Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Conner 1111
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,722 Elo+
Party 3
Ymir
Ymir
MLedda
Ymir
Level 148
God Stats
8W - 13L
1,500 SR
Queue Stats
328W - 339L
1,266 Elo+
Party 2
Thor
Thor
bixrunner10
Thor
Level 170
God Stats
5W - 2L
1,500 SR
Queue Stats
101W - 94L
1,776 Elo+
Party 3
Team Averages
Level 145
1,500 SR
1,553 Elo+

VS

Team Averages
Level 125
1,469 SR
1,458 Elo+
Cabrakan
Cabrakan
TacoHead9
Cabrakan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
maxen31
Kukulkan
Level 25
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 1L
1,319 Elo+
Party 1
Susano
Susano
pondotta
Susano
Level 217
God Stats
5W - 7L
1,500 SR
Queue Stats
1,067W - 992L
1,566 Elo+
Solo
Rama
Rama
takenalll
Rama
Level 151
God Stats
1W - 0L
1,565 SR
Queue Stats
15W - 13L
1,319 Elo+
Party 1
Chronos
Chronos
zelgeron
Chronos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 4 / 9
9,733
749
14,913
8,756
4,686
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
 
Bellona
15
1 / 4 / 7
8,061
620
5,415
14,011
16,209
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Conner 1111
Chernobog
15
1 / 7 / 6
8,887
684
7,386
14,092
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
MLedda
Ymir
14
2 / 7 / 6
8,759
674
5,954
17,538
22,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 7 / 4
10,003
769
16,830
16,914
8,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
TacoHead9
Cabrakan
17
5 / 3 / 19
10,755
827
5,915
19,180
28,970
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
maxen31
Kukulkan
15
3 / 5 / 12
9,573
736
5,583
9,772
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
pondotta
Susano
16
4 / 3 / 14
9,895
761
9,282
10,449
7,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
17
5 / 3 / 18
10,802
831
21,272
16,996
8,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
zelgeron
Chronos
20
12 / 1 / 13
11,614
893
20,976
12,384
7,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
105
15
Kills
29
29
Deaths
15
32
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
9
1.88
L
Bellona
 
Bellona
1
4
7
1.13
L
Chernobog
Conner 1111
Chernobog
1
7
6
0.57
L
Ymir
MLedda
Ymir
2
7
6
0.71
W
Cabrakan
TacoHead9
Cabrakan
5
3
19
4.83
L
8
7
4
1.43
W
Kukulkan
maxen31
Kukulkan
3
5
12
1.8
W
Susano
pondotta
Susano
4
3
14
3.67
W
Rama
5
3
18
4.67
W
Chronos
zelgeron
Chronos
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,498
Damage
63,028
71,311
Taken
68,781
59,109
Mitigated
57,035
12,686
Healing
25,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,913
745
13
575
8,756
4,686
58
2,594
6,162
39,270
0
L
Bellona
 
Bellona
5,415
1,200
340
3,318
14,011
16,209
315
7,784
6,227
0
12,216
L
Chernobog
Conner 1111
Chernobog
7,386
2,974
376
1,622
14,092
7,571
782
6,163
7,929
0
16,919
L
Ymir
MLedda
Ymir
5,954
732
154
1,460
17,538
22,298
28
7,985
9,553
9,686
0
W
Cabrakan
TacoHead9
Cabrakan
5,915
713
1,950
5,489
19,180
28,970
133
4,764
14,154
10,640
0
L
16,830
1,949
390
4,438
16,914
8,345
0
7,494
9,420
0
26,356
W
Kukulkan
maxen31
Kukulkan
5,583
522
439
115
9,772
5,140
1,007
2,806
6,801
19,150
1,549
W
Susano
pondotta
Susano
9,282
421
793
1,443
10,449
7,061
462
2,645
6,804
0
18,636
W
Rama
21,272
14,806
1,263
8,027
16,996
8,162
1,475
6,101
10,462
0
34,356
W
Chronos
zelgeron
Chronos
20,976
6,822
2,293
3,820
12,384
7,702
4,599
3,410
8,825
47,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,443
Gold Earned
52,639
118
Minions Killed
141
0
Camps Cleared
0
937,082
Distance Traveled
1,071,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,733
749
51
4
0
203,549
0
L
Bellona
8,061
620
14
1
0
200,270
0
L
Chernobog
8,887
684
24
2
0
177,557
0
L
Ymir
8,759
674
8
1
0
176,600
0
W
Cabrakan
10,755
827
4
0
0
247,026
0
L
Thor
10,003
769
21
2
0
179,106
0
W
Kukulkan
9,573
736
32
2
0
199,604
0
W
Susano
9,895
761
20
2
0
197,399
0
W
Rama
10,802
831
36
3
0
202,418
0
W
Chronos
11,614
893
49
4
0
225,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role