Player Matchup

Sun Wukong
Sun Wukong
AMNelDON
Sun Wukong
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,471 Elo+
Party 2
Hou Yi
Hou Yi
ARTURIA
Hou Yi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,500 Elo+
Party 2
Atlas
Atlas
Addiction4697
Atlas
Level 122
God Stats
9W - 4L
1,671 SR
Queue Stats
66W - 63L
1,723 Elo+
Party 3
Janus
Janus
RageEclipz935
Janus
Level 27
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 7L
1,710 Elo+
Party 3
Nemesis
Nemesis
Rezzzzzzzzz
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 102
1,577 SR
1,581 Elo+

VS

Team Averages
Level 108
1,609 SR
1,540 Elo+
Tyr
Tyr
 
Tyr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MSdar
Ra
Level 7
God Stats
1W - 2L
1,707 SR
Queue Stats
3W - 6L
1,728 Elo+
Party 4
Artio
Artio
Yougotcagexd
Artio
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
279W - 275L
1,570 Elo+
Party 4
Thor
Thor
邮差周末不上班
Thor
Level 173
God Stats
0W - 1L
1,836 SR
Queue Stats
7W - 12L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AMNelDON
Sun Wukong
10
1 / 1 / 0
5,974
597
4,737
8,846
6,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
ARTURIA
Hou Yi
11
7 / 3 / 2
6,766
677
7,475
9,079
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 4
5,686
569
4,846
8,246
4,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 2
6,127
613
5,680
3,748
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Rezzzzzzzzz
Nemesis
10
4 / 1 / 5
6,278
628
6,616
7,281
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 1 / 1
6,111
611
4,428
9,795
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
 
Artemis
8
0 / 4 / 1
4,746
475
4,061
9,698
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
8
1 / 5 / 1
5,057
506
2,730
6,609
2,435
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 5 / 4
5,046
505
2,394
11,700
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
5 / 2 / 1
6,288
629
4,836
7,720
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
6
7
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
1
0.5
L
Artemis
 
Artemis
0
4
1
0.13
W
Sun Wukong
AMNelDON
Sun Wukong
1
1
0
1
W
Hou Yi
ARTURIA
Hou Yi
7
3
2
2.67
W
1
1
4
3
L
Ra
1
5
1
0.3
W
4
1
2
5
W
Nemesis
Rezzzzzzzzz
Nemesis
4
1
5
6.5
L
0
5
4
0.4
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
18,449
37,200
Taken
45,522
17,423
Mitigated
19,372
12,992
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,428
862
0
5,726
9,795
4,164
0
334
9,461
0
51,649
L
Artemis
 
Artemis
4,061
1,946
0
3,560
9,698
2,882
0
851
8,847
0
25,719
W
Sun Wukong
AMNelDON
Sun Wukong
4,737
996
0
2,661
8,846
6,198
0
612
8,234
0
41,239
W
Hou Yi
ARTURIA
Hou Yi
7,475
4,793
0
3,543
9,079
3,415
0
1,124
7,955
0
40,998
W
4,846
2,684
1,584
2,021
8,246
4,356
0
1,927
6,319
20,420
0
L
Ra
2,730
1,161
105
1,043
6,609
2,435
42
3,283
3,326
28,337
0
W
5,680
843
0
237
3,748
1,017
306
709
3,039
43,783
0
W
Nemesis
Rezzzzzzzzz
Nemesis
6,616
3,390
0
2,946
7,281
2,437
0
752
6,529
0
33,006
L
2,394
427
60
2,717
11,700
7,241
0
5,452
6,248
15,055
0
L
4,836
1,178
0
2,812
7,720
2,650
0
606
7,114
0
29,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
27,248
309
Minions Killed
232
0
Camps Cleared
0
974,126
Distance Traveled
968,342
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,111
611
96
10
0
195,832
0
L
Artemis
4,746
475
34
3
0
174,300
0
W
Sun Wukong
5,974
597
93
9
0
196,589
2
W
Hou Yi
6,766
677
68
7
0
168,976
0
W
Atlas
5,686
569
18
2
0
186,826
1
L
Ra
5,057
506
30
3
0
183,616
0
W
Janus
6,127
613
73
7
0
185,850
0
W
Nemesis
6,278
628
57
6
0
235,885
0
L
Artio
5,046
505
26
3
0
191,756
1
L
Thor
6,288
629
46
5
0
222,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role