Player Matchup

Janus
Janus
Graciniya
Janus
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
237W - 274L
1,346 Elo+
Solo
Cernunnos
Cernunnos
PrintesaPulache
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,806 Elo+
Party 2
Bastet
Bastet
Professor12
Bastet
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 47L
1,685 Elo+
Party 2
Nike
Nike
Safi8809
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,067 Elo+
Party 1
Olorun
Olorun
eXeEliasan
Olorun
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 9L
1,067 Elo+
Party 1
Team Averages
Level 25
1,457 SR
1,394 Elo+

VS

Team Averages
Level 20
1,500 SR
1,496 Elo+
Tiamat
Tiamat
Dahnilunar
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ManUGay
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Shiva
Shiva
Pr0wL2314
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,479 Elo+
Solo
Raijin
Raijin
WhiteKaminari
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Maui
Maui
X10NESH0TD3AD1X
Maui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Graciniya
Janus
14
4 / 1 / 14
8,642
960
11,235
5,258
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
PrintesaPulache
Cernunnos
17
9 / 2 / 16
10,080
1,120
20,565
12,180
7,238
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
15
7 / 2 / 15
8,910
990
13,611
9,750
4,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
14
4 / 2 / 21
8,698
966
5,653
12,419
11,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
eXeEliasan
Olorun
15
6 / 2 / 20
9,317
1,035
12,616
11,911
6,237
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dahnilunar
Tiamat
13
2 / 5 / 2
7,534
837
4,219
12,292
7,627
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
ManUGay
Ah Muzen Cab
14
3 / 6 / 4
8,090
899
9,505
10,619
4,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
Pr0wL2314
Shiva
14
3 / 6 / 5
8,279
920
10,799
18,199
16,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 7
7,572
841
9,437
12,593
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 9
7,589
843
4,237
13,269
16,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
36
30
Kills
9
9
Deaths
30
86
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dahnilunar
Tiamat
2
5
2
0.6
W
Janus
Graciniya
Janus
4
1
14
11
L
Ah Muzen Cab
ManUGay
Ah Muzen Cab
3
6
4
0.83
L
Shiva
Pr0wL2314
Shiva
3
6
5
0.92
W
Cernunnos
PrintesaPulache
Cernunnos
9
2
16
8.5
W
Bastet
7
2
15
7.25
W
Nike
4
2
21
7.25
L
1
8
7
0.56
L
0
5
9
0.9
W
Olorun
eXeEliasan
Olorun
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,680
Damage
38,197
51,518
Taken
66,972
31,814
Mitigated
51,133
18,487
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dahnilunar
Tiamat
4,219
583
0
2,121
12,292
7,627
459
3,611
8,681
7,848
0
W
Janus
Graciniya
Janus
11,235
1,000
0
314
5,258
2,280
681
2,810
2,448
21,828
0
L
Ah Muzen Cab
ManUGay
Ah Muzen Cab
9,505
3,009
0
1,015
10,619
4,376
323
2,394
8,225
0
14,890
L
Shiva
Pr0wL2314
Shiva
10,799
1,858
2,887
3,982
18,199
16,759
243
8,040
10,159
0
19,877
W
Cernunnos
PrintesaPulache
Cernunnos
20,565
11,661
687
2,503
12,180
7,238
2,529
3,318
8,862
0
41,064
W
Bastet
13,611
2,743
1,764
3,240
9,750
4,624
38
2,073
7,677
0
17,809
W
Nike
5,653
461
612
1,648
12,419
11,435
266
4,681
7,738
0
10,664
L
9,437
824
302
477
12,593
5,550
460
5,080
7,513
14,821
2,036
L
4,237
1,401
627
1,126
13,269
16,821
286
4,726
8,543
10,501
0
W
Olorun
eXeEliasan
Olorun
12,616
5,235
2,627
5,092
11,911
6,237
3,560
3,813
8,098
29,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,647
Gold Earned
39,064
138
Minions Killed
78
0
Camps Cleared
0
902,402
Distance Traveled
748,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,534
837
8
1
0
144,707
0
W
Janus
8,642
960
30
3
0
184,492
0
L
Ah Muzen Cab
8,090
899
14
2
0
144,937
0
L
Shiva
8,279
920
24
3
0
159,209
0
W
Cernunnos
10,080
1,120
51
6
0
167,380
0
W
Bastet
8,910
990
6
1
0
211,402
0
W
Nike
8,698
966
11
1
0
190,769
0
L
Raijin
7,572
841
23
3
0
138,348
0
L
Maui
7,589
843
9
1
0
161,473
0
W
Olorun
9,317
1,035
40
4
0
148,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role