Player Matchup

Atlas
Atlas
HppyCat
Atlas
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
ant_hewie1316
Thanatos
Level 102
God Stats
7W - 7L
1,500 SR
Queue Stats
44W - 47L
1,500 Elo+
Party 2
Surtr
Surtr
bigdog662005
Surtr
Level 66
God Stats
6W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,500 Elo+

VS

Team Averages
Level 118
1,277 SR
1,176 Elo+
Izanami
Izanami
HeiressNemmi
Izanami
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,169 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ajaydrag0n
Morgan Le Fay
Level 141
God Stats
32W - 35L
1,258 SR
Queue Stats
139W - 145L
1,188 Elo+
Solo
Atlas
Atlas
floortap
Atlas
Level 128
God Stats
0W - 2L
1,074 SR
Queue Stats
1W - 6L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HppyCat
Atlas
11
2 / 0 / 6
7,536
754
5,138
6,682
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
ant_hewie1316
Thanatos
13
9 / 0 / 3
8,175
818
11,145
7,213
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
1 / 2 / 5
7,153
715
6,325
9,558
5,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HeiressNemmi
Izanami
10
0 / 3 / 2
6,372
637
1,893
7,600
4,439
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
ajaydrag0n
Morgan Le Fay
10
1 / 3 / 1
6,887
689
9,399
5,908
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
floortap
Atlas
9
1 / 6 / 1
6,642
664
5,082
14,692
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
2
2
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
HeiressNemmi
Izanami
0
3
2
0.33
W
Atlas
HppyCat
Atlas
2
0
6
5
L
Morgan Le Fay
ajaydrag0n
Morgan Le Fay
1
3
1
0.5
W
Thanatos
ant_hewie1316
Thanatos
9
0
3
10.5
W
1
2
5
1.75
L
Atlas
floortap
Atlas
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,608
Damage
16,374
23,453
Taken
28,200
12,711
Mitigated
17,856
8,410
Healing
1,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HeiressNemmi
Izanami
1,893
1,030
0
273
7,600
4,439
322
959
6,641
0
16,752
W
Atlas
HppyCat
Atlas
5,138
1,657
0
729
6,682
4,250
0
5,038
1,644
18,623
512
L
Morgan Le Fay
ajaydrag0n
Morgan Le Fay
9,399
1,102
0
818
5,908
3,085
0
1,194
4,714
33,650
0
W
Thanatos
ant_hewie1316
Thanatos
11,145
2,856
0
6,208
7,213
3,048
713
4,459
2,754
0
20,116
W
6,325
2,324
0
1,473
9,558
5,413
333
5,008
4,550
743
26,837
L
Atlas
floortap
Atlas
5,082
2,119
0
689
14,692
10,332
258
2,925
11,767
9,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,864
Gold Earned
19,901
87
Minions Killed
110
0
Camps Cleared
0
494,463
Distance Traveled
502,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,372
637
35
4
0
155,405
0
W
Atlas
7,536
754
25
3
0
145,513
0
L
Morgan Le Fay
6,887
689
63
6
0
186,525
0
W
Thanatos
8,175
818
18
2
0
182,917
0
W
Surtr
7,153
715
44
4
0
166,033
0
L
Atlas
6,642
664
12
1
0
160,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role