Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Pixellette
Yemoja
Level 129
God Stats
9W - 3L
1,500 SR
Queue Stats
115W - 115L
1,459 Elo+
Party 1
Camazotz
Camazotz
Prodigy5853
Camazotz
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 74L
1,310 Elo+
Solo
Xing Tian
Xing Tian
SummedWEREWOLF
Xing Tian
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 81L
1,641 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,482 Elo+

VS

Team Averages
Level 69
1,460 SR
1,537 Elo+
Charybdis
Charybdis
EskoO2WavY
Charybdis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 108L
1,414 Elo+
Party 3
Ishtar
Ishtar
Jaycob097
Ishtar
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 50L
1,674 Elo+
Party 2
Da Ji
Da Ji
KaMiKaZe_aLpAcA
Da Ji
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 62L
1,726 Elo+
Party 2
Atlas
Atlas
Soron17
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,474 Elo+
Solo
Aphrodite
Aphrodite
TeamVito25
Aphrodite
Level 106
God Stats
1W - 4L
1,298 SR
Queue Stats
46W - 48L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 1 / 13
9,507
864
18,085
14,341
19,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
 
Discordia
15
5 / 1 / 8
9,064
824
14,019
10,050
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Pixellette
Yemoja
17
6 / 1 / 10
10,187
926
8,182
13,205
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
Prodigy5853
Camazotz
16
4 / 0 / 6
9,104
828
5,927
9,037
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
SummedWEREWOLF
Xing Tian
14
0 / 2 / 12
8,608
783
4,625
16,342
18,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EskoO2WavY
Charybdis
12
0 / 5 / 2
6,842
622
4,834
10,257
5,087
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ishtar
Jaycob097
Ishtar
12
0 / 3 / 2
6,977
634
5,525
9,858
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
7,733
703
11,469
11,023
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
Soron17
Atlas
14
1 / 3 / 1
8,456
769
16,582
15,878
20,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
TeamVito25
Aphrodite
14
1 / 2 / 1
7,496
681
5,726
10,171
10,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
19
Kills
3
5
Deaths
19
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
13
10.5
W
Discordia
 
Discordia
5
1
8
9
L
Charybdis
EskoO2WavY
Charybdis
0
5
2
0.2
L
Ishtar
Jaycob097
Ishtar
0
3
2
0.33
L
1
6
1
0.25
W
Yemoja
Pixellette
Yemoja
6
1
10
11
W
Camazotz
Prodigy5853
Camazotz
4
0
6
7
L
Atlas
Soron17
Atlas
1
3
1
0.5
W
Xing Tian
SummedWEREWOLF
Xing Tian
0
2
12
3
L
Aphrodite
TeamVito25
Aphrodite
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,838
Damage
44,136
62,975
Taken
57,187
62,832
Mitigated
47,728
28,474
Healing
20,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,085
739
3,302
3,290
14,341
19,700
247
4,803
9,538
37,000
0
W
Discordia
 
Discordia
14,019
743
3,027
2,978
10,050
4,695
1,305
3,024
7,026
26,141
0
L
Charybdis
EskoO2WavY
Charybdis
4,834
2,843
1,309
417
10,257
5,087
0
8,912
1,345
0
10,213
L
Ishtar
Jaycob097
Ishtar
5,525
1,810
574
1,531
9,858
5,298
0
8,520
1,338
0
16,261
L
11,469
1,467
0
0
11,023
5,456
0
8,238
2,785
0
18,346
W
Yemoja
Pixellette
Yemoja
8,182
782
6,829
3,575
13,205
14,668
971
4,435
8,770
13,816
0
W
Camazotz
Prodigy5853
Camazotz
5,927
545
530
2,804
9,037
5,217
1,756
4,302
4,735
0
15,101
L
Atlas
Soron17
Atlas
16,582
6,758
998
3,150
15,878
20,957
0
9,751
6,127
32,197
0
W
Xing Tian
SummedWEREWOLF
Xing Tian
4,625
570
754
1,385
16,342
18,552
231
5,744
10,598
7,501
0
L
Aphrodite
TeamVito25
Aphrodite
5,726
1,125
7,289
5,641
10,171
10,930
0
9,490
681
13,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,470
Gold Earned
37,504
126
Minions Killed
98
0
Camps Cleared
0
1,106,856
Distance Traveled
977,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,507
864
60
5
0
232,640
0
W
Discordia
9,064
824
30
3
0
196,118
0
L
Charybdis
6,842
622
12
1
0
174,926
0
L
Ishtar
6,977
634
30
3
0
183,256
0
L
Da Ji
7,733
703
18
2
0
216,966
0
W
Yemoja
10,187
926
7
1
0
197,466
0
W
Camazotz
9,104
828
22
2
0
254,014
0
L
Atlas
8,456
769
17
2
0
208,557
0
W
Xing Tian
8,608
783
7
1
0
226,618
0
L
Aphrodite
7,496
681
21
2
0
193,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role