Player Matchup

Yemoja
Yemoja
PwD Haimerej
Yemoja
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,493 Elo+
Party 2
Yu Huang
Yu Huang
PwD Joy Boy
Yu Huang
Level 138
God Stats
10W - 14L
1,457 SR
Queue Stats
180W - 263L
1,403 Elo+
Party 2
Surtr
Surtr
PwDAizen
Surtr
Level 129
God Stats
15W - 14L
1,557 SR
Queue Stats
143W - 206L
1,427 Elo+
Party 2
Izanami
Izanami
Scentra
Izanami
Level 48
God Stats
21W - 24L
1,636 SR
Queue Stats
80W - 125L
1,416 Elo+
Party 2
Achilles
Achilles
Urameshi12
Achilles
Level 125
God Stats
6W - 7L
1,308 SR
Queue Stats
120W - 187L
1,459 Elo+
Party 2
Team Averages
Level 95
1,492 SR
1,439 Elo+

VS

Team Averages
Level 54
1,424 SR
1,216 Elo+
Medusa
Medusa
Cheriebell7081
Medusa
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,284 Elo+
Solo
Surtr
Surtr
MoBn Chow
Surtr
Level 41
God Stats
0W - 4L
1,263 SR
Queue Stats
9W - 16L
1,200 Elo+
Party 1
Thanatos
Thanatos
MoBn Monk3y
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,200 Elo+
Party 1
Neith
Neith
MoBn Panda
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 1
Chaac
Chaac
scull crusher32
Chaac
Level 82
God Stats
0W - 3L
1,355 SR
Queue Stats
12W - 16L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 0 / 14
9,346
492
4,211
10,249
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yu Huang
PwD Joy Boy
Yu Huang
16
7 / 3 / 9
10,486
552
20,236
9,650
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
PwDAizen
Surtr
18
19 / 1 / 11
11,770
619
23,991
17,697
10,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Scentra
Izanami
17
8 / 0 / 10
10,122
533
15,194
11,824
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Urameshi12
Achilles
15
10 / 5 / 8
10,147
534
12,523
18,886
17,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,507
395
5,606
13,478
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
MoBn Chow
Surtr
12
2 / 7 / 0
7,968
419
10,052
20,879
10,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
MoBn Monk3y
Thanatos
10
2 / 14 / 1
7,349
387
6,346
17,134
6,328
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
13
2 / 9 / 1
7,973
420
8,525
17,573
7,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 8 / 2
8,576
451
8,869
24,472
17,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
44
Kills
9
9
Deaths
44
52
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Surtr
MoBn Chow
Surtr
2
7
0
0.29
L
Thanatos
MoBn Monk3y
Thanatos
2
14
1
0.18
L
Neith
2
9
1
0.28
W
Yemoja
0
0
14
7
W
Yu Huang
PwD Joy Boy
Yu Huang
7
3
9
3.83
W
Surtr
PwDAizen
Surtr
19
1
11
24.5
W
Izanami
Scentra
Izanami
8
0
10
13
W
Achilles
Urameshi12
Achilles
10
5
8
2.8
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,155
Damage
39,398
68,306
Taken
93,536
50,780
Mitigated
46,601
23,820
Healing
20,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,606
2,511
0
2,512
13,478
4,765
0
1,391
12,087
0
36,141
L
Surtr
MoBn Chow
Surtr
10,052
4,209
196
5,585
20,879
10,564
452
4,528
16,123
170
44,673
L
Thanatos
MoBn Monk3y
Thanatos
6,346
2,121
0
3,422
17,134
6,328
0
4,631
12,175
0
26,763
L
Neith
8,525
3,922
154
4,465
17,573
7,198
0
3,331
14,125
0
43,987
W
Yemoja
4,211
1,227
1,358
3,359
10,249
13,199
366
60
10,189
28,577
0
W
Yu Huang
PwD Joy Boy
Yu Huang
20,236
1,572
0
1,666
9,650
3,546
980
22
9,628
68,706
0
W
Surtr
PwDAizen
Surtr
23,991
12,641
0
9,841
17,697
10,212
1,690
42
17,655
560
102,322
W
Izanami
Scentra
Izanami
15,194
10,348
0
5,849
11,824
5,935
1,888
21
11,803
0
100,790
W
Achilles
Urameshi12
Achilles
12,523
4,049
0
1,747
18,886
17,888
103
0
18,886
0
54,960
L
8,869
1,824
84
4,543
24,472
17,746
75
9,312
14,019
0
53,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,871
Gold Earned
39,373
522
Minions Killed
319
0
Camps Cleared
0
1,760,826
Distance Traveled
1,648,045
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,507
395
63
3
0
316,404
0
L
Surtr
7,968
419
66
3
0
327,569
0
L
Thanatos
7,349
387
29
2
0
362,864
0
L
Neith
7,973
420
70
4
0
298,816
0
W
Yemoja
9,346
492
41
2
0
305,711
2
W
Yu Huang
10,486
552
111
6
0
340,350
4
W
Surtr
11,770
619
149
8
0
440,866
0
W
Izanami
10,122
533
157
8
0
316,736
0
W
Achilles
10,147
534
64
3
0
357,163
0
L
Chaac
8,576
451
91
5
0
342,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role