Player Matchup

Awilix
Awilix
LordNiftyy
Awilix
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,755 Elo+
Solo
Surtr
Surtr
Metalcrok
Surtr
Level 104
God Stats
3W - 5L
1,332 SR
Queue Stats
28W - 35L
1,441 Elo+
Party 2
Eset
Eset
Moonvaly
Eset
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 73L
1,607 Elo+
Party 2
Ishtar
Ishtar
jackewok
Ishtar
Level 36
God Stats
8W - 8L
1,721 SR
Queue Stats
167W - 169L
1,314 Elo+
Solo
Sylvanus
Sylvanus
mcbeen
Sylvanus
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
247W - 233L
1,490 Elo+
Solo
Team Averages
Level 87
1,511 SR
1,522 Elo+

VS

Team Averages
Level 69
1,539 SR
1,578 Elo+
Ymir
Ymir
Allpha11
Ymir
Level 58
God Stats
14W - 18L
1,895 SR
Queue Stats
18W - 23L
1,884 Elo+
Party 3
Ao Kuang
Ao Kuang
KNIGHTTRUN
Ao Kuang
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 51L
1,163 Elo+
Party 1
Bellona
Bellona
RungstedMathias
Bellona
Level 67
God Stats
12W - 5L
1,298 SR
Queue Stats
70W - 51L
1,396 Elo+
Party 1
Chernobog
Chernobog
SrAdox
Chernobog
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,764 Elo+
Party 3
Olorun
Olorun
devilofthenorth
Olorun
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 27L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LordNiftyy
Awilix
5
0 / 2 / 0
5,243
350
1,277
5,548
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Metalcrok
Surtr
14
3 / 4 / 0
8,349
557
15,588
23,386
22,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 0
7,767
518
5,936
10,329
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
jackewok
Ishtar
13
2 / 3 / 1
7,278
485
9,127
10,045
4,583
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
mcbeen
Sylvanus
13
0 / 0 / 2
7,306
487
6,446
14,537
15,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 0 / 2
8,721
581
3,869
9,970
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
KNIGHTTRUN
Ao Kuang
14
7 / 0 / 2
9,232
615
11,776
16,083
7,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 3
8,088
539
11,317
18,403
16,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
SrAdox
Chernobog
14
1 / 1 / 3
8,384
559
6,582
9,766
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
3 / 2 / 3
9,145
610
8,786
9,534
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
14
14
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
2
3
W
Ao Kuang
KNIGHTTRUN
Ao Kuang
7
0
2
8
L
Awilix
LordNiftyy
Awilix
0
2
0
0
L
Surtr
Metalcrok
Surtr
3
4
0
0.75
L
1
5
0
0.2
W
1
3
3
0.83
W
Chernobog
SrAdox
Chernobog
1
1
3
2.5
W
3
2
3
2.25
L
Ishtar
jackewok
Ishtar
2
3
1
0.83
L
Sylvanus
mcbeen
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
42,330
63,845
Taken
63,756
48,607
Mitigated
41,710
21,155
Healing
24,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,869
304
670
5,108
9,970
9,402
120
2,929
7,041
33,000
0
W
Ao Kuang
KNIGHTTRUN
Ao Kuang
11,776
4,468
0
4,770
16,083
7,214
0
2,543
13,540
70,565
0
L
Awilix
LordNiftyy
Awilix
1,277
437
0
600
5,548
1,696
0
2,141
3,407
0
14,147
L
Surtr
Metalcrok
Surtr
15,588
8,864
0
9,511
23,386
22,046
56
4,761
18,625
1,180
81,347
L
5,936
556
147
1,682
10,329
4,466
0
4,865
5,464
57,843
0
W
11,317
4,739
66
4,404
18,403
16,652
21
291
18,112
0
57,514
W
Chernobog
SrAdox
Chernobog
6,582
3,956
0
4,898
9,766
3,482
1,226
2,931
6,835
0
68,029
W
8,786
3,298
0
4,279
9,534
4,960
1,159
4,188
5,346
68,380
7,410
L
Ishtar
jackewok
Ishtar
9,127
6,328
0
2,051
10,045
4,583
0
5,982
4,063
0
48,443
L
Sylvanus
mcbeen
Sylvanus
6,446
2,297
1,355
5,809
14,537
15,816
0
6,315
8,222
32,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,943
Gold Earned
43,570
378
Minions Killed
487
0
Camps Cleared
0
1,226,079
Distance Traveled
1,464,910
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,721
581
50
3
0
296,932
8
W
Ao Kuang
9,232
615
94
6
0
308,616
0
L
Awilix
5,243
350
30
2
0
135,610
0
L
Surtr
8,349
557
119
8
0
271,260
0
L
Eset
7,767
518
111
7
0
266,636
5
W
Bellona
8,088
539
108
7
0
277,508
0
W
Chernobog
8,384
559
118
8
0
317,235
5
W
Olorun
9,145
610
117
8
0
264,619
5
L
Ishtar
7,278
485
73
5
0
270,576
0
L
Sylvanus
7,306
487
45
3
0
281,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role