Player Matchup

Thanatos
Thanatos
Happy_Scientist
Thanatos
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 57L
1,260 Elo+
Party 2
Hercules
Hercules
PlsStayHydrated
Hercules
Level 155
God Stats
1W - 1L
1,495 SR
Queue Stats
28W - 24L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Sk1boss
Cernunnos
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
189W - 201L
1,673 Elo+
Solo
Sobek
Sobek
Steeve76r
Sobek
Level 196
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 244L
1,293 Elo+
Solo
Kukulkan
Kukulkan
Tilfxx
Kukulkan
Level 158
God Stats
1W - 5L
1,103 SR
Queue Stats
50W - 71L
1,423 Elo+
Party 2
Team Averages
Level 143
1,420 SR
1,430 Elo+

VS

Team Averages
Level 112
1,513 SR
1,404 Elo+
Ymir
Ymir
Benq505
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,405 Elo+
Solo
Olorun
Olorun
BensMasPorkFlaps
Olorun
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Lancelot
Lancelot
LJOatsSoSimple
Lancelot
Level 134
God Stats
3W - 4L
1,303 SR
Queue Stats
35W - 24L
1,206 Elo+
Party 1
Surtr
Surtr
Son of Madoc
Surtr
Level 157
God Stats
10W - 5L
1,762 SR
Queue Stats
128W - 113L
1,761 Elo+
Party 1
Xbalanque
Xbalanque
SwiftBreezy
Xbalanque
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 25L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 6 / 0
5,883
420
2,742
12,941
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
10
0 / 5 / 0
5,717
408
8,046
17,180
13,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Sk1boss
Cernunnos
14
2 / 1 / 0
7,853
561
5,667
10,637
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Steeve76r
Sobek
8
0 / 4 / 0
5,839
417
4,465
16,880
15,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Tilfxx
Kukulkan
12
0 / 4 / 0
6,709
479
7,942
9,933
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Benq505
Ymir
11
2 / 0 / 3
7,156
511
6,298
9,613
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 0 / 4
9,498
678
15,388
11,683
5,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
15
9 / 0 / 9
9,615
687
12,823
12,327
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 0 / 8
8,528
609
14,431
15,540
11,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
SwiftBreezy
Xbalanque
13
0 / 2 / 2
7,721
552
3,242
7,513
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
2
Kills
20
20
Deaths
2
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
Benq505
Ymir
2
0
3
3.5
W
7
0
4
9
L
Thanatos
0
6
0
0
W
Lancelot
9
0
9
13.5
L
Hercules
0
5
0
0
L
Cernunnos
Sk1boss
Cernunnos
2
1
0
2
W
2
0
8
6
L
Sobek
Steeve76r
Sobek
0
4
0
0
W
Xbalanque
SwiftBreezy
Xbalanque
0
2
2
0.5
L
Kukulkan
Tilfxx
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,862
Damage
52,182
67,571
Taken
56,676
42,422
Mitigated
32,767
22,056
Healing
29,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Benq505
Ymir
6,298
2,292
428
3,360
9,613
8,299
0
2,990
6,623
25,783
0
W
15,388
7,221
167
8,294
11,683
5,004
1,222
7,063
4,620
84,257
0
L
Thanatos
2,742
384
0
6,300
12,941
5,372
0
3,425
9,516
0
39,829
W
Lancelot
12,823
3,404
0
5,956
12,327
5,624
0
2,095
10,232
0
70,447
L
Hercules
8,046
2,595
0
3,548
17,180
13,738
0
2,734
14,446
11,435
25,388
L
Cernunnos
Sk1boss
Cernunnos
5,667
2,626
0
5,778
10,637
4,154
0
3,440
7,197
0
73,168
W
14,431
5,362
0
8,558
15,540
11,042
157
2,952
12,588
2,335
72,011
L
Sobek
Steeve76r
Sobek
4,465
722
394
4,134
16,880
15,742
0
8,627
8,253
13,737
0
W
Xbalanque
SwiftBreezy
Xbalanque
3,242
1,239
0
2,915
7,513
2,798
0
742
6,771
0
60,718
L
Kukulkan
Tilfxx
Kukulkan
7,942
541
0
1,902
9,933
3,416
0
5,096
4,837
66,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,001
Gold Earned
42,518
368
Minions Killed
477
0
Camps Cleared
0
1,384,596
Distance Traveled
1,436,856
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,156
511
29
2
0
253,256
2
W
Olorun
9,498
678
138
10
0
266,938
2
L
Thanatos
5,883
420
69
5
0
310,269
0
W
Lancelot
9,615
687
94
7
0
357,648
0
L
Hercules
5,717
408
64
5
0
266,064
2
L
Cernunnos
7,853
561
112
8
0
254,742
3
W
Surtr
8,528
609
108
8
0
304,507
1
L
Sobek
5,839
417
15
1
0
289,464
4
W
Xbalanque
7,721
552
108
8
0
254,507
4
L
Kukulkan
6,709
479
108
8
0
264,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role