Player Matchup

Baron Samedi
Baron Samedi
DeniAlmeida
Baron Samedi
Level 146
God Stats
6W - 6L
1,500 SR
Queue Stats
271W - 274L
1,311 Elo+
Solo
Surtr
Surtr
NASCIMENTO0073
Surtr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,704 Elo+
Solo
Arachne
Arachne
SnorW
Arachne
Level 120
God Stats
6W - 6L
1,500 SR
Queue Stats
399W - 397L
1,635 Elo+
Solo
Scylla
Scylla
TheAngeI
Scylla
Level 154
God Stats
9W - 9L
1,715 SR
Queue Stats
247W - 234L
1,334 Elo+
Solo
Hou Yi
Hou Yi
happofusagari
Hou Yi
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,750 Elo+
Solo
Team Averages
Level 116
1,543 SR
1,547 Elo+

VS

Team Averages
Level 123
1,500 SR
1,487 Elo+
Poseidon
Poseidon
Black Star7162
Poseidon
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,486 Elo+
Party 1
Persephone
Persephone
KelvinLeviBR
Persephone
Level 92
God Stats
6W - 4L
1,500 SR
Queue Stats
89W - 97L
1,425 Elo+
Solo
King Arthur
King Arthur
MTGghost3K
King Arthur
Level 121
God Stats
25W - 18L
1,500 SR
Queue Stats
288W - 296L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
PH SUPREMEBR
Amaterasu
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 284L
1,414 Elo+
Solo
Guan Yu
Guan Yu
Sr nice8997
Guan Yu
Level 147
God Stats
9W - 13L
1,500 SR
Queue Stats
671W - 717L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeniAlmeida
Baron Samedi
16
0 / 2 / 2
9,198
438
11,244
14,036
14,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 3
9,351
445
4,991
19,941
19,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SnorW
Arachne
18
8 / 2 / 0
11,174
532
14,125
22,689
9,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
TheAngeI
Scylla
15
0 / 5 / 2
9,408
448
8,847
10,872
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 4 / 3
9,873
470
10,704
18,871
9,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
4 / 4 / 3
11,519
549
16,225
12,928
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
KelvinLeviBR
Persephone
18
7 / 0 / 2
12,738
607
19,963
10,779
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MTGghost3K
King Arthur
17
1 / 2 / 4
10,613
505
12,253
23,550
19,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
PH SUPREMEBR
Amaterasu
16
2 / 3 / 3
9,730
463
5,784
19,589
10,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Sr nice8997
Guan Yu
14
1 / 2 / 4
9,865
470
6,403
17,669
18,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
15
15
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
4
4
3
1.38
L
Baron Samedi
DeniAlmeida
Baron Samedi
0
2
2
0.5
W
Persephone
KelvinLeviBR
Persephone
7
0
2
8
W
King Arthur
MTGghost3K
King Arthur
1
2
4
1.5
L
2
2
3
1.75
W
Amaterasu
PH SUPREMEBR
Amaterasu
2
3
3
1.17
L
Arachne
SnorW
Arachne
8
2
0
4
W
Guan Yu
Sr nice8997
Guan Yu
1
2
4
1.5
L
Scylla
TheAngeI
Scylla
0
5
2
0.2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,911
Damage
60,628
86,409
Taken
84,515
56,558
Mitigated
58,071
26,913
Healing
23,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
16,225
3,077
0
4,599
12,928
5,325
1,849
0
12,928
110,376
0
L
Baron Samedi
DeniAlmeida
Baron Samedi
11,244
758
622
5,639
14,036
14,013
0
4,660
9,376
64,975
0
W
Persephone
KelvinLeviBR
Persephone
19,963
531
0
3,614
10,779
4,650
704
5,100
5,679
105,236
3,466
W
King Arthur
MTGghost3K
King Arthur
12,253
1,637
0
3,266
23,550
19,336
16
9,070
14,480
0
98,714
L
4,991
834
512
6,538
19,941
19,744
16
9,660
10,281
288
33,798
W
Amaterasu
PH SUPREMEBR
Amaterasu
5,784
2,836
0
2,952
19,589
10,480
495
2,006
17,583
0
85,736
L
Arachne
SnorW
Arachne
14,125
8,690
0
5,318
22,689
9,618
0
4,467
18,222
0
112,607
W
Guan Yu
Sr nice8997
Guan Yu
6,403
647
3,376
5,730
17,669
18,280
269
3,487
14,182
0
25,797
L
Scylla
TheAngeI
Scylla
8,847
576
0
0
10,872
3,756
731
7,241
3,631
74,070
2,738
L
10,704
6,166
0
8,284
18,871
9,427
1,431
9,272
9,599
0
84,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
54,465
530
Minions Killed
665
0
Camps Cleared
0
1,929,341
Distance Traveled
2,061,696
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,519
549
179
9
0
389,424
0
L
Baron Samedi
9,198
438
93
4
0
341,906
6
W
Persephone
12,738
607
194
9
0
422,847
7
W
King Arthur
10,613
505
147
7
0
348,255
1
L
Surtr
9,351
445
42
2
0
425,946
9
W
Amaterasu
9,730
463
122
6
0
449,233
0
L
Arachne
11,174
532
127
6
0
497,184
0
W
Guan Yu
9,865
470
23
1
0
451,937
0
L
Scylla
9,408
448
147
7
0
345,664
0
L
Hou Yi
9,873
470
121
6
0
318,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role