Player Matchup

Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hou Yi
Hou Yi
Bronze III
FallenTwelve
Hou Yi
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,541 MMR
Party 4
Chaac
Chaac
Silver I
Pi11ar0fAutumn
Chaac
Silver I
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 58L
1,663 MMR
Party 1
Merlin
Merlin
Bronze III
Royyal
Merlin
Bronze III
Level 179
God Stats
28W - 19L
1,279 SR
Queue Stats
303W - 291L
1,466 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 136
1,456 SR
1,534 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,576 SR
1,567 MMR
Olorun
Olorun
Bronze III
Awakenedmoria
Olorun
Bronze III
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 61L
1,534 MMR
Solo
He Bo
He Bo
Bronze III
BetaFish
He Bo
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 80L
1,580 MMR
Party 3
Bellona
Bellona
Gold IV
IamCornball
Bellona
Gold IV
Level 155
God Stats
2W - 0L
1,880 SR
Queue Stats
62W - 49L
1,640 MMR
Party 2
Awilix
Awilix
Bronze III
bestinthegame
Awilix
Bronze III
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,580 MMR
Party 3
Bacchus
Bacchus
Bronze III
lukashi sensei
Bacchus
Bronze III
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 2 / 0
3,159
632
1,002
4,812
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
 
Thor
5
0 / 1 / 0
3,145
629
533
3,515
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
5
0 / 1 / 0
2,897
579
2,147
3,257
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,403
481
0
0
0
Merlin
Royyal
Merlin
6
0 / 0 / 0
3,495
699
542
1,227
287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
Ao KuangKing ArthurSetKumbhakarna

VS

Bans
FenrirYu HuangArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,932
786
2,463
2,668
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
BetaFish
He Bo
7
0 / 0 / 0
3,646
729
251
1,639
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
IamCornball
Bellona
7
1 / 0 / 0
3,871
774
18
1,643
1,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
1 / 0 / 3
3,649
730
1,450
2,285
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
3,509
702
2,112
3,950
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
L
Thor
 
Thor
0
1
0
0
W
2
0
1
2.5
W
He Bo
BetaFish
He Bo
0
0
0
0
L
Hou Yi
0
1
0
0
W
Bellona
IamCornball
Bellona
1
0
0
1
L
0
0
0
0
L
Merlin
Royyal
Merlin
0
0
0
0
W
1
0
3
2.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,224
Damage
6,294
12,811
Taken
12,185
5,257
Mitigated
5,760
6,295
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,002
371
758
2,040
4,812
2,965
0
2,423
2,389
9,704
0
L
Thor
 
Thor
533
244
0
1,815
3,515
991
0
181
3,334
0
10,640
W
2,463
1,748
220
1,882
2,668
778
0
578
2,090
23,636
0
W
He Bo
BetaFish
He Bo
251
0
0
710
1,639
439
0
505
1,134
21,987
0
L
Hou Yi
2,147
1,004
0
1,113
3,257
1,014
0
1,971
1,286
0
14,721
W
Bellona
IamCornball
Bellona
18
0
0
952
1,643
1,392
135
0
1,643
0
18,568
L
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Royyal
Merlin
542
163
0
569
1,227
287
0
251
976
17,638
0
W
1,450
725
0
460
2,285
720
0
37
2,248
0
14,819
W
2,112
165
0
1,559
3,950
2,431
0
424
3,526
7,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,099
Gold Earned
18,607
106
Minions Killed
172
0
Camps Cleared
0
371,964
Distance Traveled
511,204
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,159
632
14
3
0
80,547
0
L
Thor
3,145
629
28
6
0
108,397
0
W
Olorun
3,932
786
42
8
0
84,135
0
W
He Bo
3,646
729
46
9
0
96,830
0
L
Hou Yi
2,897
579
27
5
0
89,029
0
W
Bellona
3,871
774
40
8
0
98,426
0
L
Chaac
2,403
481
0
0
0
0
0
L
Merlin
3,495
699
37
7
0
93,991
0
W
Awilix
3,649
730
30
6
0
122,180
0
W
Bacchus
3,509
702
14
3
0
109,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role