Player Matchup

Athena
Athena
Gold IV
AyubN
Athena
Gold IV
Level 145
God Stats
8W - 5L
1,594 SR
Queue Stats
51W - 46L
1,738 MMR
Party 3
Mercury
Mercury
Gold II
Ibims1Jgl
Mercury
Gold II
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,869 MMR
Party 2
Guan Yu
Guan Yu
Gold II
Pwontahs
Guan Yu
Gold II
Level 124
God Stats
11W - 7L
1,644 SR
Queue Stats
62W - 55L
1,659 MMR
Party 2
Anhur
Anhur
Platinum IV
Rabahh
Anhur
Platinum IV
Level 154
God Stats
8W - 3L
1,895 SR
Queue Stats
160W - 123L
1,749 MMR
Solo
Olorun
Olorun
Gold III
kervv
Olorun
Gold III
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 34L
1,750 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,627 SR
1,753 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,591 SR
1,606 MMR
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold II
 
Loki
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum IV
Pulcrost
Thanatos
Platinum IV
Level 171
God Stats
3W - 5L
1,500 SR
Queue Stats
380W - 370L
1,761 MMR
Solo
Fafnir
Fafnir
Gold II
bolkaaa
Fafnir
Gold II
Level 84
God Stats
6W - 2L
1,954 SR
Queue Stats
78W - 63L
1,769 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AyubN
Athena
10
1 / 1 / 4
6,316
574
2,070
9,652
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Ibims1Jgl
Mercury
12
2 / 1 / 2
6,973
634
2,128
7,424
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Pwontahs
Guan Yu
12
3 / 0 / 5
7,527
684
7,828
9,404
10,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Rabahh
Anhur
12
5 / 2 / 0
6,951
632
7,197
7,298
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
kervv
Olorun
12
1 / 0 / 1
7,247
659
7,497
6,315
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
FenrirNe ZhaAo Kuang

VS

Bans
He BoThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 2 / 3
5,946
541
3,947
4,410
1,082
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
 
Heimdallr
10
0 / 1 / 0
5,798
527
4,710
8,992
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
 
Loki
9
0 / 6 / 0
5,308
483
2,188
10,372
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Pulcrost
Thanatos
12
3 / 2 / 1
6,539
594
4,279
8,877
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
bolkaaa
Fafnir
9
0 / 1 / 1
5,830
530
1,593
8,508
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
4
4
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
3
1.25
L
Heimdallr
 
Heimdallr
0
1
0
0
L
Loki
 
Loki
0
6
0
0
W
Athena
AyubN
Athena
1
1
4
3
W
Mercury
Ibims1Jgl
Mercury
2
1
2
3
L
Thanatos
Pulcrost
Thanatos
3
2
1
1.75
W
Guan Yu
Pwontahs
Guan Yu
3
0
5
5.5
W
Anhur
Rabahh
Anhur
5
2
0
2.5
L
Fafnir
bolkaaa
Fafnir
0
1
1
0.5
W
Olorun
kervv
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
16,717
40,093
Taken
41,159
26,829
Mitigated
17,809
12,946
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,947
300
0
451
4,410
1,082
0
588
3,822
44,414
0
L
Heimdallr
 
Heimdallr
4,710
3,224
0
5,015
8,992
3,403
0
5,642
3,350
0
56,175
L
Loki
 
Loki
2,188
179
0
815
10,372
2,109
0
244
10,128
0
37,453
W
Athena
AyubN
Athena
2,070
895
0
2,140
9,652
7,659
13
1,353
8,299
16,736
0
W
Mercury
Ibims1Jgl
Mercury
2,128
1,156
0
387
7,424
2,663
213
1,095
6,329
0
63,141
L
Thanatos
Pulcrost
Thanatos
4,279
1,584
0
8,263
8,877
3,875
0
1,963
6,914
0
52,869
W
Guan Yu
Pwontahs
Guan Yu
7,828
732
387
3,545
9,404
10,735
0
96
9,308
0
54,319
W
Anhur
Rabahh
Anhur
7,197
3,564
0
3,384
7,298
2,467
0
3,444
3,854
0
43,630
L
Fafnir
bolkaaa
Fafnir
1,593
234
0
3,320
8,508
7,340
0
1,130
7,378
11,790
0
W
Olorun
kervv
Olorun
7,497
3,913
0
3,103
6,315
3,305
0
238
6,077
69,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,014
Gold Earned
29,421
407
Minions Killed
348
0
Camps Cleared
0
1,300,257
Distance Traveled
1,172,832
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,946
541
86
8
0
235,783
2
L
Heimdallr
5,798
527
101
9
0
198,454
2
L
Loki
5,308
483
64
6
0
228,667
4
W
Athena
6,316
574
17
2
0
255,323
5
W
Mercury
6,973
634
96
9
0
320,798
0
L
Thanatos
6,539
594
88
8
0
262,326
0
W
Guan Yu
7,527
684
96
9
0
264,552
3
W
Anhur
6,951
632
72
7
0
233,667
0
L
Fafnir
5,830
530
9
1
0
247,602
7
W
Olorun
7,247
659
126
11
0
225,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role