Player Matchup

He Bo
He Bo
Gold IV
Crayzeh
He Bo
Gold IV
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 59L
1,635 MMR
Party 1
Neith
Neith
Gold V
Deviserate
Neith
Gold V
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 276L
1,478 MMR
Solo
Odin
Odin
Silver II
Dorkywannabegoth
Odin
Silver II
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 38L
1,485 MMR
Solo
Chronos
Chronos
Silver IV
xRevaz
Chronos
Silver IV
Level 145
God Stats
4W - 1L
1,824 SR
Queue Stats
89W - 63L
1,343 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
xxGeneralTeaxx
Sylvanus
Bronze III
Level 157
God Stats
6W - 6L
1,500 SR
Queue Stats
43W - 49L
1,480 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,565 SR
1,484 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,445 SR
1,487 MMR
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
Finessa-Hudgensz
Khepri
Silver I
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,488 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
IdioticPain
Zhong Kui
Gold V
Level 156
God Stats
12W - 12L
1,228 SR
Queue Stats
116W - 112L
1,489 MMR
Solo
Charybdis
Charybdis
Silver III
ImGohanX
Charybdis
Silver III
Level 126
God Stats
3W - 4L
1,497 SR
Queue Stats
201W - 190L
1,473 MMR
Solo
Bellona
Bellona
Silver I
SizzleDonDaDa
Bellona
Silver I
Level 159
God Stats
25W - 22L
1,500 SR
Queue Stats
225W - 242L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Crayzeh
He Bo
16
9 / 0 / 5
10,085
672
15,555
10,022
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
14
1 / 3 / 2
8,530
569
7,924
10,479
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 7
8,760
584
6,605
11,557
11,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
xRevaz
Chronos
16
6 / 0 / 6
9,975
665
25,328
13,136
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
13
3 / 1 / 6
7,764
518
6,887
14,986
12,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
KaliXbalanqueAmaterasu

VS

Bans
ThorSobekThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 4 / 1
8,304
554
9,005
19,696
8,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 2
6,299
420
4,405
21,170
14,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
IdioticPain
Zhong Kui
13
0 / 4 / 0
7,069
471
11,002
11,696
9,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
ImGohanX
Charybdis
14
2 / 2 / 1
8,138
543
9,906
13,565
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
11
0 / 7 / 0
7,069
471
5,680
16,949
11,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
21
Kills
5
5
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
1
0.88
W
He Bo
Crayzeh
He Bo
9
0
5
11.5
W
Neith
1
3
2
0.67
W
2
1
7
5.5
L
0
4
2
0.25
L
Zhong Kui
IdioticPain
Zhong Kui
0
4
0
0
L
Charybdis
ImGohanX
Charybdis
2
2
1
1.25
L
Bellona
0
7
0
0
W
Chronos
xRevaz
Chronos
6
0
6
9
W
Sylvanus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,299
Damage
39,998
60,180
Taken
83,076
38,821
Mitigated
50,612
26,595
Healing
27,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,005
2,758
0
8,172
19,696
8,825
0
10,700
8,996
0
74,752
W
He Bo
Crayzeh
He Bo
15,555
819
0
5,570
10,022
4,033
0
2,995
7,027
85,610
0
W
Neith
7,924
3,962
0
3,732
10,479
3,853
3,029
730
9,749
0
61,033
W
6,605
1,906
0
2,550
11,557
11,933
0
986
10,571
0
61,922
L
4,405
448
1,640
3,489
21,170
14,048
0
16,475
4,695
22,198
0
L
Zhong Kui
IdioticPain
Zhong Kui
11,002
1,037
0
3,931
11,696
9,650
0
8,503
3,193
69,261
0
L
Charybdis
ImGohanX
Charybdis
9,906
4,718
0
7,516
13,565
6,103
8
3,526
10,039
0
78,246
L
Bellona
5,680
2,883
0
2,529
16,949
11,986
0
8,566
8,383
0
53,300
W
Chronos
xRevaz
Chronos
25,328
10,109
0
3,710
13,136
6,332
651
5,217
7,919
92,819
0
W
Sylvanus
6,887
2,206
4,655
6,378
14,986
12,670
93
5,609
9,377
31,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,114
Gold Earned
36,879
518
Minions Killed
490
0
Camps Cleared
0
1,578,238
Distance Traveled
1,568,403
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,304
554
107
7
0
372,511
0
W
He Bo
10,085
672
117
8
0
384,370
2
W
Neith
8,530
569
100
7
0
268,135
0
W
Odin
8,760
584
105
7
0
300,505
1
L
Khepri
6,299
420
28
2
0
312,352
2
L
Zhong Kui
7,069
471
122
8
0
292,481
0
L
Charybdis
8,138
543
133
9
0
269,595
3
L
Bellona
7,069
471
100
7
0
321,464
1
W
Chronos
9,975
665
151
10
0
323,094
4
W
Sylvanus
7,764
518
45
3
0
302,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role