Player Matchup

Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
KawaiiOniiiChan
Anhur
Level 45
God Stats
1W - 0L
1,845 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Athena
Athena
Philipmycup
Athena
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Susano
Susano
chibulls33
Susano
Level 88
God Stats
2W - 1L
1,732 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
sreynoso1776
Baron Samedi
Level 45
God Stats
9W - 2L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 3
Team Averages
Level 66
1,615 SR
1,500 Elo+

VS

Team Averages
Level 57
1,514 SR
1,396 Elo+
Artemis
Artemis
IoriMinase
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,589 Elo+
Party 2
Chaac
Chaac
Maldades666
Chaac
Level 43
God Stats
5W - 10L
1,660 SR
Queue Stats
45W - 71L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
UrSancho1
Danzaburou
Level 66
God Stats
13W - 20L
1,480 SR
Queue Stats
87W - 100L
1,431 Elo+
Party 1
Thanatos
Thanatos
achesie7e
Thanatos
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
155W - 174L
1,198 Elo+
Party 1
Kuzenbo
Kuzenbo
cronii
Kuzenbo
Level 7
God Stats
4W - 6L
1,431 SR
Queue Stats
5W - 8L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 0 / 1
7,909
659
9,175
8,445
7,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 3
6,520
543
5,003
6,650
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
1 / 1 / 4
6,255
521
2,256
10,637
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
chibulls33
Susano
12
5 / 0 / 4
7,562
630
8,118
10,197
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
sreynoso1776
Baron Samedi
13
8 / 1 / 0
7,563
630
10,109
7,190
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IoriMinase
Artemis
10
0 / 3 / 2
5,679
473
4,132
6,987
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
4,888
407
1,041
9,562
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
UrSancho1
Danzaburou
9
1 / 7 / 0
6,128
511
5,572
9,871
3,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
achesie7e
Thanatos
8
2 / 5 / 0
5,301
442
3,790
9,096
2,773
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
cronii
Kuzenbo
6
0 / 2 / 2
4,835
403
2,805
9,231
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
21
Kills
3
3
Deaths
22
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
1
5.5
L
Artemis
IoriMinase
Artemis
0
3
2
0.33
W
2
1
3
3.5
L
0
5
0
0
W
Athena
1
1
4
3
L
Danzaburou
UrSancho1
Danzaburou
1
7
0
0.14
L
Thanatos
achesie7e
Thanatos
2
5
0
0.4
W
Susano
chibulls33
Susano
5
0
4
7
L
Kuzenbo
cronii
Kuzenbo
0
2
2
0.5
W
Baron Samedi
sreynoso1776
Baron Samedi
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
17,340
43,119
Taken
44,747
23,108
Mitigated
17,563
17,548
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,175
1,447
0
2,744
8,445
7,815
216
0
8,445
0
56,004
L
Artemis
IoriMinase
Artemis
4,132
2,421
0
2,448
6,987
2,154
0
445
6,542
0
38,634
W
5,003
3,442
0
2,694
6,650
1,975
270
658
5,992
0
34,921
L
1,041
0
0
1,878
9,562
3,679
0
28
9,534
0
22,173
W
Athena
2,256
964
53
3,316
10,637
5,954
24
1,544
9,093
15,845
0
L
Danzaburou
UrSancho1
Danzaburou
5,572
2,644
209
1,591
9,871
3,775
190
7,332
2,539
0
39,254
L
Thanatos
achesie7e
Thanatos
3,790
768
0
3,656
9,096
2,773
0
2,510
6,586
0
20,232
W
Susano
chibulls33
Susano
8,118
2,352
0
5,084
10,197
3,679
0
404
9,793
0
52,293
L
Kuzenbo
cronii
Kuzenbo
2,805
1,451
0
1,688
9,231
5,182
0
2,050
7,181
7,390
0
W
Baron Samedi
sreynoso1776
Baron Samedi
10,109
1,040
414
3,243
7,190
3,685
450
199
6,991
51,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,809
Gold Earned
26,831
324
Minions Killed
215
0
Camps Cleared
0
1,188,562
Distance Traveled
1,125,412
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,909
659
75
6
0
235,532
0
L
Artemis
5,679
473
60
5
0
210,144
0
W
Anhur
6,520
543
69
6
0
201,630
0
L
Chaac
4,888
407
36
3
0
223,198
2
W
Athena
6,255
521
29
2
0
252,643
1
L
Danzaburou
6,128
511
72
6
0
200,170
0
L
Thanatos
5,301
442
33
3
0
235,476
0
W
Susano
7,562
630
79
7
0
293,291
1
L
Kuzenbo
4,835
403
14
1
0
256,424
8
W
Baron Samedi
7,563
630
72
6
0
205,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role