Player Matchup

Nox
Nox
Gindrax
Nox
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,149 Elo+
Solo
Bellona
Bellona
anmeldunsmite
Bellona
Level 65
God Stats
3W - 7L
1,500 SR
Queue Stats
71W - 96L
1,405 Elo+
Solo
Nemesis
Nemesis
merzkii
Nemesis
Level 82
God Stats
336W - 431L
1,334 SR
Queue Stats
731W - 817L
1,281 Elo+
Solo
Team Averages
Level 62
1,445 SR
1,278 Elo+

VS

Team Averages
Level 77
1,427 SR
1,152 Elo+
Khepri
Khepri
DigusBigusMigus
Khepri
Level 64
God Stats
12W - 13L
1,500 SR
Queue Stats
36W - 37L
1,166 Elo+
Party 1
Ra
Ra
KeksMitZ
Ra
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,166 Elo+
Party 1
Tsukuyomi
Tsukuyomi
svcksss
Tsukuyomi
Level 68
God Stats
1W - 1L
1,282 SR
Queue Stats
94W - 101L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
0 / 4 / 3
7,557
630
5,482
7,389
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
13
1 / 1 / 2
7,324
610
6,754
13,921
19,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
merzkii
Nemesis
12
2 / 4 / 0
7,575
631
7,868
13,823
5,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
8,890
741
4,752
9,049
10,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 0 / 4
9,835
820
11,115
7,978
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
svcksss
Tsukuyomi
14
3 / 2 / 4
9,055
755
12,731
9,102
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
9
9
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Nox
0
4
3
0.38
W
5
0
4
7
L
Bellona
1
1
2
2
L
Nemesis
merzkii
Nemesis
2
4
0
0.5
W
Tsukuyomi
svcksss
Tsukuyomi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,104
Damage
28,598
35,133
Taken
26,129
28,185
Mitigated
20,130
3,377
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,752
900
512
1,304
9,049
10,902
401
1,792
7,257
14,471
0
L
Nox
5,482
661
0
0
7,389
3,244
0
3,318
4,071
21,079
714
W
11,115
2,575
3,267
4,831
7,978
5,068
353
1,721
6,257
41,640
0
L
Bellona
6,754
2,175
315
1,311
13,921
19,190
0
7,558
6,363
0
20,843
L
Nemesis
merzkii
Nemesis
7,868
4,301
0
1,751
13,823
5,751
0
5,041
8,782
0
27,705
W
Tsukuyomi
svcksss
Tsukuyomi
12,731
3,208
0
1,138
9,102
4,160
469
1,543
7,559
0
41,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,456
Gold Earned
27,780
90
Minions Killed
145
0
Camps Cleared
0
621,795
Distance Traveled
695,461
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,890
741
19
2
0
212,806
5
L
Nox
7,557
630
34
3
0
206,294
0
W
Ra
9,835
820
67
6
0
225,494
4
L
Bellona
7,324
610
25
2
0
197,142
5
L
Nemesis
7,575
631
31
3
0
218,359
0
W
Tsukuyomi
9,055
755
59
5
0
257,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role