Player Matchup

Nu Wa
Nu Wa
DRM_DarkDreams-
Nu Wa
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
238W - 216L
1,849 Elo+
Solo
Atlas
Atlas
DrME9672
Atlas
Level 108
God Stats
2W - 5L
1,719 SR
Queue Stats
283W - 298L
1,393 Elo+
Solo
Heimdallr
Heimdallr
Junior54052
Heimdallr
Level 106
God Stats
15W - 8L
1,500 SR
Queue Stats
644W - 605L
1,489 Elo+
Solo
Arachne
Arachne
SK_Kelocke
Arachne
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 54L
1,627 Elo+
Solo
Maui
Maui
zxX MR Xxz
Maui
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 146L
1,674 Elo+
Solo
Team Averages
Level 127
1,544 SR
1,606 Elo+

VS

Team Averages
Level 112
1,500 SR
1,489 Elo+
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BRAV3NxTV
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,446 Elo+
Solo
Janus
Janus
Djimmitri
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
Jimmyy29s
Thor
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 33L
1,500 Elo+
Party 1
Awilix
Awilix
Quenttt29
Awilix
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 27L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,146
476
7,709
7,951
2,551
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
DrME9672
Atlas
11
1 / 0 / 2
6,901
460
3,757
11,561
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
Junior54052
Heimdallr
14
2 / 1 / 0
7,835
522
4,214
8,890
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SK_Kelocke
Arachne
12
2 / 5 / 0
7,126
475
6,875
12,573
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 6 / 1
5,791
386
3,702
13,999
10,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
6 / 0 / 3
9,006
600
12,819
15,439
10,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 0
8,052
537
7,993
6,402
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Djimmitri
Janus
14
4 / 1 / 3
8,447
563
8,116
8,488
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
0 / 1 / 4
7,429
495
5,076
8,544
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Quenttt29
Awilix
13
4 / 2 / 2
7,707
514
6,844
11,188
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
0
3
7.5
W
1
1
0
1
L
0
3
2
0.33
W
Janus
Djimmitri
Janus
4
1
3
5.5
L
Atlas
DrME9672
Atlas
1
0
2
2
W
Thor
0
1
4
2
L
Heimdallr
Junior54052
Heimdallr
2
1
0
2
W
Awilix
Quenttt29
Awilix
4
2
2
2.5
L
Arachne
SK_Kelocke
Arachne
2
5
0
0.4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
40,848
54,974
Taken
50,061
31,149
Mitigated
27,046
17,875
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
12,819
5,512
0
9,174
15,439
10,038
265
3,619
11,789
1,040
79,346
W
7,993
3,303
0
1,821
6,402
2,934
648
921
5,481
61,036
10,573
L
7,709
2,602
0
2,624
7,951
2,551
0
1,896
5,921
59,993
0
W
Janus
Djimmitri
Janus
8,116
342
0
2,050
8,488
2,661
0
4,704
3,738
70,615
0
L
Atlas
DrME9672
Atlas
3,757
1,085
0
3,537
11,561
8,470
0
4,988
6,387
19,978
0
W
Thor
5,076
893
809
2,365
8,544
6,133
0
2,801
5,718
0
31,463
L
Heimdallr
Junior54052
Heimdallr
4,214
1,622
0
5,272
8,890
3,912
0
4,617
4,273
0
64,860
W
Awilix
Quenttt29
Awilix
6,844
2,253
0
2,424
11,188
5,280
0
2,622
8,566
0
56,998
L
Arachne
SK_Kelocke
Arachne
6,875
5,004
0
3,875
12,573
6,058
0
2,848
9,613
0
58,709
L
3,702
1,721
0
2,567
13,999
10,158
0
1,474
12,463
30,544
4,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,799
Gold Earned
40,641
392
Minions Killed
523
0
Camps Cleared
0
1,404,678
Distance Traveled
1,553,977
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,006
600
139
9
0
285,321
0
W
Sol
8,052
537
126
8
0
257,016
4
L
Nu Wa
7,146
476
107
7
0
279,024
4
W
Janus
8,447
563
136
9
0
305,152
2
L
Atlas
6,901
460
20
1
0
300,937
5
W
Thor
7,429
495
29
2
0
345,102
0
L
Heimdallr
7,835
522
115
8
0
271,006
0
W
Awilix
7,707
514
93
6
0
361,386
0
L
Arachne
7,126
475
91
6
0
319,652
0
L
Maui
5,791
386
59
4
0
234,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role