Player Matchup

Fenrir
Fenrir
CastleBannisher
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,864 Elo+
Party 2
Ymir
Ymir
Lyraxe
Ymir
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 28L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
XxRhapsodyxX874
Heimdallr
Level 158
God Stats
0W - 5L
1,117 SR
Queue Stats
40W - 36L
1,290 Elo+
Solo
Scylla
Scylla
douclark
Scylla
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 6L
1,864 Elo+
Party 2
Surtr
Surtr
yeetEYEth
Surtr
Level 105
God Stats
10W - 12L
1,346 SR
Queue Stats
179W - 157L
1,541 Elo+
Party 2
Team Averages
Level 120
1,393 SR
1,620 Elo+

VS

Team Averages
Level 116
1,437 SR
1,645 Elo+
Neith
Neith
AgentKemono
Neith
Level 107
God Stats
5W - 4L
1,298 SR
Queue Stats
123W - 120L
1,702 Elo+
Party 1
Bellona
Bellona
VastWelfare
Bellona
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,651 Elo+
Party 1
Bacchus
Bacchus
death577
Bacchus
Level 113
God Stats
4W - 1L
1,842 SR
Queue Stats
5W - 8L
1,742 Elo+
Party 1
Surtr
Surtr
halodude772
Surtr
Level 129
God Stats
1W - 0L
1,047 SR
Queue Stats
10W - 27L
1,518 Elo+
Party 1
Anubis
Anubis
zealousmisfit
Anubis
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 74L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
5,802
322
1,951
9,156
2,650
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
Lyraxe
Ymir
16
3 / 5 / 1
10,094
561
12,391
16,972
13,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
XxRhapsodyxX874
Heimdallr
14
0 / 6 / 2
8,339
463
5,883
13,291
6,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
douclark
Scylla
15
4 / 4 / 1
9,284
516
6,415
13,652
4,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
yeetEYEth
Surtr
12
1 / 6 / 2
7,412
412
5,323
21,029
12,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
10,207
567
13,747
11,312
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
VastWelfare
Bellona
14
3 / 4 / 3
8,451
470
6,758
18,411
17,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
death577
Bacchus
15
3 / 2 / 7
9,696
539
3,322
9,409
11,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

18
7 / 0 / 7
10,890
605
14,097
15,565
8,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 1 / 2
11,489
638
17,939
7,699
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
8
Kills
26
27
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
0
6
0
0
L
Ymir
Lyraxe
Ymir
3
5
1
0.7
W
Bellona
VastWelfare
Bellona
3
4
3
1.13
L
Heimdallr
XxRhapsodyxX874
Heimdallr
0
6
2
0.17
W
Bacchus
death577
Bacchus
3
2
7
3.25
L
Scylla
douclark
Scylla
4
4
1
1.13
W
7
0
7
10.5
L
Surtr
yeetEYEth
Surtr
1
6
2
0.33
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,963
Damage
55,863
74,100
Taken
62,396
39,437
Mitigated
46,874
12,604
Healing
25,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,747
4,544
0
3,687
11,312
4,768
3,269
2,094
9,218
0
92,889
L
1,951
416
0
625
9,156
2,650
0
1,612
7,544
0
20,437
L
Ymir
Lyraxe
Ymir
12,391
4,590
0
1,589
16,972
13,421
0
3,132
13,840
85,419
0
W
Bellona
VastWelfare
Bellona
6,758
2,556
0
3,855
18,411
17,263
609
9,939
7,597
0
48,828
L
Heimdallr
XxRhapsodyxX874
Heimdallr
5,883
1,502
0
2,894
13,291
6,144
0
2,187
11,104
0
63,778
W
Bacchus
death577
Bacchus
3,322
501
0
2,323
9,409
11,921
627
1,084
8,325
17,725
0
L
Scylla
douclark
Scylla
6,415
832
0
2,635
13,652
4,280
0
5,644
8,008
59,262
0
W
14,097
7,121
0
10,867
15,565
8,913
2,564
3,444
12,031
2,391
75,627
L
Surtr
yeetEYEth
Surtr
5,323
2,304
0
4,861
21,029
12,942
30
9,165
11,864
886
30,651
W
17,939
922
0
4,430
7,699
4,009
1,017
1,391
6,263
98,469
1,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
50,733
453
Minions Killed
521
0
Camps Cleared
0
1,493,497
Distance Traveled
1,777,923
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,207
567
149
8
0
349,029
1
L
Fenrir
5,802
322
31
2
0
184,288
2
L
Ymir
10,094
561
165
9
0
282,150
0
W
Bellona
8,451
470
59
3
0
349,902
0
L
Heimdallr
8,339
463
91
5
0
328,563
3
W
Bacchus
9,696
539
28
2
0
353,693
3
L
Scylla
9,284
516
113
6
0
348,202
2
W
Surtr
10,890
605
127
7
0
392,045
2
L
Surtr
7,412
412
53
3
0
350,294
4
W
Anubis
11,489
638
158
9
0
333,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role