Player Matchup

Set
Set
 
Set
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dotage
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,434 Elo+
Solo
Artemis
Artemis
ItsMeValentina
Artemis
Level 149
God Stats
21W - 20L
1,640 SR
Queue Stats
471W - 440L
1,497 Elo+
Solo
Amaterasu
Amaterasu
SinEater11
Amaterasu
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 28L
1,412 Elo+
Solo
Ganesha
Ganesha
olejek66
Ganesha
Level 147
God Stats
4W - 6L
1,715 SR
Queue Stats
83W - 101L
1,558 Elo+
Solo
Team Averages
Level 125
1,571 SR
1,480 Elo+

VS

Team Averages
Level 91
1,428 SR
1,532 Elo+
Janus
Janus
Anubis12123123
Janus
Level 34
God Stats
24W - 29L
1,478 SR
Queue Stats
73W - 78L
1,475 Elo+
Solo
Xing Tian
Xing Tian
Rigar7
Xing Tian
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 32L
1,856 Elo+
Solo
Serqet
Serqet
andyjohn
Serqet
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 16L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
kartynezusz
Baron Samedi
Level 159
God Stats
6W - 9L
1,500 SR
Queue Stats
445W - 455L
1,701 Elo+
Solo
Medusa
Medusa
klimpopoff
Medusa
Level 66
God Stats
0W - 3L
1,162 SR
Queue Stats
2W - 9L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 1 / 2
6,521
593
3,046
6,908
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
12
2 / 0 / 0
6,803
618
4,580
4,756
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 1 / 1
5,617
511
5,533
6,149
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SinEater11
Amaterasu
12
2 / 1 / 0
6,886
626
4,294
8,337
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
olejek66
Ganesha
8
0 / 2 / 2
5,593
508
1,766
8,246
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,289
572
3,872
7,185
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Rigar7
Xing Tian
9
0 / 0 / 2
5,506
501
4,141
6,989
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
andyjohn
Serqet
10
2 / 2 / 0
5,738
522
2,511
9,316
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
kartynezusz
Baron Samedi
10
1 / 2 / 0
5,730
521
3,348
5,065
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
klimpopoff
Medusa
9
1 / 1 / 1
5,367
488
4,430
7,751
2,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
5
5
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
1
2
2
L
1
2
0
0.5
W
Ra
2
0
0
2
W
1
1
1
1.5
L
Xing Tian
Rigar7
Xing Tian
0
0
2
1
W
Amaterasu
SinEater11
Amaterasu
2
1
0
2
L
Serqet
andyjohn
Serqet
2
2
0
1
L
Baron Samedi
kartynezusz
Baron Samedi
1
2
0
0.5
L
Medusa
klimpopoff
Medusa
1
1
1
1.5
W
Ganesha
olejek66
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
18,302
34,396
Taken
36,306
17,407
Mitigated
15,134
13,350
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,046
929
0
895
6,908
2,673
0
1,227
5,673
0
47,155
L
3,872
755
0
1,440
7,185
2,231
0
0
7,185
46,948
0
W
Ra
4,580
541
487
2,611
4,756
1,825
0
2,730
2,021
51,176
0
W
5,533
2,546
0
2,725
6,149
2,026
364
1,744
4,270
0
40,537
L
Xing Tian
Rigar7
Xing Tian
4,141
308
0
1,867
6,989
4,853
36
791
6,055
18,523
0
W
Amaterasu
SinEater11
Amaterasu
4,294
1,966
0
5,384
8,337
4,303
0
3,872
4,465
0
46,593
L
Serqet
andyjohn
Serqet
2,511
1,018
0
4,008
9,316
3,425
0
876
8,364
0
33,913
L
Baron Samedi
kartynezusz
Baron Samedi
3,348
259
78
1,284
5,065
2,155
487
2,812
2,077
40,626
0
L
Medusa
klimpopoff
Medusa
4,430
2,090
0
2,278
7,751
2,470
144
1,397
6,279
0
27,841
W
Ganesha
olejek66
Ganesha
1,766
406
0
1,248
8,246
6,580
0
1,775
6,229
12,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
28,630
358
Minions Killed
261
0
Camps Cleared
0
1,104,309
Distance Traveled
1,055,244
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,521
593
83
8
0
244,840
0
L
Janus
6,289
572
91
8
0
236,099
2
W
Ra
6,803
618
104
9
0
246,741
0
W
Artemis
5,617
511
86
8
0
206,813
0
L
Xing Tian
5,506
501
13
1
0
220,042
2
W
Amaterasu
6,886
626
85
8
0
199,697
1
L
Serqet
5,738
522
58
5
0
248,698
0
L
Baron Samedi
5,730
521
65
6
0
149,232
2
L
Medusa
5,367
488
34
3
0
201,173
0
W
Ganesha
5,593
508
0
0
0
206,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role