Player Matchup

Vulcan
Vulcan
LemonadeForCuts
Vulcan
Level 26
God Stats
15W - 8L
1,916 SR
Queue Stats
38W - 34L
1,519 Elo+
Party 1
Cerberus
Cerberus
MrVanHouten6852
Cerberus
Level 20
God Stats
1W - 4L
1,746 SR
Queue Stats
13W - 13L
1,808 Elo+
Party 1
Ishtar
Ishtar
itskakson
Ishtar
Level 79
God Stats
0W - 4L
1,310 SR
Queue Stats
53W - 58L
1,492 Elo+
Party 1
Team Averages
Level 42
1,658 SR
1,606 Elo+

VS

Team Averages
Level 60
1,474 SR
1,414 Elo+
Surtr
Surtr
Dizzygunner777
Surtr
Level 88
God Stats
14W - 11L
1,589 SR
Queue Stats
147W - 158L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
JuicyJK808
Baron Samedi
Level 63
God Stats
6W - 3L
1,473 SR
Queue Stats
8W - 7L
1,229 Elo+
Solo
Janus
Janus
MRGRAVYPANTZ
Janus
Level 28
God Stats
3W - 7L
1,361 SR
Queue Stats
119W - 122L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
8,868
739
13,335
10,436
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
12
1 / 5 / 6
8,617
718
4,355
19,422
16,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
itskakson
Ishtar
14
5 / 6 / 3
9,309
776
10,139
15,449
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
9,589
799
12,823
14,420
10,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
JuicyJK808
Baron Samedi
15
4 / 6 / 7
9,233
769
11,528
9,825
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 1 / 8
10,184
849
11,827
9,633
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
15
15
Deaths
8
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
Baron Samedi
JuicyJK808
Baron Samedi
4
6
7
1.25
L
2
4
6
1.25
W
7
1
8
11
L
Cerberus
1
5
6
0.8
L
Ishtar
itskakson
Ishtar
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,829
Damage
36,178
45,307
Taken
33,878
27,653
Mitigated
17,825
5,571
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,823
4,072
0
5,692
14,420
10,294
63
7,434
6,986
965
37,168
W
Baron Samedi
JuicyJK808
Baron Samedi
11,528
783
1,450
1,663
9,825
3,971
928
5,173
4,652
31,513
900
L
13,335
5,979
167
770
10,436
4,269
188
6,063
4,373
41,621
1,702
W
11,827
1,565
0
905
9,633
3,560
902
4,552
5,081
37,363
0
L
Cerberus
4,355
193
0
2,077
19,422
16,618
332
11,005
8,417
22,460
0
L
Ishtar
itskakson
Ishtar
10,139
5,276
0
2,557
15,449
6,766
640
6,320
9,129
0
32,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
29,006
179
Minions Killed
151
0
Camps Cleared
0
621,840
Distance Traveled
689,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,589
799
48
4
0
258,239
0
W
Baron Samedi
9,233
769
42
4
0
197,782
0
L
Vulcan
8,868
739
81
7
0
225,110
0
W
Janus
10,184
849
61
5
0
233,184
0
L
Cerberus
8,617
718
49
4
0
198,602
0
L
Ishtar
9,309
776
49
4
0
198,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role