Player Matchup

Bacchus
Bacchus
BagheeraBlack
Bacchus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 78L
1,124 Elo+
Party 2
Artemis
Artemis
Metagross
Artemis
Level 103
God Stats
1W - 1L
1,315 SR
Queue Stats
22W - 21L
1,208 Elo+
Party 2
Surtr
Surtr
Snecko
Surtr
Level 28
God Stats
1W - 2L
1,667 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 91
1,494 SR
1,277 Elo+

VS

Team Averages
Level 83
1,511 SR
1,432 Elo+
Chang'e
Chang'e
Qckracken
Chang'e
Level 26
God Stats
3W - 3L
1,319 SR
Queue Stats
7W - 6L
1,527 Elo+
Party 1
Athena
Athena
Raph_Archangel
Athena
Level 107
God Stats
8W - 22L
1,715 SR
Queue Stats
88W - 109L
1,246 Elo+
Party 1
Da Ji
Da Ji
icefoxie
Da Ji
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
1 / 0 / 6
11,265
704
13,232
13,215
12,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Metagross
Artemis
16
3 / 2 / 4
11,437
715
17,324
10,277
4,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Snecko
Surtr
16
3 / 1 / 3
11,622
726
8,474
13,735
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Qckracken
Chang'e
16
2 / 2 / 1
9,907
619
11,417
21,530
8,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 3
9,351
584
3,654
14,379
14,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
icefoxie
Da Ji
15
1 / 3 / 2
9,751
609
7,632
14,879
13,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
0
6
4
W
Artemis
Metagross
Artemis
3
2
4
2.5
L
Chang'e
Qckracken
Chang'e
2
2
1
1.25
L
0
2
3
0.75
W
Surtr
Snecko
Surtr
3
1
3
4.5
L
Da Ji
icefoxie
Da Ji
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,030
Damage
22,703
37,227
Taken
50,788
32,637
Mitigated
36,588
10,588
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
13,232
1,234
733
3,931
13,215
12,855
182
5,875
7,340
37,970
0
W
Artemis
Metagross
Artemis
17,324
8,297
0
2,652
10,277
4,368
3,666
3,830
6,447
0
90,746
L
Chang'e
Qckracken
Chang'e
11,417
1,254
1,597
6,628
21,530
8,402
0
6,710
14,346
40,198
0
L
3,654
728
534
3,304
14,379
14,199
0
2,852
11,218
26,339
0
W
Surtr
Snecko
Surtr
8,474
1,716
0
3,272
13,735
15,414
253
6,138
7,597
357
26,222
L
Da Ji
icefoxie
Da Ji
7,632
758
0
1,985
14,879
13,987
0
2,912
11,689
0
38,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,324
Gold Earned
29,009
208
Minions Killed
163
0
Camps Cleared
0
839,709
Distance Traveled
793,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,265
704
67
4
0
291,386
0
W
Artemis
11,437
715
106
7
0
265,877
0
L
Chang'e
9,907
619
62
4
0
249,196
0
L
Athena
9,351
584
41
3
0
260,540
0
W
Surtr
11,622
726
35
2
0
282,446
0
L
Da Ji
9,751
609
60
4
0
283,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role