Player Matchup

Awilix
Awilix
AntonioMarques
Awilix
Level 129
God Stats
2W - 1L
1,442 SR
Queue Stats
29W - 30L
1,520 Elo+
Solo
Achilles
Achilles
Caferizgi
Achilles
Level 35
God Stats
11W - 14L
1,256 SR
Queue Stats
317W - 321L
1,249 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Didnaian
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
MIKIELCRACK301
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
MR-0_0-3MAR
Cthulhu
Level 93
God Stats
64W - 48L
1,289 SR
Queue Stats
711W - 685L
1,292 Elo+
Solo
Team Averages
Level 89
1,397 SR
1,387 Elo+

VS

Team Averages
Level 118
1,679 SR
1,518 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MantalopeCowGirl
Danzaburou
Level 123
God Stats
20W - 12L
1,695 SR
Queue Stats
654W - 627L
1,464 Elo+
Solo
Surtr
Surtr
Oni Mac Daddy
Surtr
Level 128
God Stats
2W - 2L
1,701 SR
Queue Stats
12W - 11L
1,775 Elo+
Party 1
King Arthur
King Arthur
Rosavolo
King Arthur
Level 126
God Stats
7W - 9L
1,730 SR
Queue Stats
208W - 203L
1,399 Elo+
Solo
Ganesha
Ganesha
exnihilo83
Ganesha
Level 56
God Stats
3W - 0L
1,771 SR
Queue Stats
421W - 435L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,980
499
2,297
9,443
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Caferizgi
Achilles
13
1 / 4 / 0
7,320
523
7,399
16,543
10,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Didnaian
Morgan Le Fay
11
0 / 6 / 0
6,575
470
4,357
10,269
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
MIKIELCRACK301
Cernunnos
11
0 / 3 / 0
6,412
458
7,785
10,428
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
MR-0_0-3MAR
Cthulhu
11
0 / 2 / 0
6,885
492
6,897
11,819
9,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 0 / 8
8,351
597
6,940
6,092
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
MantalopeCowGirl
Danzaburou
12
2 / 0 / 4
6,766
483
7,852
7,426
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 0 / 4
8,966
640
11,561
9,180
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Rosavolo
King Arthur
14
2 / 1 / 3
8,567
612
10,501
13,638
15,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
exnihilo83
Ganesha
11
0 / 0 / 9
7,281
520
4,316
14,011
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
17
17
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
8
6
L
0
2
0
0
L
Achilles
Caferizgi
Achilles
1
4
0
0.25
L
Morgan Le Fay
Didnaian
Morgan Le Fay
0
6
0
0
L
Cernunnos
MIKIELCRACK301
Cernunnos
0
3
0
0
L
Cthulhu
MR-0_0-3MAR
Cthulhu
0
2
0
0
W
Danzaburou
MantalopeCowGirl
Danzaburou
2
0
4
4
W
11
0
4
13
W
King Arthur
Rosavolo
King Arthur
2
1
3
3.5
W
Ganesha
exnihilo83
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,735
Damage
41,170
58,502
Taken
50,347
31,332
Mitigated
37,909
19,399
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,940
417
0
627
6,092
2,797
176
1,704
4,388
64,321
0
L
2,297
590
0
4,218
9,443
3,405
0
1,225
8,218
0
57,953
L
Achilles
Caferizgi
Achilles
7,399
1,942
0
4,980
16,543
10,963
0
2,176
14,367
0
58,169
L
Morgan Le Fay
Didnaian
Morgan Le Fay
4,357
348
0
480
10,269
3,809
235
3,403
6,866
41,538
684
L
Cernunnos
MIKIELCRACK301
Cernunnos
7,785
4,217
0
3,872
10,428
3,860
540
2,970
7,458
0
48,008
L
Cthulhu
MR-0_0-3MAR
Cthulhu
6,897
330
978
4,871
11,819
9,295
136
2,468
9,351
40,144
0
W
Danzaburou
MantalopeCowGirl
Danzaburou
7,852
1,980
0
4,327
7,426
2,841
554
2,904
4,522
0
44,107
W
11,561
4,381
0
3,859
9,180
5,288
988
1,906
7,274
1,114
57,470
W
King Arthur
Rosavolo
King Arthur
10,501
1,245
0
1,690
13,638
15,886
62
570
13,068
1,054
68,820
W
Ganesha
exnihilo83
Ganesha
4,316
360
328
5,275
14,011
11,097
304
4,332
9,679
28,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
39,931
397
Minions Killed
380
0
Camps Cleared
0
1,418,730
Distance Traveled
1,477,636
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,351
597
112
8
0
288,798
3
L
Awilix
6,980
499
87
6
0
329,014
3
L
Achilles
7,320
523
96
7
0
296,517
1
L
Morgan Le Fay
6,575
470
71
5
0
258,521
3
L
Cernunnos
6,412
458
81
6
0
236,498
2
L
Cthulhu
6,885
492
62
4
0
298,180
0
W
Danzaburou
6,766
483
71
5
0
264,231
0
W
Surtr
8,966
640
74
5
0
333,906
5
W
King Arthur
8,567
612
122
9
0
296,139
0
W
Ganesha
7,281
520
1
0
0
294,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role