Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
And_Vana
Hachiman
Level 113
God Stats
10W - 10L
1,564 SR
Queue Stats
17W - 14L
1,548 Elo+
Solo
Ah Puch
Ah Puch
R4ynhs3i
Ah Puch
Level 63
God Stats
4W - 5L
1,687 SR
Queue Stats
45W - 36L
1,554 Elo+
Solo
Serqet
Serqet
UnluckyTyomx11
Serqet
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 179L
1,519 Elo+
Solo
Fafnir
Fafnir
tymbian252
Fafnir
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
189W - 173L
1,520 Elo+
Solo
Team Averages
Level 94
1,550 SR
1,528 Elo+

VS

Team Averages
Level 89
1,495 SR
1,624 Elo+
Freya
Freya
Pharacer
Freya
Level 65
God Stats
37W - 29L
1,475 SR
Queue Stats
78W - 63L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Roley Roley
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Solo
Ravana
Ravana
SgtR3dRump3l
Ravana
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 134L
1,684 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shaxc
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,731 Elo+
Party 1
Arachne
Arachne
WrarrI
Arachne
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
0 / 0 / 0
7,731
483
3,786
16,579
10,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
And_Vana
Hachiman
9
1 / 6 / 1
5,874
367
8,260
13,745
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
R4ynhs3i
Ah Puch
12
0 / 2 / 0
7,147
447
9,931
13,132
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 2 / 2
7,512
470
3,737
12,992
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
tymbian252
Fafnir
10
1 / 2 / 1
6,886
430
5,573
13,017
14,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Pharacer
Freya
14
6 / 2 / 3
8,596
537
9,062
12,243
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Roley Roley
Cthulhu
12
1 / 1 / 3
8,006
500
9,182
13,662
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
15
0 / 0 / 0
8,851
553
11,066
5,590
7,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Shaxc
Morgan Le Fay
13
0 / 0 / 2
7,688
481
11,512
10,872
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
WrarrI
Arachne
13
5 / 1 / 4
8,267
517
6,467
9,741
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
12
12
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
0
0
0
L
Hachiman
And_Vana
Hachiman
1
6
1
0.25
W
Freya
Pharacer
Freya
6
2
3
3.75
L
Ah Puch
R4ynhs3i
Ah Puch
0
2
0
0
W
Cthulhu
Roley Roley
Cthulhu
1
1
3
2.5
W
Ravana
0
0
0
0
W
Morgan Le Fay
Shaxc
Morgan Le Fay
0
0
2
1
L
1
2
2
1
W
Arachne
WrarrI
Arachne
5
1
4
7
L
Fafnir
tymbian252
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,287
Damage
47,289
69,465
Taken
52,108
42,207
Mitigated
35,243
23,885
Healing
17,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,786
1,867
0
7,679
16,579
10,935
0
0
15,327
1,208
60,887
L
Hachiman
And_Vana
Hachiman
8,260
4,598
0
3,551
13,745
5,123
0
7,231
6,172
0
42,519
W
Freya
Pharacer
Freya
9,062
3,344
0
5,309
12,243
5,665
728
3,108
8,751
54,478
0
L
Ah Puch
R4ynhs3i
Ah Puch
9,931
430
0
7,945
13,132
5,711
0
9,433
3,609
57,589
0
W
Cthulhu
Roley Roley
Cthulhu
9,182
969
710
3,821
13,662
13,756
174
3,560
9,978
38,145
0
W
Ravana
11,066
2,087
0
3,914
5,590
7,534
0
175
5,415
0
88,060
W
Morgan Le Fay
Shaxc
Morgan Le Fay
11,512
2,325
0
2,199
10,872
4,830
0
7,106
3,766
58,660
1,800
L
3,737
736
0
143
12,992
5,662
0
3,520
9,398
0
66,831
W
Arachne
WrarrI
Arachne
6,467
3,709
0
1,318
9,741
3,458
390
1,730
7,429
0
41,480
L
Fafnir
tymbian252
Fafnir
5,573
1,467
0
4,567
13,017
14,776
0
8,046
4,601
18,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,150
Gold Earned
41,408
363
Minions Killed
482
0
Camps Cleared
0
1,461,589
Distance Traveled
1,596,767
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,731
483
102
6
0
258,147
4
L
Hachiman
5,874
367
55
3
0
275,861
0
W
Freya
8,596
537
98
6
0
297,464
0
L
Ah Puch
7,147
447
92
6
0
293,367
3
W
Cthulhu
8,006
500
47
3
0
351,655
4
W
Ravana
8,851
553
167
10
0
287,498
0
W
Morgan Le Fay
7,688
481
101
6
0
289,918
0
L
Serqet
7,512
470
97
6
0
370,924
0
W
Arachne
8,267
517
69
4
0
370,232
0
L
Fafnir
6,886
430
17
1
0
263,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role