Player Matchup

Freya
Freya
Reaper6219012
Freya
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 169L
1,319 Elo+
Solo
Rama
Rama
Safi8809
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,153 Elo+
Party 1
Thanatos
Thanatos
TheDeathFlame
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,086 Elo+
Solo
Chaac
Chaac
eXeEliasan
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,153 Elo+
Party 1
Terra
Terra
yanek93
Terra
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
299W - 343L
1,284 Elo+
Solo
Team Averages
Level 48
1,500 SR
1,199 Elo+

VS

Team Averages
Level 72
1,540 SR
1,551 Elo+
Ra
Ra
BOZ-DeatH93-
Ra
Level 123
God Stats
1W - 2L
1,702 SR
Queue Stats
189W - 253L
1,868 Elo+
Solo
Kukulkan
Kukulkan
ElCajon
Kukulkan
Level 123
God Stats
9W - 4L
1,500 SR
Queue Stats
414W - 440L
1,433 Elo+
Party 3
Pele
Pele
MissAylena
Pele
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Party 3
Artemis
Artemis
PrintesaPulache
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,655 Elo+
Party 2
Bacchus
Bacchus
Professor12
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 47L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,181
718
4,538
10,250
4,378
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
13
1 / 7 / 3
7,284
728
6,586
12,193
5,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
TheDeathFlame
Thanatos
13
0 / 5 / 3
6,734
673
2,262
11,071
4,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
14
3 / 3 / 4
7,531
753
11,877
10,998
13,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
yanek93
Terra
13
1 / 5 / 2
7,690
769
2,770
14,644
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 13
8,102
810
6,833
6,230
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
ElCajon
Kukulkan
18
8 / 1 / 12
10,878
1,088
14,272
4,154
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 3 / 6
8,427
843
4,505
8,954
4,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 1 / 13
10,178
1,018
19,535
9,783
5,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Professor12
Bacchus
16
5 / 2 / 18
9,252
925
8,546
12,240
17,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
6
Kills
26
26
Deaths
9
13
Assists
62
Player
Kills
Deaths
Assists
KDA
W
0
2
13
3.25
W
Kukulkan
ElCajon
Kukulkan
8
1
12
14
W
3
3
6
2
W
10
1
13
16.5
W
Bacchus
Professor12
Bacchus
5
2
18
7
L
1
6
1
0.25
L
Rama
1
7
3
0.36
L
Thanatos
TheDeathFlame
Thanatos
0
5
3
0.3
L
Chaac
3
3
4
1.67
L
Terra
yanek93
Terra
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,033
Damage
53,691
59,156
Taken
41,361
40,414
Mitigated
33,699
14,587
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,833
520
2,667
954
6,230
3,332
531
690
5,492
15,675
478
W
Kukulkan
ElCajon
Kukulkan
14,272
613
603
523
4,154
2,389
1,290
508
3,454
35,330
2,603
W
4,505
701
279
944
8,954
4,440
1,099
1,195
7,529
0
8,916
W
19,535
9,322
448
2,516
9,783
5,604
4,291
3,477
6,060
0
27,627
W
Bacchus
Professor12
Bacchus
8,546
629
1,954
3,296
12,240
17,934
160
2,495
9,459
13,656
318
L
4,538
1,021
13
1,378
10,250
4,378
0
5,251
4,999
12,565
0
L
Rama
6,586
4,242
433
1,626
12,193
5,298
0
6,061
6,132
0
12,805
L
Thanatos
TheDeathFlame
Thanatos
2,262
106
830
3,479
11,071
4,996
0
5,448
5,623
0
8,664
L
Chaac
11,877
1,401
169
1,870
10,998
13,444
0
4,936
6,062
1,189
28,406
L
Terra
yanek93
Terra
2,770
412
2,239
2,550
14,644
12,298
0
6,134
8,510
6,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
46,837
85
Minions Killed
121
0
Camps Cleared
0
878,397
Distance Traveled
1,012,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,102
810
13
1
0
207,651
0
W
Kukulkan
10,878
1,088
66
7
0
210,337
0
W
Pele
8,427
843
8
1
0
190,066
0
W
Artemis
10,178
1,018
27
3
0
183,657
0
W
Bacchus
9,252
925
7
1
0
220,966
0
L
Freya
7,181
718
23
2
0
176,420
0
L
Rama
7,284
728
16
2
0
168,347
0
L
Thanatos
6,734
673
20
2
0
179,846
0
L
Chaac
7,531
753
19
2
0
189,312
0
L
Terra
7,690
769
7
1
0
164,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role