Player Matchup

Izanami
Izanami
AIhena
Izanami
Level 60
God Stats
8W - 14L
1,140 SR
Queue Stats
213W - 180L
1,137 Elo+
Solo
Thanatos
Thanatos
Mr-Starlord-04
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 2
Surtr
Surtr
RedDemon-Akashi
Surtr
Level 43
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 14L
1,321 Elo+
Party 2
Zeus
Zeus
koka31163
Zeus
Level 69
God Stats
6W - 6L
1,500 SR
Queue Stats
209W - 187L
1,472 Elo+
Party 1
Ymir
Ymir
le_pere-fourace
Ymir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 188L
1,351 Elo+
Party 1
Team Averages
Level 65
1,429 SR
1,294 Elo+

VS

Team Averages
Level 83
1,361 SR
1,494 Elo+
Surtr
Surtr
Escanor989240
Surtr
Level 124
God Stats
5W - 6L
1,504 SR
Queue Stats
12W - 13L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
SharzRo
Baron Samedi
Level 79
God Stats
11W - 6L
1,279 SR
Queue Stats
214W - 197L
1,445 Elo+
Solo
Loki
Loki
deaglanrainey
Loki
Level 85
God Stats
2W - 1L
1,270 SR
Queue Stats
35W - 18L
1,422 Elo+
Solo
Ishtar
Ishtar
faaawzi
Ishtar
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,688 Elo+
Solo
Maui
Maui
yb_brg
Maui
Level 60
God Stats
28W - 23L
1,251 SR
Queue Stats
574W - 578L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIhena
Izanami
11
1 / 2 / 1
6,568
469
5,908
8,063
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
6 / 3 / 0
8,124
580
3,993
9,921
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 0
6,978
498
10,387
20,430
14,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zeus
12
1 / 3 / 0
7,320
523
3,992
8,557
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 4 / 0
6,444
460
1,358
8,734
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
7,892
564
10,757
14,855
11,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
SharzRo
Baron Samedi
15
3 / 1 / 4
8,828
631
7,713
8,144
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 6
8,767
626
8,788
10,085
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
faaawzi
Ishtar
11
4 / 3 / 2
7,258
518
6,818
11,304
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Maui
yb_brg
Maui
11
3 / 1 / 4
7,391
528
3,676
10,130
7,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
10
Kills
18
18
Deaths
10
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
AIhena
Izanami
1
2
1
0.75
W
2
3
6
1.67
L
Thanatos
6
3
0
2
L
2
6
0
0.33
W
Baron Samedi
SharzRo
Baron Samedi
3
1
4
5
W
6
2
6
4.5
W
Ishtar
faaawzi
Ishtar
4
3
2
1.67
L
Zeus
1
3
0
0.33
L
0
4
0
0
W
Maui
yb_brg
Maui
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,638
Damage
37,752
55,705
Taken
54,518
32,732
Mitigated
31,883
19,130
Healing
21,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AIhena
Izanami
5,908
4,785
0
2,157
8,063
2,348
747
1,512
6,551
0
49,992
W
10,757
3,663
0
4,266
14,855
11,750
326
1,156
13,699
223
54,887
L
Thanatos
3,993
1,553
0
5,947
9,921
4,601
0
1,782
8,139
0
43,663
L
10,387
3,965
0
7,538
20,430
14,181
0
4,245
16,185
629
48,802
W
Baron Samedi
SharzRo
Baron Samedi
7,713
1,093
105
3,820
8,144
4,635
823
2,123
6,021
69,530
0
W
8,788
2,645
0
3,140
10,085
3,469
83
1,012
9,073
0
56,351
W
Ishtar
faaawzi
Ishtar
6,818
4,218
0
5,286
11,304
4,202
114
1,355
9,949
0
48,332
L
Zeus
3,992
697
0
1,335
8,557
2,729
725
2,346
6,211
52,947
0
L
1,358
560
278
1,875
8,734
8,873
216
1,726
7,008
19,416
0
W
Maui
yb_brg
Maui
3,676
1,123
2,194
2,538
10,130
7,827
0
1,066
9,064
19,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
40,136
372
Minions Killed
369
0
Camps Cleared
0
1,258,878
Distance Traveled
1,361,207
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,568
469
90
6
0
263,600
0
W
Surtr
7,892
564
90
6
0
264,202
0
L
Thanatos
8,124
580
74
5
0
273,193
0
L
Surtr
6,978
498
80
6
0
242,629
0
W
Baron Samedi
8,828
631
125
9
0
244,854
0
W
Loki
8,767
626
73
5
0
330,725
0
W
Ishtar
7,258
518
54
4
0
256,637
1
L
Zeus
7,320
523
90
6
0
226,933
4
L
Ymir
6,444
460
38
3
0
252,523
0
W
Maui
7,391
528
27
2
0
264,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role