Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Abscyy
Ratatoskr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 18L
1,504 Elo+
Party 1
Anubis
Anubis
Definitely_NotMe
Anubis
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
44W - 47L
1,551 Elo+
Party 1
Cernunnos
Cernunnos
S1lentVoid
Cernunnos
Level 68
God Stats
1W - 3L
1,304 SR
Queue Stats
4W - 7L
1,234 Elo+
Party 1
Surtr
Surtr
Way_all_day
Surtr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,438 Elo+
Party 1
Team Averages
Level 89
1,461 SR
1,445 Elo+

VS

Team Averages
Level 88
1,392 SR
1,416 Elo+
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bishop_2484
Olorun
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 80L
1,500 Elo+
Solo
Awilix
Awilix
Hollandshoop050
Awilix
Level 46
God Stats
6W - 29L
1,349 SR
Queue Stats
682W - 730L
1,343 Elo+
Solo
Hel
Hel
King Kusch
Hel
Level 120
God Stats
6W - 3L
1,479 SR
Queue Stats
232W - 230L
1,517 Elo+
Solo
Surtr
Surtr
kvnqhuncho
Surtr
Level 65
God Stats
1W - 7L
1,134 SR
Queue Stats
4W - 10L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 6
6,006
601
4,298
6,638
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Abscyy
Ratatoskr
9
2 / 0 / 1
5,285
529
1,566
5,012
1,795
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 0
6,872
687
8,547
6,229
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
S1lentVoid
Cernunnos
10
3 / 0 / 2
6,179
618
7,912
7,197
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
2 / 0 / 0
5,486
549
4,713
8,886
7,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 3 / 0
4,918
492
4,713
8,221
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
7
0 / 4 / 0
4,400
440
2,066
7,058
2,365
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 0
5,094
509
2,914
7,600
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
5,275
528
3,251
9,400
2,741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
8
0 / 1 / 0
4,620
462
3,456
7,177
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
15
Kills
0
0
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
6
5
L
King Arthur
 
King Arthur
0
3
0
0
W
Ratatoskr
Abscyy
Ratatoskr
2
0
1
2.5
L
Olorun
0
4
0
0
W
6
0
0
6
L
0
3
0
0
L
0
4
0
0
W
Cernunnos
S1lentVoid
Cernunnos
3
0
2
4
W
2
0
0
2
L
Surtr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,036
Damage
16,400
33,962
Taken
39,456
20,452
Mitigated
15,803
16,901
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,298
962
0
2,781
6,638
5,110
0
628
6,010
17,386
0
L
King Arthur
 
King Arthur
4,713
907
0
675
8,221
5,171
0
934
7,287
0
31,206
W
Ratatoskr
Abscyy
Ratatoskr
1,566
668
0
1,168
5,012
1,795
0
0
5,012
0
35,649
L
Olorun
2,066
1,149
208
1,928
7,058
2,365
0
1,791
5,267
20,878
0
W
8,547
1,455
0
3,508
6,229
2,923
0
3,251
2,978
60,190
0
L
2,914
1,566
0
50
7,600
2,208
0
2,653
4,947
0
29,797
L
3,251
454
28
3,790
9,400
2,741
0
6,357
3,043
39,218
0
W
Cernunnos
S1lentVoid
Cernunnos
7,912
3,545
0
5,675
7,197
2,633
0
1,548
5,649
0
50,561
W
4,713
2,719
0
3,769
8,886
7,991
35
0
8,886
454
32,378
L
Surtr
3,456
1,104
0
2,182
7,177
3,318
0
1,232
5,945
658
26,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
24,307
334
Minions Killed
260
0
Camps Cleared
0
988,634
Distance Traveled
956,026
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,006
601
22
2
0
196,992
0
L
King Arthur
4,918
492
59
6
0
162,305
0
W
Ratatoskr
5,285
529
57
6
0
253,651
0
L
Olorun
4,400
440
36
4
0
176,070
0
W
Anubis
6,872
687
96
10
0
187,322
1
L
Awilix
5,094
509
54
5
0
227,086
0
L
Hel
5,275
528
73
7
0
166,562
2
W
Cernunnos
6,179
618
98
10
0
179,158
0
W
Surtr
5,486
549
61
6
0
171,511
0
L
Surtr
4,620
462
38
4
0
224,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role