Player Matchup

He Bo
He Bo
 
He Bo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dallery
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,792 Elo+
Party 1
Zeus
Zeus
Dentraax
Zeus
Level 97
God Stats
6W - 4L
1,696 SR
Queue Stats
19W - 23L
1,799 Elo+
Solo
Heimdallr
Heimdallr
Nujulu
Heimdallr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,792 Elo+
Party 1
Charybdis
Charybdis
Rinalda
Charybdis
Level 139
God Stats
33W - 39L
1,500 SR
Queue Stats
569W - 545L
1,442 Elo+
Solo
Team Averages
Level 74
1,539 SR
1,665 Elo+

VS

Team Averages
Level 106
1,500 SR
1,417 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DDDsPC
Ishtar
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ifigenija
Kukulkan
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Tyr
Tyr
leonkrolj
Tyr
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 168L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 2 / 1
6,818
974
1,008
1,854
523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Dallery
Poseidon
13
0 / 2 / 2
7,721
1,103
4,170
8,560
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
13
2 / 1 / 0
8,304
1,186
9,683
6,437
2,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Nujulu
Heimdallr
12
0 / 5 / 1
7,235
1,034
4,686
10,915
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charybdis
Rinalda
Charybdis
12
0 / 0 / 2
7,380
1,054
5,418
7,262
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

264

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 5
8,227
1,175
7,107
9,519
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
 
Merlin
13
0 / 1 / 6
7,645
1,092
7,566
5,922
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
DDDsPC
Ishtar
13
3 / 0 / 4
8,648
1,235
6,353
3,952
1,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
Ifigenija
Kukulkan
14
0 / 0 / 6
8,162
1,166
4,765
2,415
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
4 / 0 / 4
8,581
1,226
7,770
7,644
7,367
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
2
Kills
10
10
Deaths
2
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
1
0.25
W
Chaac
 
Chaac
3
1
5
5.5
W
Merlin
 
Merlin
0
1
6
3
W
Ishtar
DDDsPC
Ishtar
3
0
4
5
L
Poseidon
Dallery
Poseidon
0
2
2
0.5
L
Zeus
2
1
0
2
W
Kukulkan
Ifigenija
Kukulkan
0
0
6
3
L
Heimdallr
Nujulu
Heimdallr
0
5
1
0.1
L
Charybdis
Rinalda
Charybdis
0
0
2
1
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
33,561
35,028
Taken
29,452
14,749
Mitigated
21,421
1,841
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,008
0
0
0
1,854
523
0
183
1,633
1,008
0
W
Chaac
 
Chaac
7,107
610
0
2,608
9,519
9,442
0
4,810
4,709
96
20,312
W
Merlin
 
Merlin
7,566
152
0
840
5,922
2,406
0
4,013
1,909
15,707
0
W
Ishtar
DDDsPC
Ishtar
6,353
3,039
0
301
3,952
1,394
0
1,959
1,993
0
17,907
L
Poseidon
Dallery
Poseidon
4,170
418
0
2
8,560
3,354
0
4,522
3,954
22,154
0
L
Zeus
9,683
747
0
259
6,437
2,551
0
1,961
4,384
30,890
0
W
Kukulkan
Ifigenija
Kukulkan
4,765
402
139
265
2,415
812
0
1,406
1,009
34,253
0
L
Heimdallr
Nujulu
Heimdallr
4,686
2,065
0
325
10,915
5,312
0
3,257
7,430
0
7,702
L
Charybdis
Rinalda
Charybdis
5,418
2,512
0
1,255
7,262
3,009
0
2,504
4,634
0
20,808
W
7,770
813
0
581
7,644
7,367
0
2,673
4,971
0
10,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
41,263
134
Minions Killed
172
5
Camps Cleared
7
567,088
Distance Traveled
862,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,818
974
0
0
0
21,649
0
W
Chaac
8,227
1,175
33
5
0
162,703
0
W
Merlin
7,645
1,092
15
2
0
161,033
0
W
Ishtar
8,648
1,235
19
3
5
182,191
0
L
Poseidon
7,721
1,103
52
7
3
147,621
0
L
Zeus
8,304
1,186
48
7
2
138,864
0
W
Kukulkan
8,162
1,166
100
14
2
158,831
0
L
Heimdallr
7,235
1,034
8
1
0
141,343
0
L
Charybdis
7,380
1,054
26
4
0
117,611
0
W
Tyr
8,581
1,226
5
1
0
197,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role