Player Matchup

Zeus
Zeus
Blizz697401
Zeus
Level 62
God Stats
17W - 17L
1,715 SR
Queue Stats
1,166W - 1,245L
1,391 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kriegsreisender
Kumbhakarna
Level 176
God Stats
9W - 4L
1,500 SR
Queue Stats
730W - 787L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PapaFritaPF
Morgan Le Fay
Level 148
God Stats
9W - 6L
1,500 SR
Queue Stats
634W - 643L
1,575 Elo+
Solo
Chang'e
Chang'e
Vorund
Chang'e
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 256L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
llapua
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,439 Elo+
Solo
Team Averages
Level 133
1,543 SR
1,471 Elo+

VS

Team Averages
Level 125
1,500 SR
1,396 Elo+
Ra
Ra
 
Ra
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Knallkörper
Izanami
Level 132
God Stats
11W - 8L
1,500 SR
Queue Stats
632W - 667L
1,409 Elo+
Solo
Atlas
Atlas
Mamasamedi
Atlas
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,495 Elo+
Solo
Awilix
Awilix
Uberrise
Awilix
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 114L
1,262 Elo+
Solo
Scylla
Scylla
zSolidus
Scylla
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 11
10,505
657
18,771
12,211
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Kriegsreisender
Kumbhakarna
17
2 / 2 / 14
11,981
749
5,481
19,569
26,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
PapaFritaPF
Morgan Le Fay
20
7 / 1 / 11
13,183
824
17,168
10,592
6,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Vorund
Chang'e
18
4 / 3 / 14
11,678
730
10,441
22,134
13,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
llapua
Ah Muzen Cab
20
7 / 2 / 12
12,201
763
23,916
17,372
9,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 4 / 3
10,733
671
11,076
16,088
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Knallkörper
Izanami
16
0 / 5 / 4
9,024
564
8,289
16,431
11,301
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
16
2 / 6 / 6
9,642
603
6,983
16,349
10,299
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Uberrise
Awilix
18
7 / 2 / 5
10,854
678
11,606
14,367
7,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
zSolidus
Scylla
18
1 / 6 / 9
10,780
674
17,011
16,879
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
23
Kills
13
13
Deaths
23
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
3
1.13
W
3
5
11
1.7
L
Izanami
Knallkörper
Izanami
0
5
4
0.4
W
Kumbhakarna
Kriegsreisender
Kumbhakarna
2
2
14
4.5
L
Atlas
2
6
6
0.83
W
Morgan Le Fay
PapaFritaPF
Morgan Le Fay
7
1
11
12.5
L
Awilix
Uberrise
Awilix
7
2
5
4.75
W
Chang'e
Vorund
Chang'e
4
3
14
3.67
W
Ah Muzen Cab
llapua
Ah Muzen Cab
7
2
12
6.5
L
Scylla
zSolidus
Scylla
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,777
Damage
54,965
81,878
Taken
80,114
61,420
Mitigated
43,066
40,555
Healing
33,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,076
259
13,204
7,284
16,088
7,391
0
12,542
3,546
35,497
1,560
W
18,771
482
2,405
2,902
12,211
4,955
50
5,475
6,736
28,360
0
L
Izanami
Knallkörper
Izanami
8,289
3,610
1,195
1,429
16,431
11,301
0
9,617
6,814
0
22,766
W
Kumbhakarna
Kriegsreisender
Kumbhakarna
5,481
39
1,048
2,969
19,569
26,603
215
6,298
13,271
19,190
0
L
Atlas
6,983
2,096
991
916
16,349
10,299
0
10,536
5,813
15,542
0
W
Morgan Le Fay
PapaFritaPF
Morgan Le Fay
17,168
1,569
1,361
900
10,592
6,433
1,142
4,341
6,251
48,151
0
L
Awilix
Uberrise
Awilix
11,606
4,019
1,533
2,648
14,367
7,306
0
9,014
5,353
0
24,533
W
Chang'e
Vorund
Chang'e
10,441
769
13,566
9,295
22,134
13,440
1,993
8,684
13,450
21,445
0
W
Ah Muzen Cab
llapua
Ah Muzen Cab
23,916
6,213
2,096
4,013
17,372
9,989
5,705
7,701
9,671
0
53,510
L
Scylla
zSolidus
Scylla
17,011
375
1,031
3,649
16,879
6,769
0
10,152
6,727
33,244
2,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,548
Gold Earned
51,033
203
Minions Killed
203
0
Camps Cleared
0
1,433,011
Distance Traveled
1,259,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,733
671
65
4
0
287,962
0
W
Zeus
10,505
657
30
2
0
207,483
0
L
Izanami
9,024
564
41
3
0
222,769
0
W
Kumbhakarna
11,981
749
25
2
0
321,335
0
L
Atlas
9,642
603
5
0
0
199,559
0
W
Morgan Le Fay
13,183
824
70
4
0
294,282
0
L
Awilix
10,854
678
33
2
0
295,489
0
W
Chang'e
11,678
730
34
2
0
327,687
0
W
Ah Muzen Cab
12,201
763
44
3
0
282,224
0
L
Scylla
10,780
674
59
4
0
253,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role