Player Matchup

Surtr
Surtr
Brosalicious
Surtr
Level 87
God Stats
4W - 3L
1,401 SR
Queue Stats
8W - 12L
1,628 Elo+
Party 3
Bacchus
Bacchus
Crazyblackman333
Bacchus
Level 118
God Stats
3W - 3L
1,715 SR
Queue Stats
30W - 35L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DarkLordAneasa
Danzaburou
Level 60
God Stats
3W - 4L
1,314 SR
Queue Stats
6W - 6L
1,606 Elo+
Party 3
Merlin
Merlin
JungleSoraka
Merlin
Level 58
God Stats
4W - 2L
1,414 SR
Queue Stats
7W - 9L
1,531 Elo+
Party 3
Guan Yu
Guan Yu
UnseenPancake
Guan Yu
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 26L
1,593 Elo+
Party 3
Team Averages
Level 89
1,469 SR
1,571 Elo+

VS

Team Averages
Level 106
1,624 SR
1,526 Elo+
Ganesha
Ganesha
ExactPako16
Ganesha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 128L
1,563 Elo+
Party 2
Thanatos
Thanatos
halolegend12367
Thanatos
Level 136
God Stats
7W - 9L
1,896 SR
Queue Stats
96W - 95L
1,472 Elo+
Party 2
Surtr
Surtr
johnnywaffles12
Surtr
Level 71
God Stats
3W - 3L
1,705 SR
Queue Stats
15W - 26L
1,442 Elo+
Solo
Scylla
Scylla
krunkkitsune
Scylla
Level 62
God Stats
6W - 2L
1,739 SR
Queue Stats
16W - 18L
1,645 Elo+
Party 1
Jing Wei
Jing Wei
zatch2134
Jing Wei
Level 103
God Stats
6W - 6L
1,280 SR
Queue Stats
72W - 69L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 13
8,450
845
14,247
15,072
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 17
7,963
796
8,249
10,896
14,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
DarkLordAneasa
Danzaburou
14
3 / 1 / 15
8,318
832
9,339
9,880
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
14
3 / 2 / 15
7,637
764
12,398
6,437
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
15
7 / 2 / 14
8,558
856
9,517
15,922
13,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ExactPako16
Ganesha
13
0 / 5 / 3
7,404
740
5,014
13,231
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
14
2 / 8 / 4
7,869
787
5,972
12,600
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 3
6,725
673
7,814
14,869
9,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
13
2 / 2 / 1
7,107
711
11,832
7,595
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
zatch2134
Jing Wei
15
4 / 4 / 2
8,021
802
12,497
11,407
5,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
24
Kills
8
8
Deaths
24
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
W
3
1
17
11.5
W
Danzaburou
DarkLordAneasa
Danzaburou
3
1
15
10.5
L
Ganesha
ExactPako16
Ganesha
0
5
3
0.3
W
Merlin
3
2
15
5.25
W
Guan Yu
7
2
14
7
L
Thanatos
2
8
4
0.5
L
0
5
3
0.3
L
Scylla
2
2
1
1.25
L
Jing Wei
zatch2134
Jing Wei
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,750
Damage
43,129
58,207
Taken
59,702
44,868
Mitigated
34,824
22,578
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,247
5,046
528
7,894
15,072
11,083
473
5,349
9,723
638
24,021
W
8,249
1,293
0
1,919
10,896
14,309
105
2,673
8,223
23,594
0
W
Danzaburou
DarkLordAneasa
Danzaburou
9,339
3,341
0
4,761
9,880
3,808
503
3,739
6,141
0
28,174
L
Ganesha
ExactPako16
Ganesha
5,014
326
0
983
13,231
11,037
0
5,045
7,797
22,142
0
W
Merlin
12,398
661
0
208
6,437
2,212
362
1,501
4,936
29,040
341
W
Guan Yu
9,517
828
4,132
3,136
15,922
13,456
110
3,773
12,149
0
19,187
L
Thanatos
5,972
507
0
4,212
12,600
5,900
0
3,684
8,408
0
19,458
L
7,814
1,806
0
3,232
14,869
9,785
0
5,291
9,045
215
20,198
L
Scylla
11,832
1,499
0
250
7,595
2,870
0
2,421
4,939
22,618
54
L
Jing Wei
zatch2134
Jing Wei
12,497
9,094
0
2,727
11,407
5,232
520
3,631
7,278
0
36,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,926
Gold Earned
37,126
180
Minions Killed
205
0
Camps Cleared
0
1,088,636
Distance Traveled
937,157
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,450
845
35
4
0
218,205
0
W
Bacchus
7,963
796
32
3
0
227,601
0
W
Danzaburou
8,318
832
52
5
0
197,981
0
L
Ganesha
7,404
740
14
1
0
192,745
0
W
Merlin
7,637
764
47
5
0
187,250
0
W
Guan Yu
8,558
856
14
1
0
257,599
0
L
Thanatos
7,869
787
37
4
0
190,420
0
L
Surtr
6,725
673
43
4
0
190,762
2
L
Scylla
7,107
711
36
4
0
182,917
0
L
Jing Wei
8,021
802
75
8
0
180,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role