Player Matchup

Bakasura
Bakasura
Daniel_dnr42
Bakasura
Level 56
God Stats
10W - 9L
1,565 SR
Queue Stats
92W - 93L
1,531 Elo+
Party 2
Hades
Hades
Franchu73TWINZxX
Hades
Level 45
God Stats
6W - 2L
1,720 SR
Queue Stats
34W - 44L
1,577 Elo+
Party 2
Ymir
Ymir
dariofy12
Ymir
Level 29
God Stats
10W - 2L
1,825 SR
Queue Stats
16W - 14L
1,800 Elo+
Party 2
Kukulkan
Kukulkan
juanpidani2004
Kukulkan
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 56L
1,377 Elo+
Party 2
Cernunnos
Cernunnos
skibias
Cernunnos
Level 46
God Stats
5W - 7L
1,216 SR
Queue Stats
35W - 44L
1,575 Elo+
Party 2
Team Averages
Level 48
1,565 SR
1,572 Elo+

VS

Team Averages
Level 36
1,450 SR
1,244 Elo+
Kuzenbo
Kuzenbo
BK_Sword-Arsene
Kuzenbo
Level 33
God Stats
0W - 2L
1,290 SR
Queue Stats
37W - 51L
1,045 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IFeetLoverI
Cu Chulainn
Level 27
God Stats
1W - 3L
1,201 SR
Queue Stats
15W - 30L
1,045 Elo+
Party 1
Anubis
Anubis
Kekkorru_
Anubis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,045 Elo+
Party 1
Fenrir
Fenrir
Parker023020
Fenrir
Level 41
God Stats
1W - 3L
1,761 SR
Queue Stats
70W - 50L
1,746 Elo+
Solo
Anhur
Anhur
xHQx MajorBazza
Anhur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Daniel_dnr42
Bakasura
20
12 / 1 / 12
13,726
624
22,209
21,417
11,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
13 / 5 / 8
12,022
546
30,136
21,760
15,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ymir
17
6 / 2 / 23
11,975
544
12,695
24,059
38,372
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
17
4 / 4 / 19
11,454
521
30,417
12,246
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
skibias
Cernunnos
17
6 / 2 / 12
11,536
524
11,313
16,937
7,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
9,423
428
14,364
28,952
39,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
IFeetLoverI
Cu Chulainn
15
5 / 8 / 3
10,534
479
15,425
29,907
16,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Kekkorru_
Anubis
14
2 / 8 / 1
9,120
415
6,381
18,629
8,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
15
6 / 7 / 4
9,991
454
16,720
25,198
10,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 15 / 2
7,018
319
6,569
22,658
6,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
31
41
Kills
14
14
Deaths
42
74
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Bakasura
Daniel_dnr42
Bakasura
12
1
12
18
W
13
5
8
3.4
L
Cu Chulainn
IFeetLoverI
Cu Chulainn
5
8
3
0.81
L
Anubis
Kekkorru_
Anubis
2
8
1
0.31
L
Fenrir
6
7
4
1.14
W
Ymir
6
2
23
8.75
W
Kukulkan
4
4
19
3.38
W
Cernunnos
skibias
Cernunnos
6
2
12
6
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,770
Damage
59,459
96,419
Taken
125,344
79,633
Mitigated
81,637
26,899
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,364
4,969
1,514
3,842
28,952
39,232
0
16,696
11,558
35,597
0
W
Bakasura
Daniel_dnr42
Bakasura
22,209
14,497
0
5,454
21,417
11,855
2,208
3,539
17,878
0
137,951
W
30,136
1,276
597
8,259
21,760
15,679
2,014
3,139
18,621
94,946
0
L
Cu Chulainn
IFeetLoverI
Cu Chulainn
15,425
3,466
0
3,372
29,907
16,496
0
20,194
9,164
0
56,839
L
Anubis
Kekkorru_
Anubis
6,381
862
0
4,508
18,629
8,386
0
11,368
6,757
44,878
0
L
Fenrir
16,720
3,982
0
6,063
25,198
10,902
0
13,952
10,801
0
54,278
W
Ymir
12,695
3,105
0
3,598
24,059
38,372
742
9,130
14,929
51,513
0
W
Kukulkan
30,417
1,312
0
1,356
12,246
5,912
1,751
1,482
10,764
89,343
2,358
W
Cernunnos
skibias
Cernunnos
11,313
5,917
0
7,635
16,937
7,815
4,791
3,455
13,482
0
76,419
L
6,569
3,428
0
556
22,658
6,621
0
10,008
12,413
0
30,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,713
Gold Earned
46,086
607
Minions Killed
288
0
Camps Cleared
0
2,218,421
Distance Traveled
1,955,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,423
428
32
1
0
436,634
0
W
Bakasura
13,726
624
194
9
0
595,800
0
W
Hades
12,022
546
122
6
0
389,782
0
L
Cu Chulainn
10,534
479
77
4
0
425,029
0
L
Anubis
9,120
415
71
3
0
363,927
0
L
Fenrir
9,991
454
74
3
0
419,089
0
W
Ymir
11,975
544
50
2
0
416,083
0
W
Kukulkan
11,454
521
115
5
0
431,366
0
W
Cernunnos
11,536
524
126
6
0
385,390
0
L
Anhur
7,018
319
34
2
0
310,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role