Player Matchup

Bacchus
Bacchus
Brockchen5034
Bacchus
Level 152
God Stats
8W - 11L
1,500 SR
Queue Stats
442W - 454L
1,354 Elo+
Party 1
Surtr
Surtr
Killionaire1337
Surtr
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 308L
1,484 Elo+
Party 1
Vulcan
Vulcan
Yougotcagexd
Vulcan
Level 105
God Stats
5W - 4L
1,292 SR
Queue Stats
279W - 275L
1,503 Elo+
Solo
Merlin
Merlin
adrian-mh
Merlin
Level 155
God Stats
65W - 47L
1,536 SR
Queue Stats
591W - 565L
1,523 Elo+
Solo
Ishtar
Ishtar
andrei44rus
Ishtar
Level 39
God Stats
3W - 4L
1,275 SR
Queue Stats
7W - 10L
1,256 Elo+
Solo
Team Averages
Level 121
1,421 SR
1,424 Elo+

VS

Team Averages
Level 74
1,621 SR
1,559 Elo+
Anubis
Anubis
BadenBaden
Anubis
Level 95
God Stats
26W - 18L
1,732 SR
Queue Stats
294W - 278L
1,473 Elo+
Party 2
Ares
Ares
CalkutaKlio
Ares
Level 24
God Stats
4W - 8L
1,500 SR
Queue Stats
384W - 390L
1,473 Elo+
Party 2
Xbalanque
Xbalanque
Kemilk
Xbalanque
Level 60
God Stats
23W - 10L
1,479 SR
Queue Stats
149W - 131L
1,452 Elo+
Solo
Loki
Loki
Snibir
Loki
Level 106
God Stats
18W - 12L
1,500 SR
Queue Stats
174W - 150L
1,831 Elo+
Solo
Surtr
Surtr
xavi_2206mv
Surtr
Level 84
God Stats
13W - 6L
1,896 SR
Queue Stats
121W - 107L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 5 / 4
6,198
443
5,056
14,123
11,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
6 / 4 / 1
7,395
528
14,754
20,864
17,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Vulcan
11
0 / 4 / 0
6,726
480
12,191
7,608
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
adrian-mh
Merlin
12
3 / 6 / 2
7,581
542
7,731
10,306
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
10
0 / 6 / 0
5,981
427
2,148
9,408
2,837
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BadenBaden
Anubis
14
7 / 3 / 5
8,727
623
12,487
15,075
7,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 2 / 11
6,451
461
4,475
12,889
11,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
Kemilk
Xbalanque
12
8 / 1 / 6
8,352
597
11,306
9,062
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
Snibir
Loki
14
7 / 3 / 4
8,915
637
10,796
11,310
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 5
7,566
540
6,841
14,959
9,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
25
25
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
BadenBaden
Anubis
7
3
5
3.17
L
Bacchus
0
5
4
0.4
W
1
2
11
3.25
W
Xbalanque
Kemilk
Xbalanque
8
1
6
11
L
6
4
1
1.63
W
Loki
Snibir
Loki
7
3
4
3
L
Vulcan
0
4
0
0
L
Merlin
adrian-mh
Merlin
3
6
2
0.67
L
Ishtar
0
6
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,880
Damage
45,905
62,309
Taken
63,295
38,490
Mitigated
35,973
12,591
Healing
26,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BadenBaden
Anubis
12,487
517
0
9,632
15,075
7,869
73
8,459
6,600
59,297
0
L
Bacchus
5,056
715
276
1,977
14,123
11,956
0
4,912
9,211
17,552
0
W
4,475
565
0
1,306
12,889
11,053
0
4,612
8,265
17,664
0
W
Xbalanque
Kemilk
Xbalanque
11,306
6,975
0
4,830
9,062
3,331
982
3,221
5,838
0
55,600
L
14,754
7,932
0
7,485
20,864
17,371
0
6,374
14,490
837
52,152
W
Loki
Snibir
Loki
10,796
3,947
0
4,168
11,310
4,437
689
1,085
10,225
0
66,693
L
Vulcan
12,191
2,684
0
420
7,608
3,155
0
613
6,995
56,823
0
L
Merlin
adrian-mh
Merlin
7,731
594
0
1,165
10,306
3,171
0
3,943
6,363
55,309
0
L
Ishtar
2,148
900
0
1,268
9,408
2,837
0
1,322
8,086
0
33,211
W
6,841
1,483
0
6,972
14,959
9,283
0
8,576
6,383
414
56,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
40,011
337
Minions Killed
414
0
Camps Cleared
0
1,213,076
Distance Traveled
1,362,102
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,727
623
118
8
0
245,067
4
L
Bacchus
6,198
443
25
2
0
258,237
4
W
Ares
6,451
461
16
1
0
274,092
8
W
Xbalanque
8,352
597
78
6
0
250,257
0
L
Surtr
7,395
528
59
4
0
259,908
0
W
Loki
8,915
637
102
7
0
327,171
1
L
Vulcan
6,726
480
100
7
0
241,084
0
L
Merlin
7,581
542
97
7
0
244,516
1
L
Ishtar
5,981
427
56
4
0
209,331
0
W
Surtr
7,566
540
100
7
0
265,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role