Player Matchup

Merlin
Merlin
Gyureksz
Merlin
Level 54
God Stats
2W - 3L
1,701 SR
Queue Stats
153W - 166L
1,340 Elo+
Solo
Hel
Hel
Mamasamedi
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,360 Elo+
Solo
Xbalanque
Xbalanque
Returnofthedream
Xbalanque
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
858W - 1,134L
1,318 Elo+
Party 1
Thoth
Thoth
T1german1995
Thoth
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
5W - 27L
1,266 Elo+
Solo
Hachiman
Hachiman
doiknowyou1982
Hachiman
Level 158
God Stats
13W - 22L
1,267 SR
Queue Stats
1,291W - 1,679L
1,256 Elo+
Party 1
Team Averages
Level 66
1,451 SR
1,308 Elo+

VS

Team Averages
Level 54
1,500 SR
1,325 Elo+
Hel
Hel
 
Hel
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
CmPanK163
Kali
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 75L
1,179 Elo+
Party 2
Bastet
Bastet
Etty89
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 34L
900 Elo+
Solo
Bacchus
Bacchus
StevenS2S
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ximix
Ratatoskr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gyureksz
Merlin
16
5 / 5 / 4
8,703
870
14,311
8,286
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 6
7,279
728
4,988
12,335
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
13
1 / 5 / 3
7,356
736
9,163
10,142
4,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 6
8,620
862
9,620
7,794
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
13
3 / 5 / 3
7,662
766
7,850
8,835
3,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 1 / 9
8,027
803
2,801
11,859
6,301
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
14
3 / 3 / 15
8,854
885
7,603
11,520
5,526
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Etty89
Bastet
16
7 / 1 / 13
9,401
940
18,021
17,681
8,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bacchus
StevenS2S
Bacchus
15
6 / 2 / 12
8,628
863
9,838
11,005
9,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
ximix
Ratatoskr
14
7 / 5 / 8
8,612
861
7,266
13,449
7,581
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
12
Kills
26
26
Deaths
12
22
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
9
7.5
W
Kali
3
3
15
3.5
W
Bastet
Etty89
Bastet
7
1
13
13.5
L
Merlin
Gyureksz
Merlin
5
5
4
1.4
L
0
7
6
0.43
L
Xbalanque
1
5
3
0.5
W
Bacchus
StevenS2S
Bacchus
6
2
12
6
L
3
4
6
1.5
L
Hachiman
3
5
3
0.9
W
Ratatoskr
ximix
Ratatoskr
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,932
Damage
45,529
47,392
Taken
65,514
17,036
Mitigated
37,247
8,255
Healing
38,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,801
215
10,870
8,381
11,859
6,301
507
8,065
3,794
8,744
0
W
Kali
7,603
4,297
378
2,604
11,520
5,526
243
4,990
6,530
0
10,321
W
Bastet
Etty89
Bastet
18,021
1,903
2,422
7,082
17,681
8,698
645
6,732
10,949
0
33,026
L
Merlin
Gyureksz
Merlin
14,311
852
501
383
8,286
3,233
0
2,078
6,208
25,061
0
L
4,988
1,640
1,575
2,032
12,335
4,219
0
4,296
8,039
9,831
0
L
Xbalanque
9,163
2,713
960
1,053
10,142
4,040
0
2,463
7,679
0
17,794
W
Bacchus
StevenS2S
Bacchus
9,838
811
1,331
2,129
11,005
9,141
845
3,026
7,979
20,657
0
L
9,620
917
0
452
7,794
2,404
0
1,257
6,537
14,644
1,763
L
Hachiman
7,850
4,095
487
812
8,835
3,140
0
2,545
6,290
0
15,904
W
Ratatoskr
ximix
Ratatoskr
7,266
639
150
2,955
13,449
7,581
420
5,279
8,170
0
12,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
43,522
106
Minions Killed
86
0
Camps Cleared
0
732,258
Distance Traveled
983,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,027
803
9
1
0
178,385
0
W
Kali
8,854
885
16
2
0
200,918
0
W
Bastet
9,401
940
28
3
0
241,862
0
L
Merlin
8,703
870
24
2
0
170,576
0
L
Hel
7,279
728
10
1
0
132,908
0
L
Xbalanque
7,356
736
27
3
0
132,376
0
W
Bacchus
8,628
863
23
2
0
170,639
0
L
Thoth
8,620
862
22
2
0
162,419
0
L
Hachiman
7,662
766
23
2
0
133,979
0
W
Ratatoskr
8,612
861
10
1
0
191,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role