Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlondeHades
Gilgamesh
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
432W - 469L
1,571 Elo+
Party 1
Lancelot
Lancelot
Jammyjellie
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 275L
1,600 Elo+
Party 1
Atlas
Atlas
OnePullTom
Atlas
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 55L
1,473 Elo+
Solo
Kukulkan
Kukulkan
ShatteredGreed
Kukulkan
Level 147
God Stats
96W - 88L
1,480 SR
Queue Stats
408W - 449L
1,557 Elo+
Party 1
Team Averages
Level 132
1,496 SR
1,540 Elo+

VS

Team Averages
Level 117
1,592 SR
1,375 Elo+
Medusa
Medusa
Belligerent1
Medusa
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,286 Elo+
Solo
Thor
Thor
Broseidon27
Thor
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,106 Elo+
Solo
Surtr
Surtr
DudeItsGrIzZ
Surtr
Level 156
God Stats
3W - 2L
1,718 SR
Queue Stats
155W - 136L
1,482 Elo+
Solo
Horus
Horus
ImNotAlright
Horus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xKryptSlayer
Morgan Le Fay
Level 118
God Stats
5W - 1L
1,743 SR
Queue Stats
72W - 97L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
4
0 / 3 / 2
3,393
566
2,090
3,612
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
BlondeHades
Gilgamesh
8
0 / 2 / 0
4,218
703
1,450
6,596
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Jammyjellie
Lancelot
5
0 / 3 / 0
3,599
600
1,198
5,088
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
7
2 / 2 / 0
4,235
706
1,881
6,310
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
7
0 / 1 / 0
4,051
675
878
2,987
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
2 / 1 / 5
4,167
695
5,180
4,934
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
4 / 0 / 2
4,835
806
2,571
4,145
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 1 / 5
4,729
788
2,179
5,001
2,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 1
4,381
730
2,989
3,950
2,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morgan Le Fay
xKryptSlayer
Morgan Le Fay
8
1 / 0 / 0
4,484
747
2,479
2,311
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
11
11
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
2
0.33
W
Medusa
2
1
5
4.5
L
Gilgamesh
BlondeHades
Gilgamesh
0
2
0
0
W
4
0
2
5
W
3
1
5
5.5
W
1
0
1
1.5
L
Lancelot
Jammyjellie
Lancelot
0
3
0
0
L
Atlas
2
2
0
1
L
Kukulkan
0
1
0
0
W
Morgan Le Fay
xKryptSlayer
Morgan Le Fay
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,497
Damage
15,398
24,593
Taken
20,341
9,248
Mitigated
8,867
5,747
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,090
1,317
0
490
3,612
974
0
46
3,566
0
10,645
W
Medusa
5,180
3,062
0
2,681
4,934
1,400
16
925
4,009
0
19,979
L
Gilgamesh
BlondeHades
Gilgamesh
1,450
193
0
1,933
6,596
2,385
0
0
6,277
0
29,064
W
2,571
776
0
2,465
4,145
1,217
0
167
3,978
0
24,184
W
2,179
704
846
1,635
5,001
2,554
0
789
4,212
191
14,379
W
2,989
1,746
0
1,374
3,950
2,938
0
0
3,950
0
22,398
L
Lancelot
Jammyjellie
Lancelot
1,198
324
0
1,114
5,088
1,580
0
677
4,411
0
13,253
L
Atlas
1,881
979
0
1,345
6,310
3,337
0
0
6,310
14,357
0
L
Kukulkan
878
0
0
865
2,987
972
0
1,830
1,157
23,796
0
W
Morgan Le Fay
xKryptSlayer
Morgan Le Fay
2,479
261
0
280
2,311
758
0
878
1,433
29,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,496
Gold Earned
22,596
155
Minions Killed
187
0
Camps Cleared
0
634,347
Distance Traveled
695,589
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,393
566
15
3
0
87,916
0
W
Medusa
4,167
695
33
6
0
130,055
0
L
Gilgamesh
4,218
703
45
8
0
134,043
0
W
Thor
4,835
806
46
8
0
159,547
0
W
Surtr
4,729
788
15
3
0
141,733
0
W
Horus
4,381
730
43
7
0
138,467
0
L
Lancelot
3,599
600
27
5
0
145,449
0
L
Atlas
4,235
706
15
3
0
127,011
1
L
Kukulkan
4,051
675
53
9
0
139,928
0
W
Morgan Le Fay
4,484
747
50
8
0
125,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role