Player Matchup

Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Serious RP
Ah Muzen Cab
Level 156
God Stats
11W - 6L
1,500 SR
Queue Stats
171W - 117L
1,899 Elo+
Party 1
Team Averages
Level 141
1,500 SR
1,633 Elo+

VS

Team Averages
Level 140
1,428 SR
1,603 Elo+
Chiron
Chiron
 
Chiron
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FleurDeGeek
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,661 Elo+
Solo
Surtr
Surtr
RedEyeWolfman
Surtr
Level 156
God Stats
5W - 7L
1,283 SR
Queue Stats
147W - 150L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 4 / 1
7,751
705
6,383
7,983
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
 
Chaac
12
0 / 0 / 2
7,001
636
5,417
6,042
4,542
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Serious RP
Ah Muzen Cab
11
1 / 4 / 1
7,188
653
9,085
10,873
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
6 / 2 / 1
9,291
845
11,050
12,058
5,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 3
9,450
859
5,501
6,684
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 4
7,672
697
5,593
11,949
12,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
8
8
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
1
0.63
L
Chaac
 
Chaac
0
0
2
1
W
Chiron
 
Chiron
6
2
1
3.25
W
2
1
3
3.5
W
0
0
4
2
L
Ah Muzen Cab
Serious RP
Ah Muzen Cab
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
22,144
24,898
Taken
30,691
12,389
Mitigated
20,343
7,518
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,383
319
492
2,689
7,983
3,684
0
3,041
4,942
23,963
0
L
Chaac
 
Chaac
5,417
239
0
1,366
6,042
4,542
0
1,983
4,059
0
17,412
W
Chiron
 
Chiron
11,050
4,693
355
3,154
12,058
5,132
326
1,329
10,713
0
48,108
W
5,501
483
1,897
1,988
6,684
3,105
1,698
1,741
4,943
54,793
1,433
W
5,593
1,564
141
2,275
11,949
12,106
115
3,550
8,399
245
16,271
L
Ah Muzen Cab
Serious RP
Ah Muzen Cab
9,085
3,211
0
2,971
10,873
4,163
0
559
10,314
0
40,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,940
Gold Earned
26,413
139
Minions Killed
202
0
Camps Cleared
0
578,010
Distance Traveled
644,641
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,751
705
45
4
0
167,536
2
L
Chaac
7,001
636
21
2
0
227,034
0
W
Chiron
9,291
845
75
7
0
216,366
0
W
Ra
9,450
859
116
11
0
208,077
0
W
Surtr
7,672
697
11
1
0
220,198
0
L
Ah Muzen Cab
7,188
653
73
7
0
183,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role