Player Matchup

Chaac
Chaac
 
Chaac
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BolitaElMutante7
Thor
Level 122
God Stats
3W - 3L
1,579 SR
Queue Stats
79W - 91L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
Glimah
The Morrigan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,461 Elo+
Solo
Ishtar
Ishtar
HYBRID_legacy__
Ishtar
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 2L
1,834 Elo+
Party 1
Kuzenbo
Kuzenbo
zlBebo--PR
Kuzenbo
Level 155
God Stats
5W - 5L
1,500 SR
Queue Stats
52W - 75L
1,455 Elo+
Party 1
Team Averages
Level 133
1,516 SR
1,553 Elo+

VS

Team Averages
Level 106
1,576 SR
1,590 Elo+
Surtr
Surtr
Hemi Won
Surtr
Level 32
God Stats
3W - 11L
1,276 SR
Queue Stats
23W - 34L
1,500 Elo+
Solo
Vamana
Vamana
RebleXScout
Vamana
Level 110
God Stats
3W - 1L
1,700 SR
Queue Stats
49W - 40L
1,531 Elo+
Solo
Danzaburou
Danzaburou
SheLuvWelly
Danzaburou
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 119L
1,597 Elo+
Party 2
Ao Kuang
Ao Kuang
Toxicbill-
Ao Kuang
Level 134
God Stats
70W - 43L
1,767 SR
Queue Stats
208W - 200L
1,687 Elo+
Solo
Sol
Sol
xSheLuvGlo
Sol
Level 129
God Stats
18W - 15L
1,636 SR
Queue Stats
97W - 79L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 1 / 2
5,119
512
2,237
9,240
6,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 0
5,538
554
4,416
8,201
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Glimah
The Morrigan
8
0 / 2 / 0
4,476
448
1,101
4,300
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 1 / 1
4,562
456
2,993
7,118
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
zlBebo--PR
Kuzenbo
9
1 / 2 / 1
5,276
528
5,874
9,365
8,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hemi Won
Surtr
10
0 / 3 / 2
5,701
570
4,400
11,722
7,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
10
0 / 1 / 3
6,116
612
3,670
6,992
3,845
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
SheLuvWelly
Danzaburou
12
4 / 0 / 0
7,078
708
4,016
4,654
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ao Kuang
Toxicbill-
Ao Kuang
10
3 / 0 / 3
5,980
598
4,695
7,463
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 2
6,113
611
7,243
8,054
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
8
8
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
2
1
L
3
2
0
1.5
L
The Morrigan
Glimah
The Morrigan
0
2
0
0
L
1
1
1
1.5
W
Surtr
Hemi Won
Surtr
0
3
2
0.33
W
Vamana
0
1
3
1.5
W
Danzaburou
SheLuvWelly
Danzaburou
4
0
0
4
W
Ao Kuang
Toxicbill-
Ao Kuang
3
0
3
4.5
W
1
1
2
2
L
Kuzenbo
zlBebo--PR
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
24,024
38,224
Taken
38,885
21,326
Mitigated
18,044
13,975
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,237
202
1,040
3,716
9,240
6,412
0
3,419
5,821
0
20,820
L
4,416
1,265
0
3,066
8,201
2,992
0
1,344
6,857
0
30,129
L
The Morrigan
Glimah
The Morrigan
1,101
157
0
180
4,300
1,372
0
507
3,788
22,002
116
L
2,993
1,430
0
2,498
7,118
2,398
0
4,196
2,922
0
19,956
W
Surtr
Hemi Won
Surtr
4,400
1,586
0
3,713
11,722
7,383
13
4,962
6,760
260
37,310
W
Vamana
3,670
1,429
1,506
2,000
6,992
3,845
100
0
6,992
0
18,715
W
Danzaburou
SheLuvWelly
Danzaburou
4,016
1,522
0
801
4,654
1,660
672
952
3,702
0
53,379
W
Ao Kuang
Toxicbill-
Ao Kuang
4,695
1,449
0
2,097
7,463
3,013
0
1,061
6,402
28,384
8,488
W
7,243
2,669
0
4,144
8,054
2,143
841
0
8,054
64,023
0
L
Kuzenbo
zlBebo--PR
Kuzenbo
5,874
2,333
0
3,475
9,365
8,152
0
2,380
6,985
33,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
30,988
211
Minions Killed
329
0
Camps Cleared
0
958,079
Distance Traveled
995,636
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,119
512
30
3
0
184,725
4
L
Thor
5,538
554
58
6
0
232,670
4
L
The Morrigan
4,476
448
31
3
0
170,361
0
L
Ishtar
4,562
456
24
2
0
188,233
0
W
Surtr
5,701
570
67
7
0
184,758
0
W
Vamana
6,116
612
29
3
0
204,356
2
W
Danzaburou
7,078
708
87
9
0
179,088
0
W
Ao Kuang
5,980
598
53
5
0
246,383
0
W
Sol
6,113
611
93
9
0
181,051
0
L
Kuzenbo
5,276
528
68
7
0
182,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role