Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
PewX12101
Khepri
Level 102
God Stats
7W - 8L
1,950 SR
Queue Stats
188W - 161L
1,520 Elo+
Party 3
Nox
Nox
Stormsz
Nox
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 89L
1,247 Elo+
Party 2
Achilles
Achilles
destroyerwin
Achilles
Level 148
God Stats
13W - 10L
1,482 SR
Queue Stats
269W - 274L
1,473 Elo+
Party 3
Anubis
Anubis
shoxk
Anubis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,143 Elo+
Party 2
Team Averages
Level 117
1,586 SR
1,377 Elo+

VS

Team Averages
Level 111
1,449 SR
1,490 Elo+
Ah Puch
Ah Puch
Cyantical
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,371 Elo+
Party 1
Da Ji
Da Ji
GurthWormJim
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,411 Elo+
Solo
Nox
Nox
MidWestYeeter666
Nox
Level 153
God Stats
1W - 0L
1,247 SR
Queue Stats
204W - 90L
1,727 Elo+
Solo
Nu Wa
Nu Wa
Oh Itz Hobo
Nu Wa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,371 Elo+
Party 1
Scylla
Scylla
captain_krackman
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 98L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 3
7,043
880
8,767
6,929
3,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
PewX12101
Khepri
13
1 / 3 / 7
7,384
923
3,511
10,257
12,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
13
2 / 2 / 4
7,096
887
4,867
6,505
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
destroyerwin
Achilles
14
5 / 2 / 5
7,989
999
7,571
9,328
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
shoxk
Anubis
5
0 / 0 / 0
5,088
636
0
451
172

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cyantical
Ah Puch
12
0 / 1 / 6
6,766
846
5,699
4,177
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 5 / 4
6,964
871
7,374
8,062
3,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 4
7,013
877
3,642
7,640
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 5
7,603
950
7,114
4,129
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 4
8,185
1,023
5,890
4,248
1,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
11
Kills
8
8
Deaths
11
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
3
4.5
W
Ah Puch
Cyantical
Ah Puch
0
1
6
3
W
2
5
4
0.8
W
1
2
4
1.5
W
2
1
5
4.5
L
Khepri
PewX12101
Khepri
1
3
7
1.5
L
Nox
2
2
4
2
W
3
2
4
2.5
L
Achilles
destroyerwin
Achilles
5
2
5
3.75
L
Anubis
shoxk
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
29,719
33,470
Taken
28,256
31,308
Mitigated
16,660
13,330
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,767
3,282
216
2,858
6,929
3,612
0
4,563
2,282
0
25,690
W
Ah Puch
Cyantical
Ah Puch
5,699
353
383
1,497
4,177
1,832
342
1,618
2,559
11,114
0
W
7,374
1,581
329
695
8,062
3,601
225
2,437
5,625
0
9,774
W
3,642
679
1,529
2,312
7,640
8,103
217
2,519
5,121
10,539
78
W
7,114
2,772
645
1,001
4,129
1,482
1,040
553
3,576
16,742
0
L
Khepri
PewX12101
Khepri
3,511
328
1,966
3,344
10,257
12,088
0
6,763
3,243
9,721
0
L
Nox
4,867
100
0
1,819
6,505
3,017
0
4,735
1,622
20,309
0
W
5,890
243
0
250
4,248
1,642
220
1,251
2,997
15,644
0
L
Achilles
destroyerwin
Achilles
7,571
909
714
2,413
9,328
12,419
0
5,013
4,056
0
9,658
L
Anubis
shoxk
Anubis
0
0
0
0
451
172
0
451
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
36,531
92
Minions Killed
82
0
Camps Cleared
0
672,337
Distance Traveled
752,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,043
880
45
6
0
180,213
0
W
Ah Puch
6,766
846
11
1
0
162,758
0
W
Da Ji
6,964
871
3
0
0
130,818
0
W
Nox
7,013
877
7
1
0
129,283
0
W
Nu Wa
7,603
950
22
3
0
161,698
0
L
Khepri
7,384
923
1
0
0
154,084
0
L
Nox
7,096
887
36
5
0
166,034
0
W
Scylla
8,185
1,023
39
5
0
167,551
0
L
Achilles
7,989
999
10
1
0
172,006
0
L
Anubis
5,088
636
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role