Player Matchup

Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
Fabricius
Apollo
Bronze III
Level 159
God Stats
2W - 3L
1,285 SR
Queue Stats
48W - 52L
1,592 MMR
Solo
Khepri
Khepri
Silver II
Kanariote
Khepri
Silver II
Level 75
God Stats
83W - 77L
1,305 SR
Queue Stats
344W - 355L
1,583 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
TheCordodj
Ao Kuang
Gold V
Level 236
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 266L
1,600 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,418 SR
1,555 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,685 SR
1,602 MMR
Janus
Janus
Gold V
PistaletovNach
Janus
Gold V
Level 145
God Stats
4W - 4L
1,715 SR
Queue Stats
61W - 57L
1,637 MMR
Party 1
Agni
Agni
Silver I
Taerithroen
Agni
Silver I
Level 159
God Stats
9W - 7L
1,754 SR
Queue Stats
53W - 47L
1,580 MMR
Solo
Pele
Pele
Gold V
godhunt322
Pele
Gold V
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,637 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
zhongli666
Sun Wukong
Gold IV
Level 105
God Stats
11W - 10L
1,741 SR
Queue Stats
80W - 84L
1,579 MMR
Solo
Anhur
Anhur
Silver I
Árek
Anhur
Silver I
Level 155
God Stats
9W - 19L
1,714 SR
Queue Stats
241W - 232L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 5 / 0
5,396
540
7,802
11,470
10,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
 
Discordia
8
0 / 4 / 1
4,854
485
1,607
6,052
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Fabricius
Apollo
8
1 / 6 / 1
4,872
487
2,907
8,434
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Kanariote
Khepri
6
0 / 1 / 1
4,156
416
1,150
4,086
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
TheCordodj
Ao Kuang
10
3 / 0 / 1
6,227
623
2,048
7,214
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
He BoHerculesArachneGeb

VS

Bans
AthenaThorFenrirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 0
6,797
680
3,220
3,473
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
3 / 2 / 4
5,676
568
5,915
3,915
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 2
5,522
552
3,410
6,873
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
zhongli666
Sun Wukong
11
3 / 0 / 2
6,544
654
4,509
9,329
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Árek
Anhur
12
2 / 0 / 4
6,797
680
6,227
4,990
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
0
0
L
Discordia
 
Discordia
0
4
1
0.13
L
Apollo
Fabricius
Apollo
1
6
1
0.25
L
Khepri
Kanariote
Khepri
0
1
1
0.5
W
6
1
0
6
W
3
2
4
2.5
L
Ao Kuang
TheCordodj
Ao Kuang
3
0
1
3.5
W
2
1
2
3
W
Sun Wukong
zhongli666
Sun Wukong
3
0
2
4
W
Anhur
Árek
Anhur
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,514
Damage
23,281
37,256
Taken
28,580
19,151
Mitigated
12,105
6,376
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,802
1,955
0
3,173
11,470
10,146
0
0
11,470
0
44,833
L
Discordia
 
Discordia
1,607
211
0
304
6,052
2,254
0
3,954
2,014
27,722
0
L
Apollo
Fabricius
Apollo
2,907
1,399
0
1,310
8,434
2,680
0
3,459
4,961
0
25,360
L
Khepri
Kanariote
Khepri
1,150
63
0
683
4,086
2,051
0
1,100
2,986
9,225
0
W
3,220
210
0
250
3,473
1,329
0
1,853
1,614
50,001
0
W
5,915
356
0
573
3,915
1,234
80
1,022
2,890
28,169
0
L
Ao Kuang
TheCordodj
Ao Kuang
2,048
407
0
906
7,214
2,020
0
482
6,690
33,586
0
W
3,410
659
0
872
6,873
2,242
0
1,500
5,373
0
35,109
W
Sun Wukong
zhongli666
Sun Wukong
4,509
1,503
0
3,351
9,329
5,419
0
0
9,329
0
48,573
W
Anhur
Árek
Anhur
6,227
3,268
0
3,965
4,990
1,881
184
421
4,569
0
50,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
31,336
241
Minions Killed
378
0
Camps Cleared
0
1,054,472
Distance Traveled
1,065,147
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,396
540
77
8
0
220,976
0
L
Discordia
4,854
485
44
4
0
204,065
1
L
Apollo
4,872
487
38
4
0
177,330
0
L
Khepri
4,156
416
7
1
0
204,045
3
W
Janus
6,797
680
94
9
0
244,924
0
W
Agni
5,676
568
41
4
0
194,123
0
L
Ao Kuang
6,227
623
75
8
0
248,056
2
W
Pele
5,522
552
58
6
0
254,525
0
W
Sun Wukong
6,544
654
97
10
0
186,387
1
W
Anhur
6,797
680
88
9
0
185,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role