Player Matchup

Xing Tian
Xing Tian
Nerf_Chungus
Xing Tian
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 9L
1,698 Elo+
Party 1
Nu Wa
Nu Wa
PaidRenegade
Nu Wa
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Shiva
Shiva
Slumdrake
Shiva
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,698 Elo+
Party 1
Anubis
Anubis
XCoolXAngel
Anubis
Level 62
God Stats
7W - 9L
1,715 SR
Queue Stats
87W - 90L
1,560 Elo+
Solo
Charybdis
Charybdis
gabe123-
Charybdis
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
84W - 83L
1,500 Elo+
Solo
Team Averages
Level 70
1,543 SR
1,591 Elo+

VS

Team Averages
Level 73
1,451 SR
1,277 Elo+
Zhong Kui
Zhong Kui
CalHear
Zhong Kui
Level 100
God Stats
2W - 7L
1,281 SR
Queue Stats
133W - 134L
1,085 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MucinexMax
Morgan Le Fay
Level 107
God Stats
18W - 33L
1,670 SR
Queue Stats
876W - 908L
1,608 Elo+
Solo
Cupid
Cupid
Swag R McGee
Cupid
Level 47
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 2
Heimdallr
Heimdallr
YT-JohnDon
Heimdallr
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 46L
1,329 Elo+
Solo
Sylvanus
Sylvanus
hctibertoocs
Sylvanus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Nerf_Chungus
Xing Tian
17
2 / 0 / 12
10,398
1,040
6,134
12,708
16,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 0 / 13
10,484
1,048
11,180
3,948
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Slumdrake
Shiva
16
2 / 0 / 14
10,804
1,080
17,429
12,850
16,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
17
7 / 1 / 9
11,664
1,166
18,950
8,450
5,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
gabe123-
Charybdis
17
4 / 1 / 12
11,270
1,127
21,286
7,599
3,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

270

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CalHear
Zhong Kui
15
0 / 2 / 0
9,975
998
12,844
13,976
10,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
MucinexMax
Morgan Le Fay
15
0 / 5 / 1
9,935
994
5,962
11,482
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 5 / 0
9,837
984
6,235
19,157
8,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
YT-JohnDon
Heimdallr
15
1 / 1 / 0
9,871
987
11,181
11,621
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
hctibertoocs
Sylvanus
15
0 / 4 / 0
9,325
933
6,059
21,044
16,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
3
17
Kills
2
2
Deaths
17
60
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CalHear
Zhong Kui
0
2
0
0
L
Morgan Le Fay
MucinexMax
Morgan Le Fay
0
5
1
0.1
W
Xing Tian
Nerf_Chungus
Xing Tian
2
0
12
8
W
2
0
13
8.5
W
Shiva
Slumdrake
Shiva
2
0
14
9
L
1
5
0
0.2
W
Anubis
7
1
9
11.5
L
Heimdallr
YT-JohnDon
Heimdallr
1
1
0
1
W
Charybdis
gabe123-
Charybdis
4
1
12
10
L
Sylvanus
hctibertoocs
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,979
Damage
42,281
45,555
Taken
77,280
44,377
Mitigated
48,015
6,512
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CalHear
Zhong Kui
12,844
1,595
0
4,224
13,976
10,507
0
5,541
8,435
41,184
1,774
L
Morgan Le Fay
MucinexMax
Morgan Le Fay
5,962
1,126
0
1,436
11,482
6,323
0
4,248
7,234
22,429
0
W
Xing Tian
Nerf_Chungus
Xing Tian
6,134
143
0
113
12,708
16,846
0
7,363
5,345
12,907
0
W
11,180
4,674
0
0
3,948
1,889
0
2,345
1,603
23,796
0
W
Shiva
Slumdrake
Shiva
17,429
1,731
1,111
1,278
12,850
16,214
0
7,103
5,747
0
32,021
L
6,235
4,724
411
2,645
19,157
8,652
0
8,838
10,319
0
24,540
W
Anubis
18,950
70
0
3,316
8,450
5,439
0
4,511
3,939
36,546
0
L
Heimdallr
YT-JohnDon
Heimdallr
11,181
5,411
0
1,965
11,621
5,964
0
4,753
6,868
0
37,350
W
Charybdis
gabe123-
Charybdis
21,286
8,593
0
694
7,599
3,989
0
2,431
5,168
0
51,078
L
Sylvanus
hctibertoocs
Sylvanus
6,059
1,115
2,504
3,034
21,044
16,569
0
12,884
8,160
18,584
1,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,620
Gold Earned
48,943
219
Minions Killed
242
3
Camps Cleared
5
1,011,003
Distance Traveled
876,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,975
998
85
9
2
209,248
0
L
Morgan Le Fay
9,935
994
38
4
0
123,466
0
W
Xing Tian
10,398
1,040
20
2
0
232,799
0
W
Nu Wa
10,484
1,048
22
2
0
189,728
0
W
Shiva
10,804
1,080
29
3
3
224,387
0
L
Cupid
9,837
984
45
5
1
173,173
0
W
Anubis
11,664
1,166
67
7
0
165,689
0
L
Heimdallr
9,871
987
50
5
2
181,927
0
W
Charybdis
11,270
1,127
81
8
0
198,400
0
L
Sylvanus
9,325
933
24
2
0
188,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role