Player Matchup

Mercury
Mercury
DaWhitePayton
Mercury
Level 148
God Stats
48W - 22L
1,723 SR
Queue Stats
223W - 178L
1,749 Elo+
Party 1
Ares
Ares
NINJAxPANTHER13
Ares
Level 127
God Stats
5W - 12L
1,203 SR
Queue Stats
147W - 135L
1,605 Elo+
Party 1
Zhong Kui
Zhong Kui
QQQDASHWEEDGOD1
Zhong Kui
Level 153
God Stats
33W - 20L
1,697 SR
Queue Stats
466W - 394L
1,680 Elo+
Party 1
Team Averages
Level 143
1,541 SR
1,678 Elo+

VS

Team Averages
Level 126
1,500 SR
1,363 Elo+
Scylla
Scylla
BallistikRainbow
Scylla
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,363 Elo+
Party 2
Athena
Athena
Grigonite
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,363 Elo+
Party 2
Anubis
Anubis
Yaboi_Leroy
Anubis
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
13 / 1 / 5
12,543
836
14,323
11,194
5,180
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 0 / 16
11,604
774
11,320
17,956
24,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
QQQDASHWEEDGOD1
Zhong Kui
17
4 / 1 / 13
11,105
740
14,322
13,075
14,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,572
571
6,172
12,293
4,562
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Grigonite
Athena
14
1 / 3 / 1
9,624
642
4,799
18,791
19,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
15
0 / 7 / 1
9,140
609
7,797
13,114
7,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
18
Kills
1
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Mercury
13
1
5
15.5
L
Athena
Grigonite
Athena
1
3
1
0.5
W
1
0
16
9
W
Zhong Kui
QQQDASHWEEDGOD1
Zhong Kui
4
1
13
10.5
L
Anubis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,965
Damage
18,768
42,225
Taken
44,198
44,275
Mitigated
31,182
12,984
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,172
416
0
0
12,293
4,562
0
4,983
7,097
28,669
1,714
W
Mercury
14,323
9,158
0
1,302
11,194
5,180
2,948
4,444
6,750
0
75,149
L
Athena
Grigonite
Athena
4,799
1,052
269
4,479
18,791
19,286
0
10,672
7,570
10,867
0
W
11,320
498
0
5,604
17,956
24,528
88
6,760
11,196
33,482
0
W
Zhong Kui
QQQDASHWEEDGOD1
Zhong Kui
14,322
2,593
0
6,078
13,075
14,567
572
6,910
6,165
46,202
0
L
Anubis
7,797
145
0
3,469
13,114
7,334
0
8,801
3,873
46,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,252
Gold Earned
27,336
203
Minions Killed
159
0
Camps Cleared
0
903,138
Distance Traveled
687,247
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,572
571
69
5
0
220,426
0
W
Mercury
12,543
836
84
6
0
342,744
0
L
Athena
9,624
642
8
1
0
246,597
0
W
Ares
11,604
774
35
2
0
297,040
0
W
Zhong Kui
11,105
740
84
6
0
263,354
9
L
Anubis
9,140
609
82
5
0
220,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role