

Team Averages
Level 49
1,459 SR
1,288 Elo+
Surtr
Surtr
EetShyteNDye
Surtr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,161 Elo+
Solo
Izanami
Izanami
ExpressFly
Izanami
Level 159
God Stats
1W - 0L
1,297 SR
Queue Stats
2W - 2L
1,187 Elo+
Solo
Neith
Neith
Lecsar
Neith
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 101L
1,202 Elo+
Solo
Amaterasu
Amaterasu
dsgamer11
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,430 Elo+
Solo
Achilles
Achilles
leoleedlelee
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,226
615
7,455
14,298
11,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
HarryZidler
Gilgamesh
16
2 / 5 / 5
10,051
670
9,901
23,415
32,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
WitchKasha
Tiamat
16
0 / 6 / 7
9,329
622
11,298
16,252
10,010
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
brosmunch
Ah Puch
18
2 / 6 / 6
10,269
685
19,835
22,866
12,961
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
18
4 / 5 / 3
10,316
688
22,724
16,608
10,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 17
11,174
745
13,962
17,518
19,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ExpressFly
Izanami
19
5 / 2 / 15
11,395
760
18,141
12,795
7,724
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Lecsar
Neith
19
6 / 2 / 17
11,505
767
26,581
19,953
11,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
dsgamer11
Amaterasu
15
2 / 4 / 9
9,939
663
3,551
13,936
9,385
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
leoleedlelee
Achilles
20
11 / 1 / 10
12,700
847
18,846
22,604
26,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
11
Kills
26
26
Deaths
11
26
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
2
2
17
5.25
W
Izanami
ExpressFly
Izanami
5
2
15
6.25
L
Gilgamesh
HarryZidler
Gilgamesh
2
5
5
0.9
W
Neith
Lecsar
Neith
6
2
17
7.25
L
Tiamat
WitchKasha
Tiamat
0
6
7
0.58
L
Ah Puch
brosmunch
Ah Puch
2
6
6
0.83
W
Amaterasu
dsgamer11
Amaterasu
2
4
9
1.63
L
Medusa
4
5
3
1.1
W
Achilles
leoleedlelee
Achilles
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,213
Damage
81,081
93,439
Taken
86,806
77,742
Mitigated
74,976
26,138
Healing
37,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,455
1,312
993
2,428
14,298
11,260
175
48
13,960
0
14,402
W
13,962
3,103
3,141
4,480
17,518
19,784
422
7,984
9,534
966
33,190
W
Izanami
ExpressFly
Izanami
18,141
10,166
1,490
1,703
12,795
7,724
2,588
3,821
8,974
24
36,042
L
Gilgamesh
HarryZidler
Gilgamesh
9,901
1,815
876
1,759
23,415
32,997
187
262
22,504
0
22,326
W
Neith
Lecsar
Neith
26,581
11,718
1,752
10,647
19,953
11,574
3,120
9,357
10,596
37
49,168
L
Tiamat
WitchKasha
Tiamat
11,298
2,251
666
3,124
16,252
10,010
0
180
15,903
21,665
0
L
Ah Puch
brosmunch
Ah Puch
19,835
1,947
1,273
8,203
22,866
12,961
1,434
35
22,398
37,317
0
W
Amaterasu
dsgamer11
Amaterasu
3,551
580
140
1,376
13,936
9,385
833
3,367
10,569
39
7,129
L
Medusa
22,724
8,638
2,334
4,482
16,608
10,514
2,846
198
16,180
0
51,144
W
Achilles
leoleedlelee
Achilles
18,846
4,768
2,136
10,652
22,604
26,509
820
6,604
16,000
0
35,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,191
Gold Earned
56,713
178
Minions Killed
229
0
Camps Cleared
0
1,237,336
Distance Traveled
1,533,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,226
615
10
1
0
276,207
0
W
Surtr
11,174
745
45
3
0
329,824
0
W
Izanami
11,395
760
76
5
0
283,913
0
L
Gilgamesh
10,051
670
31
2
0
246,263
0
W
Neith
11,505
767
54
4
0
287,962
0
L
Tiamat
9,329
622
30
2
0
206,083
0
L
Ah Puch
10,269
685
36
2
0
253,991
0
W
Amaterasu
9,939
663
7
0
0
310,353
0
L
Medusa
10,316
688
71
5
0
254,792
0
W
Achilles
12,700
847
47
3
0
321,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role